OK, so I probably should summarize the changes and additions for the upcoming release...
1) Added Lex's Quarters, which are accessable from the Lexcorp Quarters Screen:
- You can change Lex's focus and choose an item for the evening, if you've purchased one or more items from Tala's shop, at the start of each evening.
- Lex's outfits are representative of Lex's current focus for the evening, but the plan is to have Lex wearing whatever outfit(s) may be appropriate for the current situation.
- Lex's current Bodyguard and currently assigned Aide will be shown on the Quarters screen and in Lex's quarters, along with her stats.
- No scenes with Lex's bodyguard are currently coded, these will be added in a future release as Henchwoman scenes are coded/transcribed...
- Once focus options for the evening are set, you will be able to review your choices (click a button) but may not change them until the next evening.
2) New screen for Tala's shop:
- The screen will show up when no 'auto dialogue' has been triggered, when you enter her shop.
- You can choose which outfit you want Tala to wear.
- You can upgrade Tala's shop from this screen. Benefits of each upgrade are shown on the screen next to the current level icon.
- If Tala has items for sale, you can purchase them on this screen.
- Buttons to allow you to talk or interact with Tala are also shown on this screen.
3) New screen and other changes to the Glamour Slam:
- The new screen will show up when no 'auto dialogue' pre-empts the screen display.
- You can choose which outfit you prefer Roulette to wear, as well as her hairstyle.
- Scheduled performers for the evening are shown on this screen, as well as the 'on call' girls.
- The henchperson currently assigned to Glamour Slam security is shown, and you can access the Legion Security screen from here.
- If Roulette has any info about new girls, you can access this dialogue from this screen.
- You can watch all of the performances for the evening via a button on this screen, and if you click on one of the slots in the 'Tonight's Performers' list (except for on call of course), you can watch that gal's performance individually.
- Note that you can adjust the 'on call' fatigue threshold bar for each on call Heroine on this screen. This is 'unintended' functionality, but it works so I'm leaving it!
4) Performance scheduling at the Glamour Slam has been changed:
- The nine performer slots are no longer directly tied to activities. Instead:
- When the Glamour Slam is upgraded to Level 2+, girls with device levels of 2 or higher will strip as well as dance.
- When the Glamour Slam is upgraded to Level 3+, girls with device levels of 3 or higher will also do eroplay.
- When watching performances, girls will first dance, then strip, then perform eroplay, as their current device level allows.
- 'On call' girls are no longer directly tied to a 'row'. They may be called in for 'higher tier' rows if not called in to replace girls on the current row, and they will then perform as dictated by their device level.
- 'On call' girls at the Glamour Slam can subsitute for girls in the Meta Bordello if available and if their device level allows...
- The 'Free slots' when upgrading the Glamour Slam have been changed to 'locked' slots, to 'balance' for the new slot performance level flexibility thingie a bit...
5) Added a 'Consorts' screen:
- The consorts screen is accessable from the Citymap (click on gal icon at the upper left corner of the city map) and from Lex's quarters.
- This doesn't do much currently, mainly just showing it off. In the future, Consorts will be able to be assigned to various duties at the start of each evening.
6) Management screen code tweaks:
- You will no longer need to 'unassign' a heroine before assigning her to another slot. Just select her in the Heroine picker at the right and then click on the slot or assignment (unassigned, crime fighting) that you want to move her to.
- Tweaks under the hood to deal with a couple of bugs, hopefully I finally fixed these...
- Heroines assigned to the Glamour Slam will now show their current performance level (Dancing/Stripping/Eroplay) above their assigned slot.
- As mentioned above, 'on call' girls can be called in to replace other gals regardless of the 'row' that they are assigned to, as long as their device level allows if being called in for Meta Bordello duty.
- Added fatigue bars below the girl icons in the girl picker window.
7) Legion Hideout stuff:
- A new option has been added to the Security tab - cause mayhem! This will allow you to assign a henchman to 'rampage across the city' to distract the authorities from Lex's activities, and reduce the threat level. Note that said henchman won't be available for hire for at least five days as they are 'laying low' at that point.
- Henchmen that have finished their Capture and Heist attempts will not be added to the recruit pool until the following day, and hence won't be immediately available to hire after said capture or heist attempt. This means that having more henchmen available for hire via Legion Hideout upgrades becomes a bit more important...
- Assigning henchmen to Lex's Quarters (Bodyguard duty) will net an extra 10 point reduction to threat level each night.
- Assigning henchmen to Lexcorp Security will net an extra 5 point reduction to threat level each night.
- The Harlequin Diamond Heist is now available (after Harley tells you about it of course!)
8) Living Quarters stuff:
- Some conversation content for Harley's quarters is now available, including the Harlequin Diamond Heist arc.
- Minor change under the hood. Thumbnails for rooms are now assigned via each Girl.rpy file. This is mainly for custom thumbnails (say Harley's room).
- As noted above, you can now enter Lex's quarters from the Quarters screen.
9) Miscellaneous changes and additions:
- A few new transforms have been added under the hood, that relate to darkening or tinting sprites, or making them more transparent when they are idle. This helps 'bypass' the need to make separate idle and hover sprites for everything, if you are just darkening the sprites or making them more transparent.
- Added transparent disc icons to the map, to make it a bit more obvious where the clickable locations are. This is done in responce to a request/suggestion made earlier in this thread.
- After Lois Lane is captured, there is a chance that the Glamour Slam and/or Meta Bordello will shut down for the evening if the threat level is above 525 (1% chance per point over 525). This means no income from the GS/MB for that evening if the GS/MB are shut down.
- Minor change to the event reporting. You may now see how much the threat level is increased/reduced in some cases in the 'breaking news' flash.
- Changes to how fatigue, etc. are adjusted during the 'end of night' routines. There was a bug where fatigue wasn't always increased/decreased, hopefully I've managed to fix this.
- A bunch of relevant credits have been added to the 'about' menu page. This is mostly just repeating the stuff that's on the title screen. BTW, the reason all of that text is also on the title page is to make it 100% clear that this is STILL an unsanctioned, unofficial proof of concept gameplay demo, being done by fans and not by the GSGames team.
8) Probably a few other things that I'm not remembering atm...
That's it for now. I need to do some more playtesting, then the plan is to drop the 0.27 update in the next few days...