3.30 star(s) 10 Votes

jizzycow

Newbie
Game Developer
Aug 6, 2021
53
225
Is this still images or animated?
For now they're still images, I'd like to animate the game more,
but that'd only be an option if i can afford to spend more time to it.

Another freeze bug right after trisha says sorry boss ill be sure to send only female golbins in the future
I've updated the patch link to fix that just now, but it goes to the end of the build after that,
so don't worry you didn't miss out on content :)
 
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Fuscen

Member
Dec 21, 2020
219
685
suggestions from playing v0.04 (neutral mercenary path)
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I see the ambition and potential in this project, and I think you have a great product in your hands if you can pull it off. Best of luck going forward!
 
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jizzycow

Newbie
Game Developer
Aug 6, 2021
53
225
suggestions from playing v0.04 (neutral mercenary path)
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I see the ambition and potential in this project, and I think you have a great product in your hands if you can pull it off. Best of luck going forward!
Thank you!
This is actually very insightful info.
I wanted to have just 1 card in the starting portion as to not overwhelm the player and slowly add more cards throughout.
Though you're right that may be a bit too slow.
I definitely agree with having cards with sets or themes and I've already accounted for creating that.
And the hp changing thing, I thought it'd make it a bit more interesting, though from a player's perspective it might just only seem unfair you're right yeah.

As for story you make sum great points, though i can't say much about that myself,
as bobo the writer's on vacation.

But this is definitely helpful, and i'lluse these points for the next update :)
 

Fuscen

Member
Dec 21, 2020
219
685
I wanted to have just 1 card in the starting portion as to not overwhelm the player and slowly add more cards throughout.
iirc the intro fight consists of ~7 rounds, separated between two functionally identical consecutive battles. I would say using the same basic card 7 times in a low-risk environment is the opposite of overwhelming. If you don't want to create a dedicated deck for the intro, I would suggest shortening the first fight to 2 rounds max, then maybe introducing 1-2 more cards for the second fight as the dark lord "gets a bit more serious".

And the hp changing thing, I thought it'd make it a bit more interesting, though from a player's perspective it might just only seem unfair you're right yeah.
Mechanically, I don't doubt that some players will appreciate shaving the boss's hp off a bit after a loss, especially if it's a close loss influenced by bad draw RNG. However, it also makes the revenge less sweet since the boss isn't at their max power, so to speak.

I do agree that there's room to make the hp loss mechanic interesting by tying it to the quirk system narratively. It would certainly give players context as to how the dark lord managed to walk all over all obstacles in the original timeline if he has functionally unlimited retries against successively weaker enemies.

I'm glad that you are open and responsive to suggestions. Stay awesome.
 

jizzycow

Newbie
Game Developer
Aug 6, 2021
53
225
I would suggest shortening the first fight to 2 rounds max, then maybe introducing 1-2 more cards for the second fight as the dark lord "gets a bit more serious".
That's one the changes I'm adding thanks to your earlier feedback, it's really helpful to get more insight from someone else's perspective. Especially when you're so detailed about it haha.
Feel free to contact me whenever you'd like to give your opinion, it's very much appreciated! :)
 
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Sewyoba

Member
Jul 22, 2018
370
311
Giggled a little at being able to target enemy with defend and give them block. Also, got a bandit encounter between fighting a goblin and talking with some other gob, and then got attacked by bandits again who then had a proper dialog. Button in upper right corner get colored wrong after highlighting/clicking it (because you used default button, unity default button is horrendous this way, lol). Couldn't find a "show deck" button, whole clicking on things is clunky (and it won't get better without rehauling default UI and I recommend against it as it's a horrible timesink).

Sorry if it sounds overly critical or something. It's obviously in a very early stage of development, and it will get better. It feels like you dev(s) liked putting together mechanics and drawing pictures more than doing story. Prologue feels seriously fumbled, I'd rewrite it so a player gets a better idea what's going on.
 

jizzycow

Newbie
Game Developer
Aug 6, 2021
53
225
Couldn't find a "show deck" button, whole clicking on things is clunky (and it won't get better without rehauling default UI and I recommend against it as it's a horrible timesink).
What do you mean by whole clicking on things?
Could you elaborate on what part feels clunky, cus I agree that some parts need to be smoothed out. But I'd like to know ur opinion on what in particular.
 

Sewyoba

Member
Jul 22, 2018
370
311
What do you mean by whole clicking on things?
Could you elaborate on what part feels clunky, cus I agree that some parts need to be smoothed out. But I'd like to know ur opinion on what in particular.
Hmm, tried combat again with fast speed, it feels much better this way. I wasn't paying attention when I played last time, then, sorry. Buttons are getting highlighted (excepted for fast combat button), click happens on mouse button up - so, it's rather good mechanically. On normal speed combat feels way worse, though. It always waits for animation to finish, and all animations, including cards, are slower on top of waiting for animation finish. AI waits after it's turn is done for too long as well, but on fast speed it's basically instantenous.
 

Memorin

Member
Sep 6, 2017
457
528
Realistically speaking, if the all-powerful Dark Lord who has already conquered the world got sent back in time by fate, he should experience a major existential crisis because fate can just reverse time again and fuck over his whole life. Life itself would be meaningless, and a couple of random (from his POV) retries later he might even consider off-ing himself for good, except he can't because time can be reversed. It would be a nightmare worse than what Subaru's going through because there isn't even a clear condition.

Porn wise though who gives a shit let's go~
 
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3.30 star(s) 10 Votes