- Aug 11, 2023
- 54
- 23
Thank you, because of you it work.I forgot i activate my antivirus lolyour shitty antivirus is deleting the exe
May i ask for you safe file and config?Everytime I try to enter through this door, I get this error. Does anyone know how to solve it? (Is the right door, I unlocked it after I buy the tentacles from the shop. The left door with the shop lady works perfectly fine)
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Labyrinth of EstrasGroundIsWhat I talked about it roughly here: https://f95zone.to/threads/seal-of-lutellaria-2023-10-21-uzurazanac.154391/post-12328721 as they put out a Ci En post where they were experimenting on Unity which with recent news has been seemingly confirmed to be Unity 2.5D game with a lot still unknown as mentioned by this post and the one afterwards: https://f95zone.to/threads/seal-of-lutellaria-2023-10-21-uzurazanac.154391/post-13087848
However there's been sadly no mention of it being a shooter using the mouse yet and so although I wish for more games that could be more one handed or use mouse in their gameplay aspect....it doesn't seem like this next one is due for it.
I'd like to think that the reason why Japanese Devs can cook up this stuff is because they can split their time up more and with less money crunch since it's easier to work in the adult industry to a degree there while most Western stuff is far behind or shunning it (like how many Honey-pop dating sims do we need?)......but I am throwing out what I believe and haven't done any research on. Oh I also do believe that their work ethics do result in everyone aiming for near if not perfectionism for the finished project.....double edged sword however since it can result in grueling slow development pace. (Looks at Labyrinth of Estras )
Interesting, about dieselmine, the last thing you say I think is only the translation of the game "Fighting Magical Girls RPG Women Defense" is only the English translation and diselmine intl is the publisher,elasahel It's auto marked as abandoned however the Dev keeps putting out posts saying that they haven't put out anything due to family/health/motivation/time.....the longest gap they went between updates which was the currently released one and the one before that only resulted in proper english translation...removal of camera and some other change I believe....but no actual content, the gap was a year give or take nearly. However they are getting money in that entire time from the Ci-EN support system which should be an incentive to produce however it ends up not being that since well....they went a year and put out that update and have gone silent once more. (they had 3 months time of work before an family death occurred just before Christmas but nothing was visible in terms of work done)
I feel that a better way of doing a donation/support system thing is having it be that when the creator puts out an update of a specific type they give the associated reward for that which you set out, e.g. status update:2 , game preview:5 , demo/game playable update:10 , release of game:20. As through that the creators are incentivized to update their supporters while the supporters can throw money at what they want the most since they could change status update payment to 10 if the creator has been silent for a while. Additionally if they feel that a creator is putting out too much just nothingness for too long they can do the opposite and decrease the payment to 1 and then just stop supporting if it continues since well....the obvious becomes definite and thus the creator loses their ability to be so laid back.
Dieselmine themselves (which are a company now I believe instead of just a small group of people) haven't put out anything themselves for a while-ish (I think Mage Kanede was their last one? and before that it was Lose Hero which was 2 year prior?) but game development can take year or two with their general length of games....animations though could easily add on extra time of a year or so I feel....but they publish plenty (however it sometimes isn't clear when they do publish instead of make) as last game they published looking at Steam was "Fighting Magical Girls RPG Women Defense" on 21st Febuary this year.
Nice, I hope that they do flesh it out well as I was interested in a few games that followed the same style but upon release have been reviewed horribly so I've stayed away from them for now: https://f95zone.to/threads/nurtale-nesche-v1-0-2-3-chikuatta.169677/ (review score doesn't reflect it as some have given it 5 stars prior to release)View attachment 3498761
New update, looks like the design for the main character has changed substantially.
This is now 100% confirmed to be a horror game; you cannot use weapons, but you can hide and use items to avoid enemies and make progress.
That is largely how it's always been, I believe, though our current main character seems to be a little bigger.Additionally....am I not the only one whom thinks the breasts are too big? As they appear to end for me right at her waist.
If you look closely, they are smaller than her thighs. Which are also gigantic.Nice, I hope that they do flesh it out well as I was interested in a few games that followed the same style but upon release have been reviewed horribly so I've stayed away from them for now: https://f95zone.to/threads/nurtale-nesche-v1-0-2-3-chikuatta.169677/ (review score doesn't reflect it as some have given it 5 stars prior to release)
Additionally....am I not the only one whom thinks the breasts are too big? As they appear to end for me right at her waist.
Uhh... third game and the animations are still like those of a flash game from the 2000s? Well, it's probably not even in alpha yet so I guess it can get better.Maybe someone can add his Ci-en to OP:You must be registered to see the links
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