- Aug 23, 2017
- 1,542
- 9,479
Enter clankclinks for the cheat code. The rewind function will come back.Took away rewind function? Get fucked, I'm done with this game.
Enter clankclinks for the cheat code. The rewind function will come back.Took away rewind function? Get fucked, I'm done with this game.
or you sacrifice one essence for each of the characters to change their "name" (?).I was reading the html file and while it would be best to wait until the game is finished (or abandoned; not throwing shade, its just the math on these projects), an 'incest patch' that comprises of editing the dialogue in the .html script to make it legitimate incest would be extremely doable. You would have to redo it for every individual update, so its best to wait until then, but its a relatively simple task in this game.
try saveeditonline you might be able to enable themhow to get more interactions with pauline ? only have the handjob one
Doesn't work.Enter clankclinks for the cheat code. The rewing function will come back.
the older cheat in the first pages does work and activates the rewindDoesn't work.
Doesn't work.
You might come back for nothing mate. Game dev hasn't asked for help because he's not active here, he released 5 hotfixes in the last 3 days (which says a lot of his bugs hunting process), the game is just an obsessive cycles of clicks ... I could go on ....
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I might come back to it in a year or so...
a = [{"name":"Chatting","pic":"<<Chatting>>"},{"name":"Flirting","pic":"<<Flirting>>"},{"name":"Give Anal","pic":"<<Give_Anal>>"},{"name":"Give Fuck","pic":"<<Give_Fuck>>"},{"name":"Give Handjob","pic":"<<Give_Handjob>>"},{"name":"Give Head","pic":"<<Give_Head>>"},{"name":"Kissing","pic":"<<Kiss>>"},{"name":"Receive Anal","pic":"<<Receive_Anal>>"},{"name":"Receive Fuck","pic":"<<Receive_Fuck>>"},{"name":"Receive Handjob","pic":"<<Receive_Handjob>>"},{"name":"Receive Head","pic":"<<Receive_Head>>"}];
SugarCube.State.active.variables.household[0].interactions=a;
SugarCube.State.active.variables.household[1].interactions=a;
SugarCube.State.active.variables.household[2].interactions=a;
SugarCube.State.active.variables.household[3].interactions=a;
SugarCube.State.active.variables.time=-10
SugarCube.State.active.variables.day = 6
SugarCube.State.active.variables.day = 6;SugarCube.State.active.variables.time=5;