How do you do it? I thought maybe there was a clock at one of the inns you could use to advance time, but when I (finally) found an open room at the 70 gold place, clicking on the respective door tells me I can't enter without the owner's permission (despite it opening). Once I'm in there's nothing to interact with. Everything just says how it's clean or empty.I finally figured out how to pass to night and work at the Drunken Parrot.
If I remember correctly, you have to get the job at the nice guy's restaurant and work there that day, and then go work there first thing in the morning, then you have time to go back and change jobs for the Drunken Parrot. It's been a while, but, I think that's how it goes.How do you do it? I thought maybe there was a clock at one of the inns you could use to advance time, but when I (finally) found an open room at the 70 gold place, clicking on the respective door tells me I can't enter without the owner's permission (despite it opening). Once I'm in there's nothing to interact with. Everything just says how it's clean or empty.
Been wandering around this ridiculously huge city for ages and I have no idea where I'm supposed to go or what I'm supposed, to do other than find a job while waiting for dad to return to his Bio job whatever. Like you, I picked the Drunken waitress gig. Maybe that was not the right job. Perhaps it doesn't move things along, and I should have went to work for Sheryl instead?
This is just not realistic to expect people to deal with such large areas with 0 visual cues and no builtin quest or tip system. Sapphire city should be drastically reduced in size, and then broken up into smaller segments, and each introduced gradually so you have some time to work in one area and get familiar with it before moving on to the next, whether that's a separate map or sections that are cordoned off. There's already a fast travel system with like 5 different areas where everything is grouped. Why not make each one of those their own individual map. Then at least you know if you're in the right area when you're trying to track down one particular person / vendor / building. I don't find the current areas distinctive enough on their own, aside from "Entrance". It's real easy to wander outside the business district and not realize it, because almost everything looks the same to me.
Yeah, that did it. Waitress job for Mr. Norman's on Mango put me into night. Thanks.If I remember correctly, you have to get the job at the nice guy's restaurant and work there that day, and then go work there first thing in the morning, then you have time to go back and change jobs for the Drunken Parrot. It's been a while, but, I think that's how it goes.
Glad I could help. There really is much left except for helping the old guy with his groceries, but if you do that, you'll end up with his hand on your ass for the rest of the game. So, if you want to try it, save, it before you help him and see if you get stuck like I did. Hopefully, Lunna will come out with a newer and better version soon.Yeah, that did it. Waitress job for Mr. Norman's on Mango put me into night. Thanks.
Edit: Although, going back the next day says to wait for the next update. Whatever. Guess I'll just try some of these other jobs.
Haha. Too late. Got it burned into my screen now.you'll end up with his hand on your ass for the rest of the game
Sorry about that, but, you do have to admit, she does have a nice ass.Haha. Too late. Got it burned into my screen now.
Thanks, Lunna, just keep doing your thing. We'll be here for you.Hi y'all. I'm doing a redrawing phase of every scene on the game. So it will take some time to finish. I'll do this with some new scenes and bug fixes on the next update (don't ask me when T-T).
For now, doing 3 jobs on the city and sleep/wake is all there is on the city.
There's a hidden switch for day/night on the park. I'll leave for you guys to find out where it is. It's nothing special, just a switch from day to night and night to day.
Well... There is a skill called Reya's Thoughts for now that can track what she needs to do (and some missable events). I will implement her diary later in the game when she will be able to choose jobs and start relationships.Nice game, but it really really needs a quest log. As is, the game comprises too much wandering around, only to figure out what I'm supposed to do next.
I'm a terrible Android developer and I gave up on it T-TPlease make android version sir