ChillVibes

Newbie
May 14, 2022
75
51
You're likely to see parts of the MC, but I think I want to leave their exact appearance to your imagination - that way black dragon players and red dragon players can happily coexist.



Three more chapters:

Chapter 3, where you build your lair and kidnap maidens
Chapter 4, where you lead the assault on the Regent's keep
Chapter 5, where you decide how to rule your kingdom, and the fates of the characters involved

I tend not to like games with too much padding, so overall play time will remain quite low - but branching story choices will hopefully give you some replay value.
Your closer than ever to your vision. Your game is coming along, nicely.
 

DipYourFingersOnMyAss

Active Member
Jan 13, 2019
638
1,381
v4.3.13
Dev Notes


  • The second phase of Act V playtesting has completed successfully. We are getting close to where we want to be - if this continues, you can expect an estimated release date for v500 in the near future.
  • Congratulations to HereToHelp, our newest writer! HereToHelp will be assisting us by filling out some long-overlooked game options, before joining the Act V war effort.
  • And Korwu has joined us as a scene artist! Korwu will be picking up some of our fate scenes, so that Lubbio can concentrate more fully on upcoming work.
  • MVP of this build is Jezebeth! After being narrowly beaten out last month, she has delivered another huge tranche of recordings. I hope you enjoy them.
Features

  • Fate: A followup to Sabetha & Inej’s wolfman fate (collab with HereToHelp and DoItToJulia).
  • Fate: A followup to Naho’s infernal fate (collab with DoItToJulia and Null).
  • Dynamic: A followup to Malagar’s experiment on Naho, revealing a second remarkable curiosity (Dreamweaver choice, collab with Mattrex).
  • Dynamic: Mina’s appearance at the bathhouse (collab with HereToHelp and DoItToJulia).
  • Dynamic: An option to kill Mina during forcible capture (two variants, collab with HereToHelp and DoItToJulia).
  • Dynamic: An option to kill Naho on repeat return to the lowlands (collab with HereToHelp and DoItToJulia).
  • Dynamic: An option to kill the patrolling guard while stowing away on the ship (collab with HereToHelp and DoItToJulia).
  • Dynamic: An option to recruit the wolfmen after having killed Naho.
  • Art: The huntress strikes (Undoodle).
  • Art: Additional images for Chanwe’s anal scenes (three images, Lubbio).
  • Art: Darja’s vaginal scenes, remastered (Lubbio).
  • Art: Darja’s vaginal scenes, nude variant (Lubbio).
  • Art: Naho’s kobold fate (Korwu).
  • Animation: Animated idles for Mina, dress variant (Amon Ra).
  • Animation: Animated idles for Mina, torn dress variant (Amon Ra).
  • Animation: Nonplussed and exhausted idles for Mina (Amon Ra).
  • Animation: Animated idles for the guards (three variants, Amon Ra).
  • Animation: Animated idles for the drakesgard (two variants, Amon Ra).
  • Animation: Animated idles for the drakesgard captain (Amon Ra).
  • Animation: Animated idles for the drakesgard commander (Amon Ra).
  • Voice: The beginning of Chanwe’s protean rapture (Midnight Iris).
  • Voice: Chanwe’s first theology lesson (Midnight Iris).
  • Voice: Chanwe’s second theology lesson (Midnight Iris).
  • Voice: Darja’s drinks with Cooch, foreplay (two variants, Nyah).
  • Voice: Heloise’s repeatable consort anal scene (Lord Gush).
  • Voice: Heloise’s repeatable consort oral scene (Lord Gush).
  • Voice: Heloise’s wolfmen fate (Lord Gush).
  • Voice: Valzira’s attempt to lake care of her daughter (Jezebeth).
  • Voice: Valzira’s birth scene (Jezebeth).
  • Voice: Valzira’s visit from Cooch (Jezebeth).
  • Voice: Valzira’s visit from Issa (Jezebeth).
  • Voice: Valzira’s part in the Infernal conquest of the swamplands (Jezebeth).
  • Voice: Zizeryx’s part in the conquest of Coldreach (Jezebeth).
  • Voice: Zizeryx’s part in the conquest of the farmlands (Jezebeth).
  • Voice: Zizeryx’s part in the conquest of the Frigid Order (Jezebeth).
  • Voice: Zizeryx’s part in the conquest of the swamp (Jezebeth).
  • UI: Separated choice menus have been replaced by ones with scrollbars (Tosk).
Tweaks

  • We have migrated to RenPy v8. This removes 32-bit support, but I don't think anyone still uses 32-bit. Do they?
  • If you are playing a translated version, the game’s UI will use a font that supports special characters.
  • Tooltips for content flags have been updated to be more accurately descriptive.
  • Mina will not talk about craving a proper bath if she’s already had one.
  • Steam only: Our promotional images have been updated to use modern character art.
  • Steam only: ‘Dracogenesis’ has been added as an achievement.
  • Game credits have been updated.
Fixes

  • The Drakesgard commander no longer malingers after his cue to exit the stage.
  • Heloïse is more consistently umlauted.
  • Naho’s animated scenes will only display as animated if you’ve asked them to.
NEW UPDATE????LETS FUCKING GOOOOOOO TYSM 4MinuteWarning
FUGnkvaUYAAI7rq.jpg
 
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_Maou_

Member
Jun 2, 2018
307
2,146

State Of The Realm: July
The last couple of months have heralded a significant expansion of our numbers - the recruitment of Korwu as our second scene artist, HereToHelp as our newest writer, and the return of old hands like Mattrex, DoItToJulia, and Undoodle. This has given us a considerable boost in getting the rest of version 5 done, and we’ve already finished our second phase of playtesting.
With the big number fast approaching, I’d like to take this SOTR post as an opportunity to explain a little bit more about what we’ve been working on, why we’ve taken the approach we have, and when you can expect each part of it. I’ve spoken before about how Act V is ‘three smaller Acts in a trenchcoat’ - how does that cash out? What will our future version numbers mean?
VERSION 5.0
Harem System

This is the big one. In Act II, we got to meet our waifus. In Act III, we got to invite them to stay with us, with varying degrees of politeness. In Act IV, we got the chance to pick a romantic companion (or cool wolfy roommate) to share our roost. So what does Act V add on top of that?
The short answer is “everything”. It would be easy to sideline our existing characters, to make room for the other events of Act V, but I’m not interested in doing that. So instead every single waifu will have new content, as well their own endgame arc, and you can pursue them all simultaneously. No more picking consorts! You’re a king, you’ve earned the privilege.
And if we want to do that, we can’t just recycle our old captive interactions. We need to build an entirely new foundation - one that situates them in their new life, reflects all the choices you’ve made thus far, and gives them the extra depth that we’ll be building on for the rest of the game’s span.
Oh, and a good many of them may be heavily pregnant. So they’ll need new scenes, of course.
Courtly Matters
In a conventional fantasy story, the villain seeks to change the world, and the hero stops him. Then the story ends there, because the hero has no function besides maintaining the status quo (or maybe accomplishing one necessary change). But we aren’t playing by those rules - however kind or gracious your dragon might be, you are the antagonist, and your victory is the start of your greater story.
Being able to hold court as a king gives us some fun levers to play with the world, and process conflicts in a suitably dramatic public arena. On the court’s agenda will be a roster of concerns for the Realm’s new ruler - some dealing with the transition from the old way of things, some resolving leftover issues from your ascent to power, and some processing the new challenges that begin to emerge.
All courtly matters will be meaningful choices - that is to say that they affect things you care about, will have an impact on the world around you, and offer no ‘golden path’ or obviously-optimal solution to retreat to. You will need to use your own judgement, with an ever-present eye on the resources and people you can depend upon. Good luck.
VERSION 5.1
Horde Interactions

There are many people who might have joined you in the conquest of the Realm. Eager kobolds, bestial wolfmen, opportunistic mercenaries, eldritch proteans, ambitious infernals, and a certain very driven warlock. We’ve had plenty of interactions with them thus far, but how much do we really know about them? Why do they do what they do? And where will the future take them, now that they’re on the winning team?
Our generals are major characters, just as our waifus are. They will all have roles to play in the final Act, and some of them are very large! So rather than rush in with our preexisting interactions, we’re building a fresh foundation that allows you to discover more about them, and understand who you want to favour in the world to come.
Minor Characters
Besides the ‘main’ cast, there are a few characters who haven’t received as much prominence as they might otherwise have. That includes the meek maid Chia, the not-so-meek commoner Enid, and everyone’s obvious favourite - the court herald. I know that people have been raring for more content with them, and Act V furnishes us with the perfect opportunity to provide that.
Betrothal
Our last major decision of Chapter One is the question of marriage. This won’t be the same as picking a consort in Act IV - marriage is more than a romantic gesture, especially when you’re king, and has its own special considerations. You will still be able to pursue romances (or… less romantic routes) with the rest of your harem, as is the tradition of the land. But the choice of co-ruler - and mother of future dragons - will be an important one.
VERSION 5.2
At this point we’re ready to move the timeline forward, and introduce the second component of our trenchcoat. Chapter Two will bring new court events, and new interactions with our cast. And you’ll have some dragonspawn to become acquainted with, as well - something you’ll know, if you’ve played our most recent update, might feature some surprises of its own.
VERSION 5.3
Things really come to a head in Chapter Three, where you will have at least one major crisis to resolve - out of the six that are on offer, depending on your choices thus far. There will be action, there will be drama, and there will be the chance to determine your path down one of the ten different game endings.
VERSION 5.4
But it is not yet over! Not for you, and not for our supporting cast either. I mentioned that our waifus will have further stories of their own in Act V - these lead towards decision points that will determine their final fate. Who gets a happily-ever-after? Who gets a miserable end? How much bittersweet do you like? And on the royal side of things, you may have a marriage to look forward to once all is done.
VERSION 5.5
The last major Act V update exists to close everything out in a suitably satisfying fashion. That means a suitably spectacular wedding night for you, and a series of dynamic epilogues that take our saga forward into the future. This won’t be the end of Ravager’s development - not even close - but it will mark the point we can call our main story ‘complete’.
* * *
That’s far from everything, but I’ve rambled on long enough for now. Hopefully you’ve got a stronger idea of what’s to come! And hopefully you’re as excited about it as I am. Now, I’m gonna get back to work on Act V - when the next State Of The Realm post comes around, I’d like it to include a release date for you.
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Join the discord!
 

Lavan

Newbie
Aug 17, 2019
57
87
Decided to revist this after being away awhile, save files say 2020 and still have old art thumbnails. Its nice to see the story continuing but not a fan of the new art. Luckily I still have an old version to see the now apparently removed art still, just sad there won't be any new art from them to enjoy.
 
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_Maou_

Member
Jun 2, 2018
307
2,146

Lubbio continues his streak of gorgeous art with a fate scene for Sabetha, Inej, and the wolf tribe. We're taking a rather special approach with this one, which I can't relate with preview images alone - but I'm sure you'll like it when it appears in-game, in our next update.
sabetha_inej_wolves_preview.png
Support the game! , or
Join the discord!
 
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