- Jun 17, 2017
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So I had an idea, but in retrospect, this is probably better as an 'auto dialogue thing'...
I made this cool icon for when Tala finishes making the amulet that you need to capture Zatanna. It essentially shows up in the 'Items Available' window once Zatanna has completed the item.
Of course, as I was playtesting this, then I asked myself 'you know, I should just do a 'if Zatanna_amulet is in Tala_itemlist, then trigger auto dialogue and just have her give it to Lex automatically...'
Well, it was fun figuring out how to get it to show up at least, and I made a cool icon... I suppose that I could find some other use for the icon, but lots of other stuff to tackle still.
Anyways, so I have the other items set up to show up one by one every few days in sequence, if Tala hasn't been tasked with another project. So all three items won't be immediately available after you upgrade Tala's shop to Level 2...
Not sure if I'm going to tackle the Glamour Slam screen conversion (to mirror the Talashop routines) before I release my next update or not. There's a number of things that have been changed under the hood at this point, so it'd be nice to have other people playtest that stuff.
The Henchwomen screen I designed will also be accessable, but doesn't really do much right now. The big problem with that screen is the lack of Henchwoman girl pack content.
Ahh well, back to it!

I made this cool icon for when Tala finishes making the amulet that you need to capture Zatanna. It essentially shows up in the 'Items Available' window once Zatanna has completed the item.
Of course, as I was playtesting this, then I asked myself 'you know, I should just do a 'if Zatanna_amulet is in Tala_itemlist, then trigger auto dialogue and just have her give it to Lex automatically...'
Well, it was fun figuring out how to get it to show up at least, and I made a cool icon... I suppose that I could find some other use for the icon, but lots of other stuff to tackle still.
Anyways, so I have the other items set up to show up one by one every few days in sequence, if Tala hasn't been tasked with another project. So all three items won't be immediately available after you upgrade Tala's shop to Level 2...
Not sure if I'm going to tackle the Glamour Slam screen conversion (to mirror the Talashop routines) before I release my next update or not. There's a number of things that have been changed under the hood at this point, so it'd be nice to have other people playtest that stuff.
The Henchwomen screen I designed will also be accessable, but doesn't really do much right now. The big problem with that screen is the lack of Henchwoman girl pack content.
Ahh well, back to it!