i see that some people did not like card update
i never played this game before card update, so i don't know how it was before, but card system is decent with exception of picking card and enemy that you want to use it on. It should be more fluid like in slay the spire.
also perhaps some upgrades should be obtainable in one time consumable ? we already have passive items and costumes from main bosses
Plus how about fusing cards together to get slightly more powerful cards ? or cards with special effect ?
also, perhaps instead of having an option to endlessly add cards after defeating one enemy, they should drop only one at a time ?
game becomes really easy after defeating phantom blue lady cause her cards are OP so i just stacked them all at once and become a destroyer of worlds having 100% drop rate of only two per sub type would be better for balance
perhaps destroying cards to aquaire some sort of xp/energy so you can use it in some sort of personal skill tree ? like increase or lower willpower drain after orgasm, small passive regeneration of stamina or increased stamina amount, or more action points ?
also skill tree could be categorized in beast/samurai/whatever so you have to grind some enemies a little to obtain them all/and earn all skills related to tree ?
i will pile more suggestions later, cheers