Regarding this game, I see promise with it. But GODDAMN they should have not released it yet. I think what they should fix is the Map. What made Karryn's prisons map fantastic was because at its core the map never changed. The map in this game is too complicated, many ups and downs, some bad design in general and some bad design in the caves.
I understand the need of wanting to simulate the effects of being in a cave with having shadows and stalagmites and not being able to see shit all the time, but yea it doesn't work. The map should be a hub, if they wish to do multiple that's fine, but make it a hub instead of the way it is now.
Now regarding enemies and CG's, I presume cut-ins will be coming soon so I won't speak on that yet. BUT what needs to implemented is the destroying of clothing, and arousal bar, an ENEMIES arousal bar and a progress of events, we need onscreen indicators as to how things progress.
Clothing just...falls off...? Yea that needs rework, the bars in combat are NOT explained and or do anything tbh (I understand how to play and what they do, but what I mean is that there is no risk, you have to TRY to fail). Combat needs a work, because there is no penalty for anything. I could go on, but my wrists hurt so TDLR.
TDLR- Look at Karryn's Prison and use the base of that game to make yours. Thats how Game Dev works, you copy to improve.
Edit- Fix the hips, they are Unproportionable.