Let's start like this:
The game is at the update 0.05 and I already did A LOT.
Some things do not work YET because it's not time to implement some things. Saying that the game is unplayable is really unfair, since the bugs that are present isn't that of a big deal, not even to fix it (and a lot of them I already did).
My ambitions for the game will be kept high. This is my first game and that's how I envisioned it and my "talent" for the game will always improve (as well as my art style).
I'm a single daughter and need to help on my house, need to study for college and art, so it isn't an excuse for some of the game's bugs, but it makes you understand that the game will progress little by little.
The map is huge and I want it that way because, as I said it many times, I want the player to choose where and what he wants to do/go. A map will be available later in the game and that's it. I planned to do a mini map like in GTAV but it's really buggy and I need a lot of work on that, that I don't know if it's ok to implement it.
All that you said in your comment I've been saying since the first time I released the city to explore: Things do not work yet. Reya needs to advance the story to make every place playable and not just some random NPC talking, but they are there for a reason.
I don't see why I or anyone would report your comment, but you are being a little rude (there were other users much more rude to me already and it does make me a little sad but does not make me get off the track). And there were other users that really did good criticism.
I'm holding a lot of comments here because I'm on my period and I don't want to be unfair, but you do seem a little rude on your criticism.
Alas, I will keep working on my game, since it's free for fall