I will pump it out sometime next month, as I said I planned on like early June, but forgor about something I gotta attend early June.
Otherwise if you hit me up in disc, I am gonna spill all the beans.
Troubles: How the hell do I make the "game" part of hgame better? The combat sucks. The running is annoying. There is a whole heaps of unnecessary text that slow down the pace a big time. I dont mind the hscenes themselves being kinda longish. At least I think the hscenes are longish. But there are a tons of unintuitive and unfun parts that gotta get changed/ironed out. To be frank I am always faced with a choice of drawing or fixing the game, and I just am unable to chose the later. I wanted the game cycle to be bit like the old Acerolla games, you start a day, you do chores and get rewarded with scenes. But that formula seems not to be hitting its stride in the case of my project.