minor bugs I found:
1.when you open the doors behind the librarian the player gets stuck on the bookshelf and you have to load another save to get out
2.the exterminate goblins quest next to the north gate seems a bit broken (I read it once and then it disappeared and appeared again after I finished everything else)
3. the doors in the wc stalls (where the first encounter with the janitor is) have the black loading screen animation on them and when you interact with them it seems like you enter a new zone
4. when I click on the grandpa it says WIP and that i need to wait for more content??? wtf
someone probably reported these already but i am too lazy to read all the comments ever so there you go
btw I love the game it already has a solid 2-3h of play if you juice it a bit I just cant wait for it to finish and if you need any help (maybe some bad writing or 3d models idk) I can help you a bit, gl and I hope that you use some black magic to finish this game in a month or two
Oh this isnt going to be a month or two thing, I am in for the long haul. HAHAH. The numbering convention is very much indicative of the stage the whole thing is at. I would estimate the whole playtime right now at about 1:30. Which is about the stage where I want everything to turn into hevent bonanza. My goal remains the same with about 7-10hrs of playtime. With a sidestory attached to every "evented" character. The importance of characters goes as follows:
The Big boiz - Which constitutes of the likes like Ghund, Old Rat Eye, The Wall Dick (Janitor). 2 more are planned - orc, pigman. Possible 3rd (depends on various circumstances).
-These are bound for about 5 or so intro events each (Ghund is good example, intro events going hj, bj+, pacing scene, ass, vag) then a number of "relationship" events (about 3 or so).
The job/side boiz - Tubal, Job guys/monsters - 3 intro events, 3 harcore events; planned 4 jobs for Chapter 1: Gobbo hunt (no events yet), Bookshop (1 intro event done - 2nd pre-prepared), General shop (mini-intro for pace done), Farm (nothing done there).
the unimportant - 1 or 2 events just to keep it interesting.
Chapter 1 is about 70% done. Most of the work composing of the jobs. Basically just a stage to set up the whole thing and pace the game so Rina isnt a cockslut right from the gate.
Chapter 2 will be the part where Rina is gonna do some hardcore scenes.
Chapter 3 will be busy.
I want to do a big "polishing" update where I will basically go over everything again once the Chapter 1 or Ch 2 is complete. Basically music, sounds, transitions, making buttons feel good, parallxes (to make maps visually looking nice etc.), proofreading (may pay someone to do that). Just a general stuff to give the whole experience bit of a soul.
I understand that looking at the pace I put out things out at, it might seem bit too ambitious and frankly like a 50 year project. Though I am confident that once I get fired/quit from my 9to5 wagecage (got a trigger day marked in calendar) , I will be able to put 8 hrs a day into this (realistically 12+ since I dont mind drawing at all, it is quite calming and enjoyable. Fuck the RPGM and writing part though, that really saps my sanity.) and kick it into gear. And I know what you might think
"Quitting a job to draw tits seems kinda risky." - Yes, but I would rather risk it. Reading "I nutted a fat nut brah" makes me feel much more accomplished than doing a Q1 excel spreadsheet report about shit I dont even understand.
Edit: Basically, eventhough this is "learning the business of hgames" thing. I still want this darn game to be a thing you are gonna sink 3 hours into, realize you are about midgame through after exhausting all your cum. Think to yourself "Whew, all out of cum. Gonna put this aside for the next week so I can get into the end-game with full tank.".