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Night Mirror

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Okay I guess I misunderstood the design goal of AutoMenu then. I thought it was a way to predictively make choices based on content. Like, imagine if a page listed every possible user choice and allowed the user to pre-answer every prompt. Then basically, the scenes would play out automatically without any prompt or interruption (like a movie, hence my suggestion for Movie Mode name).
Well, that is mostly the goal of AutoMenu, to pre-answer the most common choice options. It isn't 100% accurate as some combinations just can't be chosen exactly, but I think it mostly hits the mark.

I wasn't aware that AutoMenu wouldn't choose Skip if you had certain items disabled because of the wording you used in the Tricia scene on Day 4. That scene has 2 options involving piss and one that is labeled "Run (Skip)" so I assumed that if "Piss = No" was set then AutoMenu would skip that scene. However looking at the code, I see that it's not a true skip because it actually counts as a third plot point which AutoMenu is choosing.
This is one of the very few cases were it is a choice option from the original game, rather than an extra I added. It is also probably something that has helped lead to some of the confusion around (skip) in the game. There are few (3 or 4?) skip buttons that actually have an alternate plot attached to them. I guess I just need to take the word skip off them.

Obviously it would be highly taxing but in theory AutoMenu could skip content if you were convinced a more comprehensive design was needed (adding a final else to every single automenu code block with a jump to the next scene if not of the earlier elifs were satisfied). I doubt you'd be sold on that extra work unless a whole bunch of one-handed typers requested it tho.
Actually, not having it be able to choose (Skip) is a deign philosophy more than a code thing. It would take me maybe a few hours to have AutoMenu skip scenes, but again, that isn't really what it is meant to do.

Maybe in Preferences it might be helpful to list keyboard shortcuts? Ctrl, Tab...1-9 you already have explained in the mouseover for Hotkeys... I'm sure there are hotkeys for quick save and load... anything else? Hard to know what is Renpy and what is developer-created.
Information > Help, lists all the hotkeys the game uses (except for 1-9 for Menu options). These are the standard Renpy hotkeys, I haven't added/removed any (again, other than the menu numbers).
 
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WatsonTouya

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It is also probably something that has helped lead to some of the confusion around (skip) in the game. There are few (3 or 4?) skip buttons that actually have an alternate plot attached to them. I guess I just need to take the word skip off them.
Yeah, removing "skip" text from options that affect the story sounds good. Maybe have the skip buttons be a little more descriptive too?

Like instead of the text only saying: "(Skip)"

how about: "Skip Scene (Story is still affected)"

I'd replace every skip button (that the text actually applies to) with that, cuz I'm forgetful.
 
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Night Mirror

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kimlana and WatsonTouya

I went through all the skip code and there are only two scenes I found that fit the "not a skip" The third option in piss on Tricia, and Summer's Tentacle scene (which is technically a content skip, but still has the makeout at the end, so... sort of an alternate choice?). Were there other scenes where you feel skip doesn't fit?
 
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WatsonTouya

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Were there other scenes where you feel skip doesn't fit?
nope. I don't remember any at all actually, it's a wa- a lot to remember.

yay or nay on more descriptive skip button?

I'm sensing a-uhhhhhhhhhhhhhhhh . . . . nay?
: p

Congrats on finishing slicing testing btw.
r.i.p.

I haven't gotten much done for Ballfondlers recently, just a teeeeeny bit of burnout. Did SOME(only fucking two) cum images for the xray, and also redid part of the xray. . . You'll see when I finish it. Just a bit more and I'll be done with the mission pov images, I hope. Then more sketching, finally. wait i hate sketchi- Then coloring the remaining missionary art. Or writing. One of em'll be first. Man, I have some spicy lines bottled up in me, like "Morty. . . Can you promise me," uuuuugh, I'm getting so flustered just thinking about it. (>/////<)

okay enough rambling guhnait
 

Night Mirror

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nope. I don't remember any at all actually, it's a wa- a lot to remember.

yay or nay on more descriptive skip button?

I'm sensing a-uhhhhhhhhhhhhhhhh . . . . nay?
: p
Yeah, that's a nope for more text on buttons. I am considering not having the reminder text for skipping automatically disable after the first viewing. Need to think on it some more, not sure how often players actually skip scenes. To me it is such a minor aspect that I never use while playing.

Congrats on finishing slicing testing btw.
r.i.p.
Yeah, I am very glad not to ever have to slice again... wait, I have to do it for the next update content... FUUUUUUUCCCCKKK!

I am very happy not have to spend 4-8 hrs every day working on slicing anymore. It isn't perfect and there are still some minor issues, but good enough for now, I just can't spend anymore time on it without going crazy.

I haven't gotten much done for Ballfondlers recently, just a teeeeeny bit of burnout. Did SOME(only fucking two) cum images for the xray, and also redid part of the xray. . . You'll see when I finish it. Just a bit more and I'll be done with the mission pov images, I hope. Then more sketching, finally. wait i hate sketchi- Then coloring the remaining missionary art. Or writing. One of em'll be first. Man, I have some spicy lines bottled up in me, like "Morty. . . Can you promise me," uuuuugh, I'm getting so flustered just thinking about it. (>/////<)
As always, no rush, if it's ready for the next update, awesome! If not, there is always the next update :giggle:... Just, when it is ready try not to drop it on me at the same time as the Unity content.
 

Night Mirror

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If anyone needs some more Rick and Morty porn in their life, while we wait for new content here, this game popped up earlier today:

Rick And Morty - The Pervetiest Central Finite Curve [v1.0] [Ormuz89]

It's not bad, although as a first release a bit on the short side, and has wandering mechanics similar to the Unity game. Also, it's dialog is a bit on the rougher side, but good news, I also made (and released) an incest/corrections patch for it. So, enjoy?
 
Jan 24, 2022
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If anyone needs some more Rick and Morty porn in their life, while we wait for new content here, this game popped up earlier today:

Rick And Morty - The Pervetiest Central Finite Curve [v1.0] [Ormuz89]

It's not bad, although as a first release a bit on the short side, and has wandering mechanics similar to the Unity game. Also, it's dialog is a bit on the rougher side, but good news, I also made (and released) an incest/corrections patch for it. So, enjoy?
thank you so much !
 
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kimlana

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If anyone needs some more Rick and Morty porn in their life, while we wait for new content here, this game popped up earlier today:
I know the frequency of posting I do here makes me seem unusually obsessed with this game, but I believe the Rick & Morty universe more than any other show presents the greatest possible backdrop for adult game content. SciFi tropes have amazing overlap with potential fetishes. For example, Rick can stop time (Ricksy Business/A Rickle in Time) and that's one of the most popular themes in Japanese porn and h-games. (I wonder if I should submit a content request for a Timestop scene? Might be easier to create from still images than other ideas, lol).

Also the multiple dimensions angle really lets you cheat the degress of the incest theming since you could have "true" incest within the home dimension, quasi-incest with alternate dimension versions of family members, incest roleplay with fake decoy families (robots, wooden puppets, strawmen), step-incest with dimensions where Beth married Sleepy Gary...possibilities are endless.

I haven't played the original Ferdafs game that much (I kept running into progress-halting bugs where plotlines would not advance and that killed my interest in replaying it) but I remember the whole Kitty plot very differently than the NightMirror version. If it was his idea, I think the use of "Toxic Morty" to explain the MC's sudden (and temporary) change into a rapey Dom to be a perfect example of using SciFi tropes to tell a better story.

TL;DR - Everyone needs more Rick and Morty porn in their life. Even if you have no interest in the sitcom family dynamic, there's enough cool and weird ideas in the show's canon that you could fetishize anything (inb4 Pirates of the Pancreas rape simulator)
 
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Night Mirror

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I remember the whole Kitty plot very differently than the NightMirror version. If it was his idea, I think the use of "Toxic Morty" to explain the MC's sudden (and temporary) change into a rapey Dom to be a perfect example of using SciFi tropes to tell a better story.
I didn't change very much of Kitty's scenes (plot wise). The hobo scene was always Anti-Morty (not called that in the original). There is currently a request to have an option to do the scene with regular Morty somehow, but Kitty isn't a character I care much about (that is true for most non main characters), so I haven't been motivated to spend much time on it.
 

kimlana

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I didn't change very much of Kitty's scenes (plot wise). The hobo scene was always Anti-Morty (not called that in the original). There is currently a request to have an option to do the scene with regular Morty somehow, but Kitty isn't a character I care much about (that is true for most non main characters), so I haven't been motivated to spend much time on it.
I couldn't remember really, I just have vague memories of the original involving much more cuckolding, like fucking Kitty on multiple occasions while Frank was asleep on the couch nearby or something. I guess I'd forgotten how Ferdafs handled that plot line. Canonically it's "Toxic Morty" if we are referring to the negative emotions that were extracted from Morty turned into humanoid form in "Rest and Ricklaxation". Although, that had an obviously different (gooey green) appearance. So maybe it's a unique creation. Still, good use of SciFi to justify the creation of tangential sex scenes. Someone out there is a Kitty fan, I'm sure.

FYI to follow up on the skipping bug, I notice that when it does happen, the text indicator at the bottom of the screen turns from green (active) to dark grey (disabled). If I click the mouse, the dark grey turns to light grey (enabled) at which point <Ctrl> or <Tab> work again. And while I still haven't been able to create a reproducable series of steps that work, it definitely happens more often than not during animations for some reason.
skipbug.PNG
I know that Skip is disabled during menu choices, but I'm not sure what might also trigger the code to disable the Skip outside of that. Very annoying that when it does happen, it happens a bunch of times in a row, which makes me think it has some kind of memory leak going on the longer the client has been running. I don't think I've had the problem ever happen unless the game has already been open for a while.
 
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Night Mirror

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like fucking Kitty on multiple occasions while Frank was asleep on the couch nearby or something.
Yeah, that is Morty's first encounter with her (and it only happens once in both games). It is mostly unchanged in the current version and has some minor alterations in the next version.

Someone out there is a Kitty fan, I'm sure.
Oh for sure, different players enjoy different characters. For me personally, one off and side characters are just by their nature less interesting to me. And while I don't hate any of them, I do have to choose what things I want to spend time on. A character in a scene I personally never replay (except to make fixes to), isn't one that will get a lot of my focus.

Canonically it's "Toxic Morty" if we are referring to the negative emotions that were extracted from Morty turned into humanoid form in "Rest and Ricklaxation".
I'm sure Detox Morty was the inspiration for the character we got here, but in the game it is a confidence enhancer potion that is responsible for the "bad/evil/anti" Morty personality. Again, he is just "Morty" in the original and I added the "Anti-" part because I liked it the best? I guess he also could be "Toxic-Morty" instead, that does has a fun ring to it. I'm not likely to change it at this point unless a lot of people chime in and really like it.

Still, good use of SciFi to justify the creation of tangential sex scenes.
I actually think this is one area the game could do much better on. So far we've only been to two other universes: Facistland (that sounds like a horrible theme park) and Cronenburg World (also not a place I would choose to visit). Despite what I said in the blub above about side characters, this does feel like missed potential, we have infinite places to explore, yet 90% of the game is just everyday life (which I still enjoy).

Of course, that is beyond the scope of my abilities to add, and I'm not sure I would really want it in this game anyhow (I mean, I wouldn't take it out if Ferdafs added it, but not at the top of my list of things I'd like to see).

It's like more of the Hooker Beth stuff. Yeah, she's Beth, but also not really, there is no connection with her. I enjoyed the threeway, but it would have been hotter (imo) with normal Beth.

FYI to follow up on the skipping bug, I notice that when it does happen, the text indicator at the bottom of the screen turns from green (active) to dark grey (disabled). If I click the mouse, the dark grey turns to light grey (enabled) at which point <Ctrl> or <Tab> work again. And while I still haven't been able to create a reproducable series of steps that work, it definitely happens more often than not during animations for some reason.

I know that Skip is disabled during menu choices, but I'm not sure what might also trigger the code to disable the Skip outside of that. Very annoying that when it does happen, it happens a bunch of times in a row, which makes me think it has some kind of memory leak going on the longer the client has been running. I don't think I've had the problem ever happen unless the game has already been open for a while.
That is super weird. I can't reproduce it here, so no idea how to troubleshoot it. I'm just using the built in skip stuff, pretty much no code interactions at all. The only changes I've made to any skip functionality is the skip_indicator screen (in screens.rpy) adding the current day or scene name while skipping.

I did try using control to see if I could get it to happen (and having task manager open an watching memory usage) and I don't see a memory leak, nor would it stop for me, so... sadly, no clue on this one...
 

kimlana

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I actually think this is one area the game could do much better on. So far we've only been to two other universes: Facistland (that sounds like a horrible theme park) and Cronenburg World (also not a place I would choose to visit). Despite what I said in the blub above about side characters, this does feel like missed potential, we have infinite places to explore, yet 90% of the game is just everyday life (which I still enjoy).

Of course, that is beyond the scope of my abilities to add, and I'm not sure I would really want it in this game anyhow (I mean, I wouldn't take it out if Ferdafs added it, but not at the top of my list of things I'd like to see).
Is Ferdafs the only one working on A Way Back Home content? The Patron uses "we" throughout, making it sound like a group effort, but his blogs and stuff are all first-person. I hate that his entire reason for spending God knows how many hours on the Planetina content was that . :\ To me, it's one of my least favorite content updates, mostly because it's a carbon copy of the episode plot just with the minor addition of shoehorned sex scenes with forgettable characters like the Planetina kids.

Ferdafs has amazing artistic talent, and I'm still grateful for everything he does put out...but, man, I wish someone would suggest some better ideas for him to work on within Patreon's limits, or straight up move this game to SubscribeStar and be able to do much more with it.

If more people like WatsonTouya would create new content, they could tattoo their logo on MC's forehead for all I care, lol
 

sirviper235

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Would it be possible to have an option to remove the condom/go in raw with Kitty during her first scene? Always felt that was a perfect set up but it was never used.
 
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Jan 24, 2022
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Would it be possible to have an option to remove the condom/go in raw with Kitty during her first scene? Always felt that was a perfect set up but it was never used.
omg i second this (assuming it's not too much work, i don't know anything about animation/coding or how much effort it would take, sorry), sex without a condom would make a lot of sense in that scene
 
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kimlana

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She's a pro, would she go no, I don't think so
Ah, but she upgraded him to the Very Important Penis package, which obviously would include Bare Back Full Service, to use the sex worker lingo. At least, that's what I assume the above posters are thinking?

I'm almost positive condom/bareback is a Ferdafs constraint, and animations are notoriously difficult to work with. Plus, Kitty is a minor character and NightMirror said in an earlier reply that he's less inclined to work on characters like that.
 
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sirviper235

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She's a pro, would she go no, I don't think so :p

I'll get my coat...
She did consider doing it in the scene. THe onyl reaosn she didn't was cause she felt she'd end up pregnant if she did. But was defiently going to otherwise if you rewatch it.
 

Night Mirror

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Would it be possible to have an option to remove the condom/go in raw with Kitty during her first scene? Always felt that was a perfect set up but it was never used.
Unfortunately animations take a lot of time to edit. While I think it could work in the scene (plot wise) changes like this have to be done one frame at a time (10 seconds at 30fps is 300 frames of edits x number of animations).

I'll put it on the request list, but as kimlana said above (and a I've said previously), I usually have to really like a character to what to spend a lot of time on them. And Kitty (and most side characters) I just don't care that much about. So most likely the answers is, not any time soon.

Edit:
This is technically already part of the request list, under Future Scene ideas (stuff I thought about doing but haven't/can't for one reason or another).
 
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kimlana

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Unfortunately animations take a lot of time to edit. While I think it could work in the scene (plot wise) changes like this have to be done one frame at a time (10 seconds @30fps is 300 frames of edits x number of animations).
Wait, animations are straight up video files? I thought Renpy was doing the animations like old Shockwave Flash by using transformation effects on 2D cells while moving them around positionally in a loop. Or is that what Unity can do but Renpy can only do very simple scaling and position animation?

Is there a way to edit Unity content or is it encrypted somehow? Theoretically you could edit the single still image of Morty's lower body + condom penis that appears to be animated using a short "squash" transformation that loops A->B->A. If someone were able to do that in the Unity version, could you then slice the result to produce a new/different video in the Renpy version?

Not your job to teach this stuff but is there a good Unity->Renpy conversion tutorial so I can understand what the process actually entails?
 
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