3.30 star(s) 10 Votes

Bloodly

Active Member
Feb 27, 2019
619
478
Well, surely what you do will also depend on how powerful you are now compared to then when you did it the first time. Are you stronger? Do you actually have more knowledge than you did then?
 

jizzycow

Newbie
Game Developer
Aug 6, 2021
53
225
the second bandit fight is unwinnable. they apply an unreasonable and ridiculously high quantities of poison with each strike
Maybe you got unlucky with the first move they do, if they start with double poison the difficulty spikes up. Also shields don't work against poison, since poison dmg is dealt at the beginning of your turn instead of at the end of the enemy's turn(shields reset before your turn starts). Making shield cards redundant during this battle.
 
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Belphegor007

Active Member
Aug 23, 2016
698
1,334
Maybe you got unlucky with the first move they do, if they start with double poison the difficulty spikes up. Also shields don't work against poison, since poison dmg is dealt at the beginning of your turn instead of at the end of the enemy's turn(shields reset before your turn starts). Making shield cards redundant during this battle.
I lost 7times in a row I think you should rebalance the fight as if the only way to win is rng then all you are going to do is piss everyone off.
I mean the boss is a fucking cakewalk compared to them
 
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jizzycow

Newbie
Game Developer
Aug 6, 2021
53
225
I lost 7times in a row I think you should rebalance the fight as if the only way to win is rng then all you are going to do is piss everyone off.
I mean the boss is a fucking cakewalk compared to them
Hmmm, alright fair enough, I do agree that it's the hardest fight in the game as of now.
I shall reduce the difficulty, thank you for your honest feedback!
 

mrttao

Forum Fanatic
Jun 11, 2021
4,521
7,379
Maybe you got unlucky with the first move they do, if they start with double poison the difficulty spikes up. Also shields don't work against poison, since poison dmg is dealt at the beginning of your turn instead of at the end of the enemy's turn(shields reset before your turn starts). Making shield cards redundant during this battle.
They never did double poison for me. They started with 1 poison 1 regular attack. and each turn alternated. I lost twice in a row, and realized that the odds of actually surviving that combat is very slim due to how OP poison is.

Also, I recall that i inflicted weakness on an enemy who was planning to do 5 poison to me. and weakness turned that to him planning to do 7 poison to me. which... shouldn't. and then IIRC he still only did 5 poison despite what it said
 

MZZ

Member
Jun 15, 2018
234
237
jizzycow
I'm curious, why unity? It seems renpy would do everything you do here? At least this game does not melt the GPU by rendering a still image with 2000fps like many other unity games(y)

The intro fight with the 4 shadow girls is quite boring and teaches next to nothing about the combat system (yet).
And why do I need to drag&drop the shield cards to my avatar but can aim attack cards at enemies?
Same UI behavior for cards would be more intuitive. (Let me attack myself and shield enemies, why not, could be useful in the future :D )
Are there any action I can do when out of action points/cards? No? Then auto complete the turn please.
Starting of next turn could happen a bit faster too. You start to wonder if the End Turn click registered.

And yes, the art is nice, keep going (y)
 
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jizzycow

Newbie
Game Developer
Aug 6, 2021
53
225
jizzycow
I'm curious, why unity? It seems renpy would do everything you do here? At least this game does not melt the GPU by rendering a still image with 2000fps like many other unity games(y)

The intro fight with the 4 shadow girls is quite boring and teaches next to nothing about the combat system (yet).
And why do I need to drag&drop the shield cards to my avatar but can aim attack cards at enemies?
Same UI behavior for cards would be more intuitive. (Let me attack myself and shield enemies, why not, could be useful in the future :D )
Are there any action I can do when out of action points/cards? No? Then auto complete the turn please.
Starting of next turn could happen a bit faster too. You start to wonder if the End Turn click registered.

And yes, the art is nice, keep going (y)
I chose unity as that's an engine I have more knowledge of.
And you're right I am planning to add a tutorial as well as most of the mentioned quality of life improvements later on.
...though shielding enemies? hmmmmm... interesting indeed...
 

jizzycow

Newbie
Game Developer
Aug 6, 2021
53
225
They never did double poison for me. They started with 1 poison 1 regular attack. and each turn alternated. I lost twice in a row, and realized that the odds of actually surviving that combat is very slim due to how OP poison is.

Also, I recall that i inflicted weakness on an enemy who was planning to do 5 poison to me. and weakness turned that to him planning to do 7 poison to me. which... shouldn't. and then IIRC he still only did 5 poison despite what it said
Since I've had some feedback on the poison mechanic, I might just also hold a poll on whether or not the poison should be affected by armor or not.
I've also lowered the amount of poison slightly for the next build (as well as other changes to make the fight easier).
I'll also have the UI show descriptions of the Statuses in that update as well, so the battles are more clear.
I've you've got any more helpful feedback like this, please let me know.
 

MilesKiyaAnny

Well-Known Member
Jan 18, 2019
1,425
400
Just by the name
I know instantly what I going to get
Hey
I aint got game of that anime sooo hope you make it right without those censored

Goood job
hope it get some polished and finally
the porn that not censored
 
3.30 star(s) 10 Votes