You don't necessarily have to lose, but it is like Karryn's Prison.Kind of new to this. The only game I played along the lines of this one is "Karryn's prison". Is the passive system in this game the same as the one I mentioned earlier? Purposefully lose to get them?
If you're purposely losing to get scenes in KP, you're probably playing the game wrong.Kind of new to this. The only game I played along the lines of this one is "Karryn's prison". Is the passive system in this game the same as the one I mentioned earlier? Purposefully lose to get them?
Enable the Cheats, scroll through and you can advance the H-experiences of Saria. Less grinding, you can jump straight into it fairly easily.RIP,my old save is broken for the new build
Naturally of course, though can definitely say for how young the game is and the general direction of updates has me pretty confident about this one turning out to be pretty good, if not potentially great, if you enjoy the Karryn's Prison style of game of course.Sariah Reclaimed’s identity, as a game, is heavily intwined with Karryn’s prison due to their “similarities” (I don’t know if it takes direct inspiration from KP). If they hope to begin standing on their own concepts they’ll first need to get those borrowed(?) concepts down pats, because as it stands neither parts of the game are particularly developed making the game out to be just some KP lite due to its immense shadow. Once this has been done their player base can fully enjoy their spin on KP’s style.
How exactly your "criticism " would make game better? You basically saying devs need to drop all mechanics and completely remade gameDon’t get me wrong, though. I quite enjoyed the experience Sariah Reclaimed offered and believe my criticism would make the game that much better.
Karryn's Prison wasn't the first female protagonist rpgm to have a corruption mechanic (if those are the "similarities" you're referring to. I'm just guessing, so correct me if I'm mistaken.) As for it's identity, I think SR's art-style alone is something to set it apart from your typical rpgmSariah Reclaimed’s identity, as a game, is heavily intwined with Karryn’s prison due to their “similarities” (I don’t know if it takes direct inspiration from KP).
i got the same problem like you manSo, at a certain point, I stopped taking any pleasure damage from enemies. I wasn't even using the cheat system or anything(due to it is easy to farm battle scenes with initiate skills.) Which made it impossible for any defeat CGs due to you having to have a pleasure trigger to lower the willpower. Even if you lower willpower down to zero with skills, it still wouldn't trigger defeat scene CG due to Pleasure not triggering an orgasm to make it an official 'willpower' lost.
I dunno if something got bugged along the way or if I over level or if even 'defend' triggered future loss of pleasure gained from most enemies. Not even sure if there is an instantly lose item already in the game to counter this current issue.
Yea the current balancing is whacked the fuck out, pretty much had the Armor and Resistance values switched around so now I'm rebalancing all the encounters.So, at a certain point, I stopped taking any pleasure damage from enemies. I wasn't even using the cheat system or anything(due to it is easy to farm battle scenes with initiate skills.) Which made it impossible for any defeat CGs due to you having to have a pleasure trigger to lower the willpower. Even if you lower willpower down to zero with skills, it still wouldn't trigger defeat scene CG due to Pleasure not triggering an orgasm to make it an official 'willpower' lost.
I dunno if something got bugged along the way or if I over level or if even 'defend' triggered future loss of pleasure gained from most enemies. Not even sure if there is an instantly lose item already in the game to counter this current issue.