cxx

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Nov 14, 2017
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IIRC you could completely block that though by not doing the naked bet with her when you went swimming before you left.... at least that's how I remember it; that was a condition for further Randy shenanigans.
i know.
 

RiamMar

One Hand Clapping, Heart of the Keyforge
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Sep 15, 2017
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Many people like me dislike NTR ( I personally hate it) but still are huge fans of Runaway Princess.

Having an option to skip a scene means the scene the scene is still happening, you just you don't see it.

Avoiding a scene is the better choice imo.

Like in the original game you could kiss Marika at the tavern of fail at something and have a guy kiss Marika. Both Harem and NTR fans are happy this way.

Having said that I want to clarify, the game is yours so do what you want and good luck.
We talked about it and my understanding as the coder was, that I implement both the "skip scene" choice and an option to block certain option that would lead to NTR/sharing/kinkX. That selection will be introduced in the tutorial and can be changed in the in-game settings (the settings for the playthrough, not the global settings).

As I'm writing, this message pops up :)
I would assume they'd follow suit, as the original game had many of these interactions occur with mechanical forks; stuff like when you invaded Randy's hosue with thief-girl, you could either betray her or carry out the plan. It wasn't just a matter of skipping kinetic scenes. Same with things like the late game doctor and elf-girl. (it's been so long im forgetting the names)
Elf-girl :D Aelrue

Back to the NTR stuff: Yes, if those A/B paths are available, the "block NTR" option, would remove B-Path choices from popping up.

if played cards wrong/right (depending pov) randy had quality/"quality time with mc's near sis while mc was away.
It is important to understand, and this wasn't really clearly shown in Runaway Princess, that this is a harem game, but there is no canon path that would lead to an "all LI in the harem" ending. There will be solo endings, touple and throuple and perhapse some more, but the end scenarios I know of never are all-inclusive.

One might call it "cards played right/wrong" but Elly might not be a lover or wife at the end. Same might be true for Kelly or Aelrue. There are some revelations that will come up that will make certain combinations of LI almost impossible, but more about that would probably spoil the story.

IIRC you could completely block that though by not doing the naked bet with her when you went swimming before you left.... at least that's how I remember it; that was a condition for further Randy shenanigans.
There's a balance one has to strike between how much the player pushes their LI into perversion/corruption and how loving they are. On my first play, corrupting the girls was pretty easy... But that might not be the best idea. If you leave someone behind you want to have for yourself, you might not want to have them running around like a pervert all day (e.g. have them not corrupted too much). That's an invitation for a disaster (depending on if you want some NTR/sharing or not).

We have a dev call next weekend and I will clarify this then and update here if my statement was incorrect.

Edit 1:
On that note of leaving behind: You will pretty much be able to bring with you all girls you can invite to the party in Runaway Princess. They won't necessarily be available for combat or other minigames, but see it as a little convoy of girls with a fighting group to protect them on the trip. This will prevent the player from having to replay the games half a dozen times to get all interactions between not just the girls and MC but also between the girls. There are other reasons for it, like having the girls story arc and finals make sense, but I think for the player it is nice to have all content of an update available without having to resort to savegame catalogueing for multiple routes and party setups.
 
Last edited:

swbfvd

Member
Aug 16, 2016
276
217
We talked about it and my understanding as the coder was, that I implement both the "skip scene" choice and an option to block certain option that would lead to NTR/sharing/kinkX. That selection will be introduced in the tutorial and can be changed in the in-game settings (the settings for the playthrough, not the global settings).

As I'm writing, this message pops up :)

Elf-girl :D Aelrue

Back to the NTR stuff: Yes, if those A/B paths are available, the "block NTR" option, would remove B-Path choices from popping up.


It is important to understand, and this wasn't really clearly shown in Runaway Princess, that this is a harem game, but there is no canon path that would lead to an "all LI in the harem" ending. There will be solo endings, touple and throuple and perhapse some more, but the end scenarios I know of never are all-inclusive.

One might call it "cards played right/wrong" but Elly might not be a lover or wife at the end. Same might be true for Kelly or Aelrue. There are some revelations that will come up that will make certain combinations of LI almost impossible, but more about that would probably spoil the story.


There's a balance one has to strike between how much the player pushes their LI into perversion/corruption and how loving they are. On my first play, corrupting the girls was pretty easy... But that might not be the best idea. If you leave someone behind you want to have for yourself, you might not want to have them running around like a pervert all day (e.g. have them not corrupted too much). That's an invitation for a disaster (depending on if you want some NTR/sharing or not).

We have a dev call next weekend and I will clarify this then and update here if my statement was incorrect.

Edit 1:
On that note of leaving behind: You will pretty much be able to bring with you all girls you can invite to the party in Runaway Princess. They won't necessarily be available for combat or other minigames, but see it as a little convoy of girls with a fighting group to protect them on the trip. This will prevent the player from having to replay the games half a dozen times to get all interactions between not just the girls and MC but also between the girls. There are other reasons for it, like having the girls story arc and finals make sense, but I think for the player it is nice to have all content of an update available without having to resort to savegame catalogueing for multiple routes and party setups.
Sooooo excited and looking forward to all of this!
 
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HHSForever

Newbie
Jul 16, 2017
31
28
We have a dev call next weekend and I will clarify this then and update here if my statement was incorrect.

Edit 1:
On that note of leaving behind: You will pretty much be able to bring with you all girls you can invite to the party in Runaway Princess. They won't necessarily be available for combat or other minigames, but see it as a little convoy of girls with a fighting group to protect them on the trip. This will prevent the player from having to replay the games half a dozen times to get all interactions between not just the girls and MC but also between the girls. There are other reasons for it, like having the girls story arc and finals make sense, but I think for the player it is nice to have all content of an update available without having to resort to savegame catalogueing for multiple routes and party setups.
Any word on when there will be a playable version, even if it is going back to a .1 release just so a new post for Princess on the Run can be referenced and discussion/screenshots can be there instead of continued in an Abandon flagged post?
 

RiamMar

One Hand Clapping, Heart of the Keyforge
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Sep 15, 2017
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Any word on when there will be a playable version, even if it is going back to a .1 release just so a new post for Princess on the Run can be referenced and discussion/screenshots can be there instead of continued in an Abandon flagged post?
We planned for October but I'm currently sick, so the last half week and probably the next will be quite slow on my end. We might need to push it to November, not sure. I'll keep you all updated, if there's something new that moves milestones or goal posts.
 

Ceesko

Engaged Member
Jun 3, 2017
2,215
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The good thing about the original game was the choices and that it lead to variety of paths : For Example Girl A had a scene and 3 choices presented themselves : 1) leads to romance, 2) corruption (maybe some light NTR) 3) NTR.

As long as the game has this same amount of choices and consequences and divergent paths it will be great. Do not turn it into a kinetic novel with forced choices.
 

RiamMar

One Hand Clapping, Heart of the Keyforge
Modder
Game Developer
Sep 15, 2017
966
3,650
The good thing about the original game was the choices and that it lead to variety of paths : For Example Girl A had a scene and 3 choices presented themselves : 1) leads to romance, 2) corruption (maybe some light NTR) 3) NTR.

As long as the game has this same amount of choices and consequences and divergent paths it will be great. Do not turn it into a kinetic novel with forced choices.
The game will still be choice driven and we will have the option for romance/corruption. Seeing NTR should be mostly player choice driven. E.g. sending Kelly to the glory holes or, as Kelly, not asking MC to intervene when being harassed in the Drunken Orc(?)/Tavern.

I can tell you already, that it will not be a kinetic novel. The dialogues are rewritten and we have new content for more in-depth world- and character-building. So, if anything, you will get more choices to make than in RP.
 
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