2.90 star(s) 9 Votes

Eryy

Newbie
Jul 18, 2017
28
24
Having the same animations doesn't bother me too much but I do agree with your second point - it would be a great quality-of-life feature if this game had a bit more "narration" - like some unique lines or descriptions when you bang your mom or sis versus the others. Or even minor events outside of the main sex system, like your mom playfully flashing you in the kitchen once her inhibitions are low enough, etc. It just doesn't feel like there's much of a payoff to seducing more than 2 or 3 of the girls.

Other than that though I really do like the style and layout of this game, you can tell a ton of thoughtful work was put into it.
yep had the same thought ... all 9 girls have the same videos .. and in the text box its just some numbers going down or up .. no interactions .. no dialogs with girls
 
Jan 27, 2017
38
106
I don't know if this is fixable, but something the dev should know: the game works on Android (using Joiplay) but it takes MINUTES to save the game. After I click the button, I have to walk away from my phone for a while while I wait for the save screen to pop up.

Other than that, I love the game. I also agree with the above comments that it would be nice if there was some kind of story or progression to differentiate the different relations. There needs to be a big difference between seducing your girlfriend's sister and seducing your own mother.
 

ef_it

Member
Game Developer
Jul 10, 2020
187
444
yes, well, what I said its a great game but the girls get angry too fast while you're trying to seduce the impossibles, then they're dry and you don't have enough energy to satisfy them so then they get even angrier then they don't want to do anything anymore and then you have nothing but a part-time job

just tweak it a little ....
In v2.1 added option in Settings to turn on "easy harem". Girls not gonna loose Opinion during masturbation or from jealousy if it's turned on.
I don't know if this is fixable, but something the dev should know: the game works on Android (using Joiplay) but it takes MINUTES to save the game. After I click the button, I have to walk away from my phone for a while while I wait for the save screen to pop up.

Other than that, I love the game. I also agree with the above comments that it would be nice if there was some kind of story or progression to differentiate the different relations. There needs to be a big difference between seducing your girlfriend's sister and seducing your own mother.
In v2.1 added option in Settings to replace custom saving Ui with the default one. It should respond faster.
 
Aug 15, 2017
252
578
This felt more like an engine for part of a game than a game itself, which essentially it is; however, I found it surprisingly addictive and probably spent more time playing it than I should have.

As for feedback, a few things came to mind: In general, I'm not a fan of the popular tags mechanic for videos. More specifically, sometimes you get some pretty banal ones such as TitRub, Kiss, TitLick. Maybe categorize them into discrete lists such penetrative acts, breast acts, and others or just penetrative acts and others, and then have each tag be drawn from a different list or two from one and the third from the other. It seems that only the first action you pick counts toward the tag which is probably the better choice in hindsight, since it'd be very annoying to keep track of all sex performed otherwise, but isn't necessarily intuitive. Only the first sex act counts towards satisfying a girl's request during sex. That is frustrating both when you have two girls both making requests that aren't mutually exclusive, and when you have one demanding girl and are trying to meet the weekly tags. Demanding girls are too demanding. If I'm getting it right, there are four levels of demanding. They either make a request every turn, every other turn, every three turns, or never. At the highest level, it is impossible to both meet the weekly tag and satisfy the girl. Maybe back it off a step to every other turn, every three turns, every four turns and never. It would still make it almost impossible with two demanding girls but the player should know better than to pair two highly demanding girls together after the first time.

As for non-tag related feedback, sex skills probably increase too quick. The MC goes from virgin to sex god in under a month. Stamina drain probably needs to be cut a bit. Even at sex-god level, the number of turns MC lasts that I've experienced is between 12 and 22 depending on RNG with 13 being uncommon, 14 being somewhat common, and 15 being most common and the 22 being a one-time fluke. I do think 15 is a good goal to keep it from getting too repetitive and boring, but by the time the MC reaches max level in all skills, failing to reach 15 turns should be fairly rare; he's basically a professional at that point. Also, there appears to be a mechanic to spend stamina to gain energy, but I have never run out of energy before stamina.

The RNG on a girl's satisfaction and arousal doesn't always make sense. I've been praised for correctly guessing a girl's favorite action, performed it at the perfect speed, had the other girl in the threesome go down on the first, and it still says the first girl was disappointed by the turn. In a threesome, acts the girls perform on each other should count towards improving contentment and arousal; it currently doesn't seem to. While it seems mostly related to the snugness of an orifice and the size of the MC, with largest being the default, there is no benefit selecting any speed other than slow. You might take a small hit once a girl reaches wide, but there isn't any incentive to select a different speed due to energy conservation. It makes sense that more physically demanding actions would take more energy, though. I have never seen a girl prefer hard, again probably because I'm playing with default penis size. While I don't have a practical suggestion, a tweak to make other speeds viable would be nice.

Lust gain probably needs small tweaking. I've had girls go from 75 or lower to masturbating, usually from hearing sounds or acting as a cameraman. They should cap at 100 and give you a turn before masturbating. Perhaps have a holding period at 100 based on libido with high libido girls masturbating the turn after they reach 100 and lower libido girls waiting. On the other hand, masturbating is one of the ways girls lose stress early to mid-game, so that would really punish low libido girls. Anyway, something to think about. When a girl masturbates, her lust goes down to zero at the start of the next turn. When the MC satisfies a girl, it goes down this turn, but she gains lust at the start of the next turn. I kind of feel like that should be reversed. If you make a girl squirt, she should be at zero the start of the next turn without any gain while the girl that masturbated should still have some lust.

The jealous mechanic can be brutal. I've lost 25 or 30 opinion just from talking to someone, and I've had all the girls in a household be that jealous. It really is too RNG based. If you're lucky with the girls' stats, getting a harem with all the girls is possible with patience. If you're unlucky, it's impossible. Now, part of the fun of a game is the challenge therefore it shouldn't necessarily be easy, but it should always be possible. Maybe have the RNG for those stats be generated on a bell curve limiting the extremes. It is similar with sexual preferences; I've seen strange ones like girls who love and like handjobs and activities involving their breasts while avoiding, disliking, and being ok with everything else. It also seems the average skews towards the lower end with dislike and avoid being more common than like and love. Let's be honest: this is a porn game; the average should skew the other way. At the very least, let them slide one or two spots. If the action is used enough to qualify as a tag in an encounter where a girl squirts, she'll be more favorable towards it. If used in an encounter where she is unsatisfied, she'll be less favorable to it. If she orgasms but doesn't squirt, it remains the same. If not used for a while such as two weeks or a month, it moves towards the default. Make it like the snugness stats although that seems to revert weekly. A girl with a natural avoid preference can have it rise to okay. A girl with an okay preference can have it range from avoid to love. A girl with a love preference can have it fall to okay. Maybe have a maximum slide of one from one-on-one encounters and a slide of two possible with threesomes. Humans are social and competitive. If a girl sees another girl enjoying anal or getting a facial, it will become more acceptable to her. We could probably do the same thing with orientation. With such a system, you wouldn't even have to do anything with the low preference bias since everything would be somewhat fluid. Maybe also break the preferences into two lists so that the less universally enjoyed skew lower and the more universally enjoyed things skew higher. Still, I don't think RNG generated stats work the best here. It might be better to do templates. Have a template with nine characters or three characters in a household whose scores are balanced against each other. Those character scores can then be randomly distributed among the various characters, maybe with the girlfriend being fixed. There can be multiple templates for additional replayablitly. It would prevent the RNG gods from generating a set of stats for the characters that make advancing exceedingly difficult or an overly curious set of sexual preferences.

A relatively minor quibble, but some of the secondary actions in threesomes raise eyebrows. For example, you give do a titfuck or titjob with one girl while sucking on the second's breasts, the second might choice to eat out the first which, while not impossible, would take a lot of contortion and likely impede the breast-related activities. A second example is during cowgirl if you perform oral on the second girl. If the first girl either kisses or performs a blowjob, it can end in a double blowjob, which would require one girl to get off and turn around. This kind of feels like an minor extra turn which doesn't fit with the rest. Still, it's just a minor quibble. Also, while on the topic of minor suggestions, make multiple squirts possible. Sometimes, the RNG gods smile upon you and you get the girl or girls to squirt fairly quickly. You are then left completing turns because you are trying to raise a girl's skills or reach the 15 turn mark for a video. Having a possible repeat performance by the girl would make it more interesting.

I understand this is basically a tech demo, but here are some things to consider for the future. More sexual positions might be nice. The current selection works well, and too much bloat would be bad, but maybe including options like spooning and a distinction between cowgirl and reverse cowgirl. Maybe making positions more fundamental to the system and rethinking what can and cannot be done in certain positions. For example, you probably should be able to kiss a girl in doggy or rub her pussy, or finger her ass. Having a anal or a two-in-the-pink, one-in-the-stink fingering option. Having the difference between vaginal and anal sex in each position like with cowgirl and anal ride. Have the ability to do anal ride without cowgirl first. As I mentioned, I did find the gameplay surprisingly addictive. I also have no idea of the coding. What I am envisioning as minor tweaks might be a coding nightmare that isn't worth it. I'm not even sure if I'm describing this well.

If you are making enough money, have a possibility for people to quit their jobs and do porn full time, giving a second turn both for the MC and the girl involved. This would also allow the MILF-characters to have more energy at the start of sex which might be a bit of a curse with a demanding MILF. Also, if the MC quit and could do two scenes a day, it would probably require of rework of the energy system, so limiting it to the elder sisters and mothers and keeping the one-turn system might be best.

An ability to record multiple scenes a day. Once you have multiple girls signed on, maybe you can also do a lesbian scene. You'd probably have to invest in equipment again to set up a second room as a studio. You can then pick two of the more Sapphic girls to record a lesbian scene. Have an option for a cameraman and maybe a director. It wouldn't need to play out like the normal sex scenes. Just have a score generated on stats. Play a couple of video clips with a text summary of how successful the scene was as a review screen. Maybe have addition talk levels. You'll have to talk to girls before they agree to lesbian scenes; you'll have to talk to girls to get them to direct. Based on stats, some girls might be better directors than others. That would allow more girls to be involved a turn, and would give the player more control over the girls' lust levels moving into the late game. Similarly, foursome and moresomes. It would probably be a nightmare to code and not worth it, but being able to cap off a successful harem run with an orgy would be great.

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Wow, that got away from me. I came here thinking I'd write two or three things, and it turned into a novel. Anyway, thanks for the surprisingly addictive tech demo; it really captured my imagination for some reason. I would love for the sex scenes in more games to have a mechanic even somewhat similar to this. Good luck in your future projects.

Edit: It would also be nice if you could have a quick chat with a girl or give her money without it using the entire turn. There are times where you've progressed talk as far as you can, and you haven't and can't seduce a girl yet, which just leaves the option to end turn. At the very least, make working part-time still be an option. Also, if the flexible preferences idea were implemented, it should also affect cameramen.
 
Last edited:
Aug 4, 2017
303
479
Hey man nice to have you back!
I was wondering if you are going to eventually continue your previous project or is it abandoned for good? Sorry if you've already answered this before.
 

ef_it

Member
Game Developer
Jul 10, 2020
187
444
Hey man nice to have you back!
I was wondering if you are going to eventually continue your previous project or is it abandoned for good? Sorry if you've already answered this before.
Abandoned for good.
If I'm getting it right, there are four levels of demanding.
5 levels: Won't ask/Ask once and wait 2 turns before asking again/ask once wait 1 turn/ask twice wait 1 turn/ask every turn. I'm satisfied with how girls requests and tags blended in the game. It's deliberate design choice and not likely to be changed in the future.
Even at sex-god level, the number of turns MC lasts that I've experienced is between 12 and 22 depending on RNG with 13 being uncommon, 14 being somewhat common, and 15 being most common and the 22 being a one-time fluke. I do think 15 is a good goal to keep it from getting too repetitive and boring, but by the time the MC reaches max level in all skills, failing to reach 15 turns should be fairly rare; he's basically a professional at that point. Also, there appears to be a mechanic to spend stamina to gain energy, but I have never run out of energy before stamina.
Thank you for this interesting statistic. I wasn't sure about balance there, but this numbers give me some assurance. Stamina-to-energy is for the future, where MC will start sex with not maxed-out energy.
The RNG on a girl's satisfaction and arousal doesn't always make sense. I've been praised for correctly guessing a girl's favorite action, performed it at the perfect speed, had the other girl in the threesome go down on the first, and it still says the first girl was disappointed by the turn.
Initially plan was: 1 act on the turn with additional sub-acts just as additional text/media that not involved mechanically. And turn result gonna be how successful MC or girl was while doing it(for example if penetrative action gone bad - description something like: "You were too excited and fucked her too fast for her comfort"). After expanding it to 4 acts which all are involved mechanically, the core rng result of the turn stayed the same and i struggled a bit with the turn result description. It is one of the last things that was made before the release(which was somewhat rushed) and i'm not satisfied with it.
I have never seen a girl prefer hard, again probably because I'm playing with default penis size. While I don't have a practical suggestion, a tweak to make other speeds viable would be nice.
Speed to size differences are viable like this: "Size>Orifice - slow/Size=Orifice - norm/Size<Orifice - hard" and it should play a little bit bigger role in the future while staying the same.
Lust gain probably needs small tweaking...
Interesting suggestions, but i'll probably be too lazy to implement them, sorry.
It really is too RNG based
I don't want for players to be able to change Behavior and Preference stats(don't want the possibility to make all girls similar), they'll(most likely) stay the same in the future. I'm thinking of changing Libido from been sum of acts Pref values devided by number of acts, to rng Libido(with lowest and highest value being rare occurrence) and then generating Preferences depending on Libido.
A relatively minor quibble, but some of the secondary actions in threesomes raise eyebrows.
It's a known issue, just didn't test properly on the earlier stages of development. I was hopping that the physically impossible combinations will be reported so i can fix them, but you are first who mentioned them.
More sexual positions might be nice.
More variants, like rubbing pussy while fucking, mostly limited by inability to find enough material(10 gifs with more or less perfect loops) for them to be added. Some acts like anal fingering or toe job are outside of my taste range. Some variants are probably easy to make, but i just didn't thought about them.
While we're on the subject of NTR, I'll state my opinions on it before moving on. I don't like it, but I'm not extreme about it. I view it as something akin to being headshot in a shooter. It is something that I want to avoid, but it likely happened because I did something wrong.
Something like this was made in Fighting It and some sort of NTR mechanics will occur in the future of the Rumors, but not in this game and probably not in the next game of the series if there will be any.
If you are making enough money, have a possibility for people to quit their jobs and do porn full time...
An ability to record multiple scenes a day...
About other suggestions on game mechanics - they won't be made by me, especially since the current Opinion, Attitude, Money, some other mechanics, porn filming premise will stay exclusive for the game and i don't have plans to use them later in the series, but thank you for sharing.
At the very least, make working part-time still be an option.
That i'll do since it's easy and was already requested by NewTricks.
Wow, that got away from me. I came here thinking I'd write two or three things, and it turned into a novel. Anyway, thanks for the surprisingly addictive tech demo; it really captured my imagination for some reason. I would love for the sex scenes in more games to have a mechanic even somewhat similar to this. Good luck in your future projects.
Thank you for taking time to give feedback. Games like Lab Rats 2, Rogue-Like and a few of Alicesoft's captured mine too with ideas, some of them i'm trying to realize. And it's not that hard if one can eventually figure out how to build something playable from a bunch of if and for statements.
P.S.: by "in the future" i mean other games in the series that hopefully will be made.
 
Aug 15, 2017
252
578
Speed to size differences are viable like this: "Size>Orifice - slow/Size=Orifice - norm/Size<Orifice - hard" and it should play a little bit bigger role in the future while staying the same.
One option if you don't mind adding some needless complexity to the mix would be to also factor in wetness. Perhaps a girl who is dry is effectively two-sizes tighter, one who's moist is her actual tightness, and one who's wet is effectively one-size looser even if that pushes them past the maximum. Of course, without knowing how you envision using this system in the future, it is perhaps counterproductive.

I don't want for players to be able to change Behavior and Preference stats(don't want the possibility to make all girls similar), they'll(most likely) stay the same in the future. I'm thinking of changing Libido from been sum of acts Pref values devided by number of acts, to rng Libido(with lowest and highest value being rare occurrence) and then generating Preferences depending on Libido.
If this is in response to my templates idea, I did a really bad job explaining it. I was thinking the game could have one or more templates; if more than one, one would be selected randomly at game start. In each template, there would be 9 preset character sheets for lack of a better word. Those sheets would then be grouped into groups of three: 1–3, 4–6, and 7–9. Each of those groups could then be assigned randomly to a household. The three sheets within the household would then randomly be assigned to each member. It wasn't meant to replace randomness but to constrain it.

My third playthrough, all three members of the "girlfriend's" family would have 25+ opinion loss when I talked to another girl. Each of the other households had at least one member with a 10+ loss. I say at least one because I ended up abandoning that run before discovering if it was worse. If I had gotten those rolls the first time I played, I probably would have figured the game was unreasonably difficult and given up.

The intention wasn't to allow the player to make all the characters the same, it was to prevent RNG from doing so, and while I was thinking along the lines of preventing an entire household from being insanely jealous, it would also prevent an abundance of docile sex slaves.

Same idea with suggesting having the RNG follow some sort of a bell curve. That would prevent both too many high and low scores and allow average to be the average.

Anyway, they might be horrible ideas, but I just wanted to make sure intent and reasoning were communicated properly.

Thank you for your response, and again, good luck on your future projects.
 
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ef_it

Member
Game Developer
Jul 10, 2020
187
444
One option if you don't mind adding some needless complexity to the mix would be to also factor in wetness. Perhaps a girl who is dry is effectively two-sizes tighter, one who's moist is her actual tightness, and one who's wet is effectively one-size looser even if that pushes them past the maximum. Of course, without knowing how you envision using this system in the future, it is perhaps counterproductive.
Wetness does matter, during Penetrative sex Physical Efficiency equation for MC has Stimulation factor and Comfort factor for girls. Basically drier pussy less effective for both sides - the opposite(for MC) of what you suggested.
The intention wasn't to allow the player to make all the characters the same, it was to prevent RNG from doing so, and while I was thinking along the lines of preventing an entire household from being insanely jealous, it would also prevent an abundance of docile sex slaves.
I see. You suggesting a good system, but i'm against of doing something like this at least in this series. CharGen will work a bit differently at some point in the future anyway.
Thank you for your response, and again, good luck on your future projects.
Thanks.
 
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Aug 15, 2017
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Wetness does matter, during Penetrative sex Physical Efficiency equation for MC has Stimulation factor and Comfort factor for girls. Basically drier pussy less effective for both sides - the opposite(for MC) of what you suggested.
Sorry, I keep leaving out pertinent details despite how much I write. The idea of wetness impacting effective size was meant to be in regard to the soft-normal-hard mechanic only, not the entire system.
 

rbaxt

Member
Nov 4, 2017
187
306
Can anyone upload the girls.js file I seemed to have missed the 2.1 update and can not find the file in the thread. Please and thank you in advance.
 

ef_it

Member
Game Developer
Jul 10, 2020
187
444
Can anyone upload the girls.js file I seemed to have missed the 2.1 update and can not find the file in the thread. Please and thank you in advance.
My bad. Link was changed to the zip file with "girls.js".
 

megaera

Member
Nov 12, 2016
390
337
I added the girls to .js file but the images are broken
Here's a copy of mine on .txt (including the Nicole one). Works fine for me. I'm guessing if you copy paste it in your .js it should for work. If not, i dunno what's the problem.
 
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trappygappy

New Member
Jun 25, 2021
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Here's a copy of mine on .txt (including the Nicole one). Works fine for me. I'm guessing if you copy paste it in your .js it should for work. If not, i dunno what's the problem.
Thanks a lot broski! Also thanks for the little comment on the bottom explaining the true statement <3
 
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2.90 star(s) 9 Votes