- Nov 22, 2018
- 127
- 150
Oh i do put myself in his shoes, and if it were myself in this situation, the LAST thing i would do would be do nothing and sleep peacefully.However, I ask of you to put yourself in his shoes, and the shoes of his accidental compatriots.
He is not a hardened agent of mayhem, capable of incredible feats (not yet, at least). Despite his appearances, he's just a working stiff who cares about his sis. He's still a civilian and he's being assured by the people who appear to be more experienced and competent than him that they can take care of the situation.
I think it's entirely plausible he'd back down and not risk a confrontation with someone who apparently decked 3 guys in 3 seconds (while he has very little brawling experience) and someone who is helping him deal with his issue while having the same expertise needed to deal with said issue (which he himself, again, lacks).
This at least makes sense to me, but feel free to point out if you disagree with my reasoning.
I dont like multiple prots, but so far Sarah is the protagonist of the game. What you need to do is one option to hide the black robe stupid scenes, that would be one option i would useA question for everyone who can't play a game unless it has only one protagonist:
I'll implement in the next release an option to skip Sarah's choices whenever they come up. Would that be a satisfying resolution to your issue? Let me know.
game folderEuhm, where does the incest patch go?
I dont like multiple prots, but so far Sarah is the protagonist of the game. What you need to do is one option to hide the black robe stupid scenes, that would be one option i would use
Sarah is the one that is saving this game
To me the MC backed down too easily. If it was my sister/best friend I would be trying to escape (maybe try to leave at night when they are asleep) so I could go find her and tell her I am safe and to verify that she is safe as well. IMO they would have to restrain me to keep me there, I wouldn't be flirting with them nor sleeping comfortably. In the end my actions would have made them find and bring my sister/best friend to me.I completely understand that you might feel like the main character lacks agency. He might seem to be too compliant (trust me, he was even worse before some adjustments in the dialogue) from a perspective of an invested observer. And from that perspective, it's easy to envision ourselves as this flawless hero swooping in to save the day. However, I ask of you to put yourself in his shoes, and the shoes of his accidental compatriots.
He is not a hardened agent of mayhem, capable of incredible feats (not yet, at least). Despite his appearances, he's just a working stiff who cares about his sis. He's still a civilian and he's being assured by the people who appear to be more experienced and competent than him that they can take care of the situation.
I think it's entirely plausible he'd back down and not risk a confrontation with someone who apparently decked 3 guys in 3 seconds (while he has very little brawling experience) and someone who is helping him deal with his issue while having the same expertise needed to deal with said issue (which he himself, again, lacks).
The MC doesn't have to "do" anything to not be considered a passive character. He could be arguing with his captors, having an inner monologue as he tries to figure out how to get out of the house, etc. He doesn't know these people and is far too trusting of them. They conveniently grabbed him but not his phone or wallet (how did those fall out?) when he was brought to the house.Second, MC will get to do something in the third episode. He might even get to do someone, but seeing how you'd like to avoid banging criminals in the most corrupted city in existence, I am not sure you'll be satisfied with your options.
Also, I feel like I should point out that this game plays out more like a classic novel than a visual novel, meaning that MC is undoubtedly the main character, but he's not the sole focus, there are multiple point of view characters.
As I said before the MC doesn't have to be saving people, he needs to be trying to save people - arguing with his captors, trying to find a computer he can access, etc.MC will get off his but in next chapter! Forgive him, for he had to get accustomed to his new situation. As you said so yourself, it's still prologue, so please give him time to sew his cape before asking him to start saving people from burning buildings.
A question for everyone who can't play a game unless it has only one protagonist:
I'll implement in the next release an option to skip Sarah's choices whenever they come up. Would that be a satisfying resolution to your issue? Let me know.
I agree wholeheartedly. I would be in a panic about my sister, my wallet, my phone, my job, my severe lack of money. I wouldn't care if my captors were "nice", were "sexy" women (one of which acts like she fucks everything she sees), were the modern equivalent of Al Capone or Robin Hood. I'd want to get my sister safe and us out of that situation.Oh i do put myself in his shoes, and if it were myself in this situation, the LAST thing i would do would be do nothing and sleep peacefully.
I would have a much similar reaction to the on of hi LITTLE SISTER, which is moving mountains to find his brother, while also being a civilian.
There is zero chance that any brother that really cares about his sister would just sit iddle doing nothing. He didnt even try, his actions shows that he doesnt care at all about his sister, and i cant understand how you dont see it.
The MC you have written is just a stupid asshole that in two chapters all that has done was buying groceries and getting knocked out and had no care about what is happening to the one that he supposedly loves (hint, he doesnt, actions show love more than words).
In contrast, Sarah does love him.
That is the point, in the same game you have the actions of a sibling that loves, and one that doesnt care about. And the MC doesnt care at all about his sister from his actions. Nothing
Would you really stay without doing ANYTHING if your sister is alone in , what you called it? "the most corrupted city in existence", while she doesnt know where you are after you just went buying groceries? Is that what you think would be your reactions? Sleep and look at books?
I dont like multiple prots, but so far Sarah is the protagonist of the game. What you need to do is one option to hide the black robe stupid scenes, that would be one option i would use
Sarah is the one that is saving this game
I was gonna drop the game, but now i'm glad to have looked for this, i couldn't get past robe guy, because of him beying supposed future MC, but now i'll at least keep this game on my whatch list, and if he does get changed might play it again, but just so it ins't only a sour note, the renders are great, for real, for a first game you are doing well.No need to sugarcoat it, feel free to be as blunt (or mean) as you wish, I don't mind, trully!
Straight away, I'll admit there are definitely some flaws in the design of the robed man. One of the main reasons I kept him around was for some cheap and easy ways to add exposition and humor... well, that and the part he has to play in the story... There is a decent possibility that he might get some changes in the future releases because I too feel like he's the weakest character.
Oh, and without going into details he's not supposed to be MC's eventual character. I probably should've telegraphed that much better.
I agree with everything except the multiple protagonists, but that's just personal preference. The MC gave up way too easy. I mean, I get that if he tries to escape he might get beaten up. So? For all he knows the guys from the alley might abduct Sarah and do God knows what to her, in order to find him! Isn't that enough of an incentive for him to actually do something? He went out of his way to help some random chick in the streets, but he won't do anything to make sure the person he cares about more than anything in this world is safe???To me the MC backed down too easily. If it was my sister/best friend I would be trying to escape (maybe try to leave at night when they are asleep) so I could go find her and tell her I am safe and to verify that she is safe as well. IMO they would have to restrain me to keep me there, I wouldn't be flirting with them nor sleeping comfortably. In the end my actions would have made them find and bring my sister/best friend to me.
The MC doesn't have to "do" anything to not be considered a passive character. He could be arguing with his captors, having an inner monologue as he tries to figure out how to get out of the house, etc. He doesn't know these people and is far too trusting of them. They conveniently grabbed him but not his phone or wallet (how did those fall out?) when he was brought to the house.
Also I'm avoiding banging criminals who kidnap me and keep me against my will. Not a big fan of the whole Stockholm Syndrome/bang your captors idea. I am fine with a slow burn story and prefer it but I don't like main characters who don't do anything besides sit in a house and compliment the delicious food that his captor is feeding him.
As I said before the MC doesn't have to be saving people, he needs to be trying to save people - arguing with his captors, trying to find a computer he can access, etc.
I agree wholeheartedly. I would be in a panic about my sister, my wallet, my phone, my job, my severe lack of money. I wouldn't care if my captors were "nice", were "sexy" women (one of which acts like she fucks everything she sees), were the modern equivalent of Al Capone or Robin Hood. I'd want to get my sister safe and us out of that situation.
At this point Sarah is the protagonist with the most agency and who cares the most about her brother and their situation.
A few other points:
1) If Sarah truly loves and cares for her brother the fact that she then seems to dismiss his opinion of Miss Blackwood is out of character. She seems like she would care more what her brother thinks and reevaluate her encounter with his employer. Miss Blackwood was very handsy (if it was a man Sarah would have been very upset) and her brother thinks she is creepy, enough reason to stay away from her.
2) If they are so desperate for money that they sleep in a bunk bed, and have very little food, it is odd that they hire a maid/cleaning woman to come in and clean the apartment. Perhaps in other countries that is normal? I don't know. In my experience growing up in the US only the rich have cleaning services.
3) I am fine with multiple protagonists to tell a narrative, in fact I would suggest that you follow different people as they leave the house to go out and do things. So when Anna goes to try and find Isabella it would be interesting to see what happens (if it forwards the plot along). Having multiple protagonists would alleviate the feeling that the MC is just sitting at his captor's house flirting with them.
And I have to add that this is all meant to be helpful observations and criticisms. It is your story and game, I am not doing jack or shit to make this happen so take or leave anything that I post on here. Typing an annoying post about someone else's hard work is the easiest fucking thing I can do (the bonus is it helps me avoid actual work too). I would point out that an involved discussion of a game is sometimes a good indicator of interest in it. Not always but often. Finally, I stand by my original thought which is that the black robed guy doesn't work and, I imagine, takes you away from rendering other scenes. I'd happily exchange scenes with him for a scene with Anna talking to her contacts and trying to locate Isabella.
Yeap, that's a great reminder for anyone who is in creative business. Can't even cut the quote, it's all so relevant and serves as something one should always consider.Please create the game that pleases YOU. Of course constructive criticism should be considered, but ultimately, it is your game; your ideas; your 'baby'. I assume you know where you want to take this game. Don't let anyone dissuade you from that. If you see someone's idea that appeals to you, by all means implement it. But consider that any change that you make to satisfy one group of players is likely to piss off another group. And if you have reservations about a change, consider that if you don't like what you are doing, and enjoy doing it, the game will surely fail.
Would it make more sense if Anna never broached the subject in the first place? Would it feel better if MC was more emotional and Anna more verbose? What if she went through all the possible scenarios so he'd see more clearly?You totally right there was no choice to go back to Sarah.. And he wanted back so bad that one sentence and he never said anything again..
Could you answer the same three questions I asked Shepard?To me the MC backed down too easily. If it was my sister/best friend I would be trying to escape (maybe try to leave at night when they are asleep) so I could go find her and tell her I am safe and to verify that she is safe as well. IMO they would have to restrain me to keep me there, I wouldn't be flirting with them nor sleeping comfortably. In the end my actions would have made them find and bring my sister/best friend to me.
And I'm very thankful for that, truly.And I have to add that this is all meant to be helpful observations and criticisms.
All sex scenes or couplings are completely consensual and telegraphed (to a reasonable degree).And you trying to make some scene for M/F/F action or F/F action in game and i hope it's avoidable.
Other then that game is good but MC's facial expressions kinda weird and ridiculous in this update.
Don't get me wrong i realy like Malady but she's character is a bit off she trying to make a move everything can move and definitely trying to get Anna in a threesome if i don't get it wrong so that brings some questions like can we have Malady for ourselves but not a threesome or foursome just her because she is not seems like a stable for one person person but your thinking and renders are realy good worth for waiting 2 or 3 month for updates.All sex scenes or couplings are completely consensual and telegraphed (to a reasonable degree).
Dully noted!
What you're missing is that since Malady was there all day and didn't see Sarah, that should have made the MC even more worried! Where was she? How can he know she's safe? Also there's a night in between... If they were to kidnap her, would they do it in broad daylight or when noone can see them?Didn't his actions make them find Sarah? With Malady leaving as soon as there was a possible threat, checking out the scene and sitting on the apartment entire day and then repeating the process the next day?
I would error toward more conversation rather than less, also more inner monologue of the MC, and yes he should be emotional/even angry about the situation. He should be telling them that he doesn't give a fuck about them and their safety when his sister is out there somewhere unaware of what has happened to him. I don't believe that most people would act rationally in that situation. Even if she enumerates all of the scenarios it would be nice to be given the option to try to escape (fail) and then be tied to a chair or something like that. I just feel that the MC is too willing to sit around and flirt with his captors when his one family member has no idea what happened to him. He should be thinking of how he would react if his sister went missing, putting himself in Sarah's shoes and then trying to at least help Malady in figuring out where to find her.Would it make more sense if Anna never broached the subject in the first place? Would it feel better if MC was more emotional and Anna more verbose? What if she went through all the possible scenarios so he'd see more clearly?
I don't feel that his actions made them find Sarah, more that Malady did what she decided she was going to do in the first place and it worked. Even if his raging at them is ineffective it doesn't mean he wouldn't rage about the situation and the danger his sister may be in.Could you answer the same three questions I asked Shepard?
Didn't his actions make them find Sarah? With Malady leaving as soon as there was a possible threat, checking out the scene and sitting on the apartment entire day and then repeating the process the next day?
And I'm very thankful for that, truly.
Personally no explanation she can give me a reason to stay away from my sister so i dont let her, I'ts my sister so i gonna go to her.. Because why should she trust Malady ? her brother is gone she can have done it and now is after her.. if you catch my driftYeap, that's a great reminder for anyone who is in creative business. Can't even cut the quote, it's all so relevant and serves as something one should always consider.
While I do have a story in mind, nothing is perfect and I would be first to admit my story has flaws. That's why I'm so insistent on gathering as much feedback, no matter what it is, because it would help me paint a clearer picture and realize what the issue is and if it's possible to do something about it.
This is why, for example, I'm implementing the option to skip Sarah choices in the future. It takes away nothing from the story while allowing people who have that particular problem to still enjoy the game. Maybe I'm just trying to cater to people outside of my focus group, but it doesn't take anything away from the game so why not try it.
Would it make more sense if Anna never broached the subject in the first place? Would it feel better if MC was more emotional and Anna more verbose? What if she went through all the possible scenarios so he'd see more clearly?
This.Personally no explanation she can give me a reason to stay away from my sister so i dont let her, I'ts my sister so i gonna go to her.. Because why should she trust Malady ? her brother is gone she can have done it and now is after her.. if you catch my drift
Honestly, the discussion between Sara and Diana was the most fun/interactive in the game (to me). We see her all the time being active and now making choises. To me she feels more like the MC of the game that the dude who is still doing nothing. I think no one have a problem with her to the point to skip her choises. If you ask me what thing I skip, I skip the intro (robed man) and some GoT related scene.A question for everyone who can't play a game unless it has only one protagonist:
I'll implement in the next release an option to skip Sarah's choices whenever they come up. Would that be a satisfying resolution to your issue? Let me know.
I mean, Anna did save his life... After he went into that alley to help her, that's true, but that does count for something, right?I would error toward more conversation rather than less, also more inner monologue of the MC, and yes he should be emotional/even angry about the situation. He should be telling them that he doesn't give a fuck about them and their safety when his sister is out there somewhere unaware of what has happened to him.
And I'm very thankful for input, especially when it describes the thought process behind it.Anyway, I know I sound too overly critical and I don't want you to think that I am not a fan. Overall I will keep playing the game even if I am rolling my eyes at how the MC is sitting on his butt getting fat on Anna's cooking.
Why do you think they have a maid?If they are so desperate for money that they sleep in a bunk bed, and have very little food, it is odd that they hire a maid/cleaning woman to come in and clean the apartment.