Raizeki

Newbie
Feb 18, 2018
71
13
I tried the game for 3-4 hours, I can say i love the game so far but the riddles are something that might turn a lot of people off if people don;t want to spend extra few minutes to try and guess some riddle that they might not know especially if english is their second language... My opinion is some extra hint or guide or easy mode for the game might help for people who just want to read the texts only instead of breaking their brain to figure out the riddles. A detailed walkthrough will also be deeply appreciated.
Yeah, i dropped the game for this exact reason, english is my second language and i just cannot solve the riddles, and no one make a walkthrough until now :/
 

dglnds

Newbie
Game Developer
Sep 23, 2017
87
105
Updated.

Not much, a few tweaks here and there, did manage to cobble together a walkthrough of sorts though.
 
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dglnds

Newbie
Game Developer
Sep 23, 2017
87
105
Just to clarify something, the reason this game doesn't have a "rollback" feature is that it would mess with the timed sections of the game, that's why almost all Bad Ends allow you to go back and try again or notify you when you should save, alternatively just read the walkthrough. All riddle sections are skippable apart from Angel's and once again, if you're stuck, read the walkthrough.

To address a few complaints, I've already stated this is my first and only game, I wanted to try my hand at telling a story with a few choices and for the most part I have, it's incomplete, but there's a fair amount of content.
I've never programmed anything prior to this, the writing and dialogue is what it is, I had zero budget and no one has paid me anything before or since starting it. The images and some gifs I edited and manipulated myself and I kinda like what I managed to pull off given my inexperience, I even put some of my original music in there (main theme and of the "backing tracks") too.
All in all I'm proud of what I've accomplished even if it's a bit rough around the edges.

End of the day, I get this game isn't for everyone and I don't expect it to be, but tearing an authors work down because the game irritates you, is too hard or just doesn't "work" for you does nothing but reduces any motivation to continue working on it, resulting in a few months going by just to have a small tweaking update.

I expect a few developers on here feel the same at times and honestly I feel sorry for them as for the most part it's a thankless job, explains why so many setup their projects on Patreon.
 
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Joe Steel

Engaged Member
Jan 10, 2018
2,293
3,037
I've said it many times here: the critical resource in game development isn't time or money, it's developer enthusiasm. People should consider whether they are adding to, or subtracting from, that resource with their comments. Constructive criticism adds enthusiasm. Destructive criticism depletes enthusiasm. Even compliments needs to be focused to add enthusiasm: what, exactly, did you like, and why. "Great game" doesn't.

Nothing depletes enthusiasm from everyone on the board like whining. Don't be that poster.
 

Odin's Eye

Newbie
Jan 17, 2018
62
151
I've said it many times here: the critical resource in game development isn't time or money, it's developer enthusiasm. People should consider whether they are adding to, or subtracting from, that resource with their comments. Constructive criticism adds enthusiasm. Destructive criticism depletes enthusiasm. Even compliments needs to be focused to add enthusiasm: what, exactly, did you like, and why. "Great game" doesn't.

Nothing depletes enthusiasm from everyone on the board like whining. Don't be that poster.
Yes...and no.

I've used this analogy a lot but games developing is very much like any other creative activity that can be turned into an income(writing stories, drawing/painting, making films, etc), a lot depends on the reason behind the making of the product and why the artist/developer is making it in the first place.

dglnds stated that they're doing it for themselves. They didn't make this game for potential income and it sounds like they could easily have made it without sharing it and got mostly the same feelings from it being created as they have in sharing the game. Essentially, they made this game for themselves and have shared it to others. For people like this dev, negative responses "shouldn't" matter aside from putting them off sharing any more games even if they go on to make them.

Then you have creators who are doing it (whether they know/admit it or not) for the ego boost. You'll spot these people easily because they'll lap up all the posts about how much what they've made is great/loved but either shoot down or massively react to any negative criticism no matter how warranted it is. These are game devs who ignore the players who keep complaining about quality of life issues or bugs that are never improved even if the dev keeps bringing new stuff out. They aren't actively trying to improve their game for the players.

The fanfic world is full of these types of people who claim "don't like, don't read." Devs will say "don't like, don't play" without caring if the reason behind the not liking is legit or not.

Posting complaints here is usually an okay thing if they're done respectfully but with the caveat of accepting they'll probably be ignored since you aren't kissing the dev's ass. I've seen a few devs on here who continuously ignore any negative posts in the threads even if their general attitude isn't arrogant.

The last big group are those who are looking to make a career out of it. These shouldn't be confused with the first group who are lucky enough to make a living out of making something they are making for their own benefit. No, these devs are actively engaging with their supporters/player base, releasing promos/early access content to people who give them money, taking suggestions from Patreon tiers and generally act like one-man-band professional studios.

And they should expect the entire range of posts even if this includes distasteful/horror or outright rude/trolling ones. They're doing it as a business and get treated the way people treat businesses. Either with love or disrespect depending on customer service. So a player

It's not fair on the good devs/creators who get lumbered with the bad comments/posts but, to be fair, there are enough problem devs who take the piss out of players that a lot of people treat all the devs as one group just to make it easier on themselves.

And no, getting a game for free or being a subscriber does not magically change how much a person's opinion on the quality of the product is. Those who don't subscribe/give money shouldn't have to suffer silently if they find problems with something someone is sharing just because it was free. Not if the product isn't being done purely for the maker's pleasure.
 

grapedog

Active Member
Feb 24, 2018
516
599
a timed riddle section that leads to random game overs and restarts is just stupid and frustrating. game was decent enough up to that point. good luck going forward, i won't be playing this game again though.
 

dglnds

Newbie
Game Developer
Sep 23, 2017
87
105
a timed riddle section that leads to random game overs and restarts is just stupid and frustrating. game was decent enough up to that point. good luck going forward, i won't be playing this game again though.
all of the timed riddle sections are avoidable and the walkthrough is included in the download incase you get stuck
 

Dagerdese

Newbie
Dec 10, 2019
44
29
I read some of the reviews and whilst I'm not really against the writing style itself, it feels like it's trying a bit too hard. I'm fairly early in the game (breaking into the labs) but already tire of it.

At first I thought it was just building up the character, and even if it is, at this point it's just too much. Imagine a chuunibyou, except it's a 17 year old goth chick. That's how this comes across. I don't mind breaking the third wall or "insulting" the player, it's interesting. But the writing is edgy and selfinsert'y as fuck. Honestly it's really well written, but I can't help but cringe.

So far it's a VN with a "deliberately choose the wrong choice to get some porn and a bad end" mechanic. I really want to see where it's going, but right now it's painful with no light in sight.
 
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tyhmaalamas

Member
Apr 20, 2020
164
48
Not soon I'm afraid, life kinda got in the way as it so often does.
However, I am back writing for the game, so with a bit of luck and inspiration an update will be on the horizon.
Looking forward to any updates. I love how many dark ends there are, most games have 3 basic endings.
 
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dglnds

Newbie
Game Developer
Sep 23, 2017
87
105
okay, a few questions here. I'll do my best to answer each of them.

how do you meet charlie a second time?
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how do you control rayne insted of princess?
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in the d pet ending how do you find the secret page?
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in the mindwipe ending who are the debs
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Hope that helps!
 
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3.30 star(s) 6 Votes