- Sep 24, 2021
- 16
- 3
Karryn's Prison. It's on here. Probably my favorite hentai gameAny other games like this with similar art style and gameplay?
Karryn's Prison. It's on here. Probably my favorite hentai gameAny other games like this with similar art style and gameplay?
Hmm. I love that armpits and feet were included. They are normally not.(not disagreeing or arguing with you here, but lemme get my soapbox out for a sec.)
I know it's in development, and a lot of content isn't there yet. That particular scene however *felt* like it's completed to the extent that it is planned to be, and I feel like it's indicative of a misunderstanding of what constitutes a proper buildup.
To be clear, I think this game so far is great. I think it's well built. I just think some specific directions that it looks like the dev is going towards (mechanically speaking) aren't all contributing positively, and wanted to point that out. (It's been a few weeks since I actually played, but seeing the update reminded me of some stuff I wanted to say.)
Like there's a lot of focus on what body part a given enemy is jacking off at, which doesn't really make sense to me. I don't understand why she'd even be paying attention to where exactly their eyes are pointed towards, and it doesn't make sense to me that it somehow increases her sensitivity in those areas. Also pretty un-sexy if the player isn't specifically into those fetishes. Like I spent about 40% of my time playing trying to fight against random armpit and foot fetish buildup, because I don't like those things. Every time an enemy focused on something like that, instead of enjoying the game, I had an internal goddammit... moment.
The things that break immersion/mood-killers are really small, compared to what the dev has accomplished in building this game, but they occur SO FREQUENTLY that enjoyment became difficult. Why does every enemy have a foot fetish so strong they'd rather jerk it than touch her?
It's like I've mentally got 2 different ratings for this game. 5 star and 2 star. 5 star for what it feels like this game might become, what this clearly capable dev could be building, but 2 stars in terms of present enjoyment of the existing content. Not because of how little content there is, but because of the fact that I can't really enjoy what's already there.
Throwing knife is the ultimate debug tool.Found another weird bug, managed to get into a fight with the 5 thugs in Raising Ribs, hands managed to hit 100 first, had 3 of them going for the armpits, and two of them were getting handjobs, but one of them was stuck in a perpetual cum loop, had to use throwing knives to get out of the lock lol.
in general, sex scenes start at 70 and only at 70, and also the arts will not appear if, for example, you want all the arts at once (for example, pussy, clit, abs, hands) only two.Managed to get enemy sex attacks to work like in the previous versions (they can start anytime instead of being below 40-50 willpower wich leads to defeat most of the time)
place the attached file at the bottom in data folder
you can also make enemies target specific zones or even disable them
open enemies.json from the data folder use notepad or notepad++ in my case
ctrl + F search for preference switch to Replace > Replace All there you can edit all of the enemy values at once
Top/Anal/Mouth/etc set it to 0 to disable each of them,so yep there you go customize it to your liking
View attachment 2134470 View attachment 2134468
Im aware of the corruption and the gauge requirements,but they just wont trigger for mein general, sex scenes start at 70 and only at 70, and also the arts will not appear if, for example, you want all the arts at once (for example, pussy, clit, abs, hands) only two.
Wow...It's like it's in development.
But seriously I get it. The first defeat does kinda suck right now, but he [?] is making sizeable updates.
I know it's in development, and a lot of content isn't there yet. That particular scene however *felt* like it's completed to the extent that it is planned to be, and I feel like it's indicative of a misunderstanding of what constitutes a proper buildup.
On the discord channel, the dev has been very insistent that the defeat scenes in each region will not be expanded or changed. What you see is what you get - those bandits in the first map will never touch Saria, no matter how many times she ends up in their clutches, or how corrupted she becomes.But I'm opting for optimism, hoping that Velminth will add something to the defeat scenes at some point
Wow...I thought it was just on the back burner as he refines other aspects but that is disheartening. Also fairly comical since with enough time Saria is begging to be dicked down, then comes to "Don't you dare take one step closer!"On the discord channel, the dev has been very insistent that the defeat scenes in each region will not be expanded or changed. What you see is what you get - those bandits in the first map will never touch Saria, no matter how many times she ends up in their clutches, or how corrupted she becomes.
For me, this is a major missed opportunity, and - as you point out - indicates a misunderstanding of how "buildup" and "corruption" function in these types of games.
Yup, I'm on exactly the same page.Wow...I thought it was just on the back burner as he refines other aspects but that is disheartening. Also fairly comical since with enough time Saria is begging to be dicked down, then comes to "Don't you dare take one step closer!"