Great minds think alike!Since the remake is in the works I'm finally going to play this current version and see if the remake will be worth while
It had the potential to be my favorite game, but the developer is a coward. You can't convince me that in a game with such a 10/10 character like the sister there is any point in having extra main characters not to mention extra locations far away from the sister. Developers are usually too scared to focus on the main prize because they are worried that they will disappoint the bulk of their audience or that the project would be eventually stop being interesting when the sister is already in love with you/locked up in the basement. It happens over and over again. It's the reason most games end after 0.1 or 0.2 and they never get traction.Was my favorite game on here, is worth it, super sad this is abandoned, another game that has the same vibe but a little bit more leaning towards Sharing is Between Worlds by RolePlayer.
A coward?It had the potential to be my favorite game, but the developer is a coward. You can't convince me that in a game with such a 10/10 character like the sister there is any point in having extra main characters not to mention extra locations far away from the sister. Developers are usually too scared to focus on the main prize because they are worried that they will disappoint the bulk of their audience or that the project would be eventually stop being interesting when the sister is already in love with you/locked up in the basement. It happens over and over again. It's the reason most games end after 0.1 or 0.2 and they never get traction.
Yeah that's simply untrue here - besides, you make it sound like there's a shortage of games wanting to hop on the incest bandwagon -I'd wager it's just the opposite, too many games take this as a shortcut for "character development".It had the potential to be my favorite game, but the developer is a coward. You can't convince me that in a game with such a 10/10 character like the sister there is any point in having extra main characters not to mention extra locations far away from the sister. Developers are usually too scared to focus on the main prize because they are worried that they will disappoint the bulk of their audience or that the project would be eventually stop being interesting when the sister is already in love with you/locked up in the basement. It happens over and over again. It's the reason most games end after 0.1 or 0.2 and they never get traction.
huh? i didnt say anything about only sisters can be hot or the like - I was responding to your notion that the dev is cowardly for not having scenes with the sister - and I'm saying it's likely the opposite, that would be the easy way out.I never said that only sisters can be 10/10 or that the sister in this game is 10/10 just because of incest. You 2 really like to write, but can't seem to read.
Thanks. I was missing this game cause I liked the story of this game , Ill check out the game you mentionedWas my favorite game on here, is worth it, super sad this is abandoned, another game that has the same vibe but a little bit more leaning towards Sharing is Between Worlds by RolePlayer.
there's gotta be story 1st before "main" girl hops on mc's dick.It's the easy way out if you have enough ideas or talent. H game devs that focus on side characters have neither.
I think u underestimated how much work was put into the game and how much balls the dev had to set such an ambitious goal. The inventory system, the UI, skills/stats, art for all the different locations/city/buildings and new NPCs, new story... The game just keep expanding every chapter and the scope is becoming insanely huge. You cannot just focus on one thing you hate and ignore everything else the dev had done.It had the potential to be my favorite game, but the developer is a coward. You can't convince me that in a game with such a 10/10 character like the sister there is any point in having extra main characters not to mention extra locations far away from the sister. Developers are usually too scared to focus on the main prize because they are worried that they will disappoint the bulk of their audience or that the project would be eventually stop being interesting when the sister is already in love with you/locked up in the basement. It happens over and over again. It's the reason most games end after 0.1 or 0.2 and they never get traction.
1. well can't please every1.You are completely mistaken.
1. It doesn't matter at all how many mechanics a game has. The only important thing is how fun is it to play.
2. Actually focusing the game on throwaway characters and locations instead of the quality characters we have a long history with requires the least amount of work so the dev is a coward.
I am not sad that this dev is gone because we weren't ever going to interact with the sister again.
1) I'm only focusing on "coward". Fun is very subjective (at least the game is fun for me), the game might not be fun for you but that has nothing to do with courage.You are completely mistaken.
1. It doesn't matter at all how many mechanics a game has. The only important thing is how fun is it to play.
2. Actually focusing the game on throwaway characters and locations instead of the quality characters we have a long history with requires the least amount of work so the dev is a coward.
I am not sad that this dev is gone because we weren't ever going to interact with the sister again.
why do you even talk to him, he is saying nonsense1) I'm only focusing on "coward". Fun is very subjective (at least the game is fun for me), the game might not be fun for you but that has nothing to do with courage.
2) how are making new characters, new clothings, crafting new towns and buildings least amount of work? Do you even know how much work is required to set up all those new things for renders? plus all the work in writing new characters, their stories, new lore for towns and organisations... To "throw away" already likable characters and locations is actually brave because it means the dev need to design new ones and take the risk that the audience may not like them. The dev knew some people (and you) wouldn't like it but they still wrote the story they had in mind, knowing that they might lose supporters doing so, that is bravery not cowardice.
At this point you are just twisting facts to fit your own imagination. You could say you didn't like the dev, you could say he overestimated his ability in creating such a large scope, you could say you didn't like the story and writing. All those could be valid opinions but "coward" would be the lamest insult that base on no fact.
I don't know if the dev planned to bring back the sister but the game is probably always meant to be around the princess (hence the title) and this again has nothing to do with "coward".
Its also easy to see the "faults" of people and ignore their merits.Creating a village and characters is easy. Anyone can do it. It just takes time. To create an interesting game requires much more than that. It requires skill to build a relationship like the one with the sister and it requires a lot skill to keep the scenes with them that take hours to play through interesting. The dev ran away from that like the coward he is and started working on scenes with secondary characters.
It doesn't take a lot of courage to try to be a youtuber/developer relying on patreon/instragram thot etc. It's a dream job so unless you have something better already why not try it?Its also easy to see the "faults" of people and ignore their merits.
If after all I've said you could not see a single glimpse of courage from the dev who had spent years of his life working on his passion as a hobby;
if you could not pay a tiny little respect to the dedication and throw insults to the dev without solid proof just because of this one thing in the game you didn't like.
Then say what you want but do not expect people to respect you and take your words seriously.
I was intentionally staying on the sidelines while you spilled drivel, but this absolutely hilarious sentence deserves some derisive applause. What a load!! LOL. What the world DOESN'T need at the moment is more toxic narcissism and your entire preposterous diatribe reveals you wear that moniker (ie, narcissist) like white on rice.I fell like I am the only person in this thread who realizes what courage is.
You are delusional. Most people were here for the sister. Back when 0.3 dropped a lot of people were disappointed with how lazily the game was continued after many months of dev inactivity. You are all butt-hurt because there is at least one person smart enough to see how scared the dev was from trying to continue basically the only story line that made his game worthwhile. There is nothing wrong with creating more locations and characters, but to do it before making a solid progress with the main story? It doesn't take a nuclear scientist to figure out why this game never became ultra popular even tough it had the 10/10 sister.I was intentionally staying on the sidelines while you spilled drivel, but this absolutely hilarious sentence deserves some derisive applause. What a load!! LOL. What the world DOESN'T need at the moment is more toxic narcissism and your entire preposterous diatribe reveals you wear that moniker (ie, narcissist) like white on rice.
- "The only character people cared about"....no, some did, some did not, but you have set yourself as sole judge on the matter.
- "I'm telling the truth...." No, you are expressing an opinion--and only your opinion. The TRUTH is that we all have opinions and some align with yours and some don't.
- "The only thing that matters is how fun the game is to play." You get butt-hurt that the story didn't flow in your direction, so you pronounce judgement as if your opinion is all that matters. Well, buckaroo...read the hundreds of posts. MOST folks here were having a lot of fun, including me. So again, your OPINION is not the arbiter of truth.
Now, one other character flaw of a narcissist is the desire, almost a need, to have the last word. So, dear fellow, have the last word if you must. Hopefully you will feel a little more fulfilled tonight. But know that the rest of us will be tipping a pint or shot of bourbon in memory of your delusion. The rest of us will carry on.