Any way to fix the animation/sound for Bearing Bash? The animation is delayed like a second after the sounds and it kinda ruins the attack and makes it awkward. Considering speccing out of it just because of that.
Edit: Holy shit, cards that are unequipped by monster girls in battle should automatically be re-equipped when the fight ends. Once you have a bajillion cards, scrolling through them all to find the card that got tossed off you is a pain in the ass.
I'm impressed by how many build options there are. So many builds are viable and balanced really well in this game with all the card, pet, and gear options. I haven't found anything that's really weak or broken and most skill paths have many ways to play them. This dev must play test the shit out of their games to make sure all this shit works this well. Props to the dev for that. Every build has strengths and weaknesses, there's nothing that facerolls all mobs, especially thanks to them having varying resistances. One thing I noticed is that almost every boost in this game from gear, pets, equipment are pretty specialized and don't work for every build, I think that was a really wise choice. Probably the most indepth combat system I've seen from an RPG Maker game that I can remember (And I've played hundreds). Been playing over 30 hours and still want to continue testing more builds and playing.