- May 19, 2018
- 2
- 0
The developer is here in the chat. I imagine they’re actively removing the uploads every time it gets reuploaded.I'm seconding the request, if you would be so kind to reupload it.
The developer is here in the chat. I imagine they’re actively removing the uploads every time it gets reuploaded.I'm seconding the request, if you would be so kind to reupload it.
I absolutely see your point. I always think that it "just" needs some small more efforts to build a real tournament around SR to make it a great game I guess SR is a kind of "byproduct" from CAT. Hopefully we will get at least a "small finish" for SR. But for sure Enlit can use a lot of code from SR for future great games...The whole Heroine/Scuffed Rumble thing makes me a little discouraged.
HR was maybe a little bare-bones, but it was a finished game with GREAT gameplay. It had all the core systems in place with two distinct game modes. Its still probably my favorite H-game of all time.
SR has a few new features, but after months its still way behind HR and will need well over a year to even catch up.
While I think Enlit is a phenomenal developer (one of the few making H-games) the one big weakness has been getting projects well along the way to being done and then moving on to something else too soon. That doesn't bode well for SR.
I can't help but think that all this SR time investment could have been better spent expanding HR.
In my POV the only things missing compared to HR are stats, leveling and the story mode, while being ahead in all other areas.The whole Heroine/Scuffed Rumble thing makes me a little discouraged.
HR was maybe a little bare-bones, but it was a finished game with GREAT gameplay. It had all the core systems in place with two distinct game modes. Its still probably my favorite H-game of all time.
SR has a few new features, but after months its still way behind HR and will need well over a year to even catch up.
While I think Enlit is a phenomenal developer (one of the few making H-games) the one big weakness has been getting projects well along the way to being done and then moving on to something else too soon. That doesn't bode well for SR.
I can't help but think that all this SR time investment could have been better spent expanding HR.
For me the biggest upset is about the voice sounds, it was different between HR & SR, wanna hear their moan more, especially when they cum, it will make the game much more enjoyable.In my POV the only things missing compared to HR are stats, leveling and the story mode, while being ahead in all other areas.
If by the two game modes you meant the adventure mode, that functionality is already there, but as a separate game:
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I totally agree, this is kind of what keeps me from subbing to his Patreon. I've enjoyed a lot of his work but the way the games will change and sometimes have features removed or new bugs in the "up to date" builds before being abandoned is an upsetting pattern. I will happily pay a one-time fee for the full finished version of a game like SR, if it ever comes outWhile I think Enlit is a phenomenal developer (one of the few making H-games) the one big weakness has been getting projects well along the way to being done and then moving on to something else too soon. That doesn't bode well for SR.
It's interesting to me that sometimes a relatively off-the-sides change can influence one's enjoyment of a game so much.For me the biggest upset is about the voice sounds, it was different between HR & SR, wanna hear their moan more, especially when they cum, it will make the game much more enjoyable.
That part isn't going to change . When a game is being developed (and it's not a visual novel or a mostly asset store premade stuff) its only natural for mechanics to change as a response to feedback or from new ideas to further the development vision.I totally agree, this is kind of what keeps me from subbing to his Patreon. I've enjoyed a lot of his work but the way the games will change and sometimes have features removed or new bugs in the "up to date" builds before being abandoned is an upsetting pattern. I will happily pay a one-time fee for the full finished version of a game like SR, if it ever comes out
The answer to "will there be more grab animations and outfits" is yes.There alot of female on female animations but not much on girl on guy will you give it more animations in the future? All so there no way to change the size of your character is there a way to do that?
Yo Enlit is there any way to make this game run better? Better optimization settings, graphic settings, instead of just a resolution, for a brand new gaming laptop it runs way too hard.The answer to "will there be more grab animations and outfits" is yes.
Changing size is cheat-only right now.
In the meantime you can get theYou must be registered to see the linksgrab packs, such as theYou must be registered to see the linkspack. Highly recommended!
Added 3 more in 4.143.how many cheat can we add with "F1" console? only one I know is first person view
What do you mean too hard? Too laggy? FPS too high? You can try pressing F3 a couple of times.Yo Enlit is there any way to make this game run better? Better optimization settings, graphic settings, instead of just a resolution, for a brand new gaming laptop it runs way too hard.
Neat, make it a mod?For those, who tired about that boring Japanese voices
Mega
Simple drag and drop to main directory, enjoy
Comparing HRT with Enlit3Ds other games is kinda unfair tho.HR was maybe a little bare-bones, but it was a finished game with GREAT gameplay. It had all the core systems in place with two distinct game modes. Its still probably my favorite H-game of all time.
Isn't compiled.js obfuscated? Because I've spent over a week de-obfuscating it to fix a couple of bugs, and still didn't manage to figure out how some variables work. Maybe I've missed something?Enlit pretty much gave full access to the games code
You are right, "compiled.js" does not belong to the open mod system. And it is not foreseen that you make any changes there (But some do ).Isn't compiled.js obfuscated? Because I've spent over a week de-obfuscating it to fix a couple of bugs, and still didn't manage to figure out how some variables work. Maybe I've missed something?