Mod Unity [Secret Flasher Manaka] Cosplay Loader Mod 2.2.1

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ExoFifth

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Nov 26, 2023
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On the Topic of Shoes:


Here is the post about the shoes issue... Yea, I have no idea why it doesn't recognize as shoes properly yet, so can't help much on that...

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On the Topic of Casual Clothes:

You are not wrong because I didn't code the any hiddenPartsType into any of the outfits I added, I just named the clothes 'Casual' as in the sense of casual daily wear BUT NOT the in-game casual clothes effect... Sorry for the confusion. Anyway, in short, you can make any modded outfits you want into the in-game casual clothes by adding hiddenPartsType code into the descriptor.json in ModCosplays file. I am going to quote myself here, do give it a read, it should be sufficient I hope

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On the Topic of Descriptor.json in ModCosplays:

Similarly for this topic, do give a the Google Docs that is shared by TetoraFetora in the main post or the one in my own previous quote, the Google Docs have all the details you can use in the descriptor.json file. In short here is what I know that might be relevant and useful for you:

View attachment 5535464
"shrinkTypes" : ["...","...","..."] to collapse the specific body part's mesh or make them look thin like a stick in game. This is useful to prevent the body part from clipping through the outfits.

View attachment 5535482
"price" : value to set a price for the modded outfits in the shop.

View attachment 5535486
"isStocking": true to create the effects where some stockings will slightly squeeze part of Manaka's thighs.
"isEyeMaskEffect": true to create the effects of wearing blindfold. Side Note: Manaka will close both of her eye all the time during this effect.
"isCorset": true to create the effects where some clothes will slightly squeeze Manaka waist, some modded outfits might need it if Manaka waist is clipping through the outfits because the outfits is designed with the Blender's shape key in mind.
"isFlattenTit": true to shrink Manaka's tits or make them 2D. This is useful to Manaka's tits from clipping through the outfits because the outfits does not support Chikubi Blender's shape key.
"isHideHair": true to shave Manaka's hair. Side Note: emmm, Manaka or most VRC model probably won't have complete head/skull so, yea, you can see through them.
"isHideInmou": true to shave Manaka's public hair.
"isHideFuta": true to disable Manaka's futa. (I never tested this one honestly but I am guessing)

View attachment 5535496
"hiddenPartsType": "..." to create the effect of the in-game Casual clothes. From what I know you need to hide "Boobs", "Hip", "Genitals", "SideOrBackUpperBody" to be completely safe from NPC (I never test "HipCrouch"...). However, one modded outfits can only have 1 hiddenPartsType because the variable does not support array input as of current.

Other codes that I didn't mentioned is because I either didn't test them or I did but I just kind of forgot what they do... Just as a bonus, I never tested the code below but here is what I suspect them to do or related to...
View attachment 5535501

"lookHiddenPartMaxStrange": value I suspect it is related to the NPC detection bar maximum value before it stop (become gray color)
"minBreastSize": 50 forcefully reset your Manaka's breast size to 50 (or any specific value, 50 for example). This is implemented because some outfits (for example, if I recall correctly the original in-game Ninja clothes?) does not support Breast_Small Blender's shape key and it might be hard to properly add the shape key because the clothes mesh will be messy... So SheableSoft (the game creator) probably just add this code to forcefully make those outfits work.
"dokidokiBonus": value I suspect it is related to either the Unease modifier in game OR how fast your Manaka heartbeat will be OR both?
"strangeBonus": value well, detection risk... it right there in the images XD
"rpBonus": value I suspect the RP multiplier bonus
"releaseRank": value I suspect the rank your Manaka need to achieve to unlock the modded outfits in shop. Of course useless for already max rank Manaka but usable for new Manaka playthrough ;P
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Anyway that is all I gonna comment, sorry if this get ridiculously too long, very very sorry. But here is a photo of my Manaka closing her eye in the dark. Enjoy.
Correct, except dokidokiBonus, which is arousal bonus, and isFlattenTit just flattens nipples so they don't poke through.
 

V-kurausu

Newbie
Jul 6, 2025
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I bought Celestia, but beforehand I tried matching it with the Svartlilia costume that someone gave me, but I had trouble adjusting the position, so I'm thinking of making a replica myself after all. What do you think?
 
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ExoFifth

Newbie
Nov 26, 2023
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我使用了新方法,使其直接加载prefab,下面是导入原神角色琴的效果,目前只是能够同步一些动画,动作直接没有衔接,也缺少部分动作,但这不是很有趣吗?我不知道能走多远,希望顺利。
I used a new method to directly load prefabs. Here is the effect of importing the Genshin Impact character Jean. Currently, only some animations can be synchronized, and the actions are not seamlessly connected yet, with some movements still missing. But isn't this interesting? I'm not sure how far this can go, but I hope it goes smoothly. Translated by DeepSeek V3.2.

video:
View attachment 5532679
Would you mind sharing your code, or at least a general idea of what method you're using? It could be extremely useful.
 

biwajimadono

Member
Jul 27, 2021
193
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If I not mistaken (I have very very poor memory hahaha), it should be 2 casual outfits and 3 different stockings, can refer to the images attached. All of the outfits or tops should fit normal breast slider of 0 to 100 (with Breast_Big and Breast_Small shape key in blender), at least I tested on my Manaka and it work. If any outfits doesn't work, do let me know, but anything beyond breast 100 probably will have Manaka's breasts clipping out, that one is unfortunate.

Also some disclaimer, I sometime manually add the breast_small shape key if the original outfits doesn't come with it and/or deform the outfits if the original outfits already clipping through my Manaka..., but since I am not pro in blender... so some outfits might look a little weird if Manaka breast size is less than 50. Any how, have fun XD.
(Edit 2: Added another one)
I'm happy to see such beautiful and sexy full-body tights.
I was dissatisfied with the jumpsuit because the fabric was too thick.
Tights that show through the nipples are very sexy.
I'm also planning to make an all-white bunny, using the white tights included in the folder as well.
afafafwf.png
 
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biwajimadono

Member
Jul 27, 2021
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They've supplied us with lots of great bras and panties...
The Christmas bikini in particular came with a unique bra and panties, and above all, some impressive gauntlets.
I want to create a cool female warrior and superheroine soon.
 

LeoVincent69

Newbie
Aug 19, 2025
47
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I'm happy to see such beautiful and sexy full-body tights.
I was dissatisfied with the jumpsuit because the fabric was too thick.
Tights that show through the nipples are very sexy.
I'm also planning to make an all-white bunny, using the white tights included in the folder as well.
View attachment 5536269
Wait hold on a minute... Yea, I will be honest, I never tested the outfits I added with base game outfits... But regardless, I have no idea why it clipped... The shape key is there for all 3 stockings... But it didn't work apparently...
 

biwajimadono

Member
Jul 27, 2021
193
246
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Wait hold on a minute... Yea, I will be honest, I never tested the outfits I added with base game outfits... But regardless, I have no idea why it clipped... The shape key is there for all 3 stockings... But it didn't work apparently...
There's nothing to worry about.
I received it and am very happy to be able to update my costume.
Some things don't even fit in the original game.
These are "SchoolHoodie" socks.
Paint them white to make them look like they're being worn.
gdhdhdhh.png

Same as the "SchoolHoodie" socks...that means...
Second row
"SchoolHoodie" sandals would fit.
The shoes would fit.

Third row
The maid's loafers would fit.
The beast's shoes would fit.

Fourth row
Alternatively, you can use "SchoolHoodie" socks for shoes.
 
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biwajimadono

Member
Jul 27, 2021
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It's pretty rough around the edges, but it's an imitation of Sophitia.
sdfsgg.png
I recently started putting the category's initial letter at the top of my "ModCosplays" folder.
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I also added a z and a number at the end.
(A number alone would be enough, but just to be safe.)
This makes it easier to tell which category they're in and allows me to add them to the end of the in-game costume categories.
My sets won't get corrupted either.

To the person who gave me the heart skirt.
To the person who gave me the Christmas cape and camisole.
Thank you so much.
 
Last edited:
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biwajimadono

Member
Jul 27, 2021
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This is just a complaint.
I actually wanted to put a pretty pattern on the skirt...
sfdfsg.png
I wonder why it turns out like this...

This happens when I move the blue line just one pixel.
dffsfgg.png
The spacing and thickness of the two lines is the same in both textures.
Even though I just moved it up 1 pixel...

This is probably because the texture is stretched to fit the body, but
It's often difficult for me.
 
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ExoFifth

Newbie
Nov 26, 2023
28
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This is just a complaint.
I actually wanted to put a pretty pattern on the skirt...
View attachment 5540867
I wonder why it turns out like this...

This happens when I move the blue line just one pixel.
View attachment 5540868
The spacing and thickness of the two lines is the same in both textures.
Even though I just moved it up 1 pixel...

This is probably because the texture is stretched to fit the body, but
It's often difficult for me.
The UV map of the mesh just needs adjustment. And honestly, if you're doing that, it probably makes sense to just make it a separate material with a larger texture.
 
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rumbleweed

Newbie
May 16, 2025
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Thanks to what you guys(esp. ExoFifth, LeoVincent69, and AACID) told me, I was able to do a pretty meaningful experiment with the descriptor.
I think I can tell you the results based on them.
I would like to inform you that this is an experiment in my computer environment, and it is a subjective record that can be different in your computer environment.

1. about shoes.

I found it possible to modify Geta, Office Shoes, and even sildes as intended by the mod developer at this point in time.

1) If you want to add se as an effect type, you must first activate it with 2 or "Shoes" through "costumeCategory" to work in conjunction with it.
If you just set the effect type, it does not apply.

2) Shoes with flat floors such as slides and geta should be changed to "true" by adding "isNotHeelToe".
Maybe the same method will apply to stockings.

3) For those who want to match the height of the shoe with "heelSize," it would be better to test it based on 0.05 as much as possible.
In my case, I entered 1 as an experiment, and Manaka rose up in the air about 1m.

I will upload the descriptor files that I tested and corrected myself.
First of all, it works well in my environment, but it may not work well in other people's environments, so I would appreciate it if you could use it for reference.


2. About Casual Attire.

"HiddenPartsType", a key option to turn modded clothes into Casual, doesn't seem to be able to duplicate each item in the current version.
It is possible to operate by entering each variable one by one.
However, as soon as more than one variable was entered using [], it became impossible to recognize both variables.

I think I'll have to wait until the later version for the play using Casual clothes.
 
Last edited:

AACID

New Member
Nov 22, 2025
7
5
3
Thanks to what you guys(esp. ExoFifth, LeoVincent69, and AACID) told me, I was able to do a pretty meaningful experiment with the descriptor.
I think I can tell you the results based on them.
I would like to inform you that this is an experiment in my computer environment, and it is a subjective record that can be different in your computer environment.

1. about shoes.

I found it possible to modify Geta, Office Shoes, and even sildes as intended by the mod developer at this point in time.

1) If you want to add se as an effect type, you must first activate it with 2 or "Shoes" through "costumeCategory" to work in conjunction with it.
If you just set the effect type, it does not apply.

2) Shoes with flat floors such as slides and geta should be changed to "true" by adding "isNotHeelToe".
Maybe the same method will apply to stockings.

3) For those who want to match the height of the shoe with "heelSize," it would be better to test it based on 0.05 as much as possible.
In my case, I entered 1 as an experiment, and Manaka rose up in the air about 1m.

I will upload the descriptor files that I tested and corrected myself.
First of all, it works well in my environment, but it may not work well in other people's environments, so I would appreciate it if you could use it for reference.


2. About Casual Attire.

"HiddenPartsType", a key option to turn modded clothes into Casual, doesn't seem to be able to duplicate each item in the current version.
It is possible to operate by entering each variable one by one.
However, as soon as more than one variable was entered using [], it became impossible to recognize both variables.

I think I'll have to wait until the later version for the play using Casual clothes.
{
"modelName": "cityclothes.sandals",
"displayName": "city sandals black",
"categoryType": "SuccubusCosplay",
"glb": "cityclothes_sandals.glb",
"materialRef": "cityclothes_sandals.Mat",
"costumeCategory": "Shoes",
"effectType": "Heel",
"heelSize": 4
}
The program doesn't work above. The program below works! I find that "costumeCategory","effectType","heelSize" can't use words. It have to use number. This is wrong in the offical guide line.

{
"modelName": "cityclothes.sandals",
"displayName": "city sandals black",
"categoryType": "SuccubusCosplay",
"glb": "cityclothes_sandals.glb",
"materialRef": "cityclothes_sandals.Mat",
"costumeCategory": 0
"effectType": 1,
"heelSize": 0.05
1766141684642.png
Example seems wrong.
 
Jan 25, 2025
1
7
3
Here are 2 cosplays that I have to share that I dont think I seen yet. One is a babydoll outfit with a couple of color options, and then another bunny outfit with a butt plug along with multiple colors. Theres an option for the bunny suit to be flashing or regular as well. You do need to modify the descriptor.json to point to the new color. (Unfortunately the babydoll cosplay was too big to upload directly even with compression, so created a mega account to share both)


Also, not sure if anyone else has done it yet, but the babydoll outfit was a multi-material model that I was able to combine into a single material to work with the mod. I can write out the steps if others want to try it. I only did it with models with 2 materials, not sure how it'd work with more than that
babydoll.PNG nutsbunny.PNG nutsbunnyback.PNG nutsbunnyflash.PNG
 
Last edited:

LeoVincent69

Newbie
Aug 19, 2025
47
73
18
Thanks to what you guys(esp. ExoFifth, LeoVincent69, and AACID) told me, I was able to do a pretty meaningful experiment with the descriptor.
I think I can tell you the results based on them.
I would like to inform you that this is an experiment in my computer environment, and it is a subjective record that can be different in your computer environment.

1. about shoes.

I found it possible to modify Geta, Office Shoes, and even sildes as intended by the mod developer at this point in time.

1) If you want to add se as an effect type, you must first activate it with 2 or "Shoes" through "costumeCategory" to work in conjunction with it.
If you just set the effect type, it does not apply.

2) Shoes with flat floors such as slides and geta should be changed to "true" by adding "isNotHeelToe".
Maybe the same method will apply to stockings.

3) For those who want to match the height of the shoe with "heelSize," it would be better to test it based on 0.05 as much as possible.
In my case, I entered 1 as an experiment, and Manaka rose up in the air about 1m.

I will upload the descriptor files that I tested and corrected myself.
First of all, it works well in my environment, but it may not work well in other people's environments, so I would appreciate it if you could use it for reference.


2. About Casual Attire.

"HiddenPartsType", a key option to turn modded clothes into Casual, doesn't seem to be able to duplicate each item in the current version.
It is possible to operate by entering each variable one by one.
However, as soon as more than one variable was entered using [], it became impossible to recognize both variables.

I think I'll have to wait until the later version for the play using Casual clothes.
{
"modelName": "cityclothes.sandals",
"displayName": "city sandals black",
"categoryType": "SuccubusCosplay",
"glb": "cityclothes_sandals.glb",
"materialRef": "cityclothes_sandals.Mat",
"costumeCategory": "Shoes",
"effectType": "Heel",
"heelSize": 4
}
The program doesn't work above. The program below works! I find that "costumeCategory","effectType","heelSize" can't use words. It have to use number. This is wrong in the offical guide line.

{
"modelName": "cityclothes.sandals",
"displayName": "city sandals black",
"categoryType": "SuccubusCosplay",
"glb": "cityclothes_sandals.glb",
"materialRef": "cityclothes_sandals.Mat",
"costumeCategory": 0
"effectType": 1,
"heelSize": 0.05
View attachment 5542197
Example seems wrong.
Oh wow, dang I hope I can get on my PC and start fixing all the shoes that I have, guess I have to wait a couple of days before I can do that (T^T). But seriously, thank you very much to both of you!
 

biwajimadono

Member
Jul 27, 2021
193
246
53
Oh wow, dang I hope I can get on my PC and start fixing all the shoes that I have, guess I have to wait a couple of days before I can do that (T^T). But seriously, thank you very much to both of you!
Brazil Miku is a great gift.
So many fun props!
It's fun to see MANAKA enjoying life even more.
 

ousawa007

Newbie
Apr 3, 2022
42
19
18
If I not mistaken (I have very very poor memory hahaha), it should be 2 casual outfits and 3 different stockings, can refer to the images attached. All of the outfits or tops should fit normal breast slider of 0 to 100 (with Breast_Big and Breast_Small shape key in blender), at least I tested on my Manaka and it work. If any outfits doesn't work, do let me know, but anything beyond breast 100 probably will have Manaka's breasts clipping out, that one is unfortunate.

Also some disclaimer, I sometime manually add the breast_small shape key if the original outfits doesn't come with it and/or deform the outfits if the original outfits already clipping through my Manaka..., but since I am not pro in blender... so some outfits might look a little weird if Manaka breast size is less than 50. Any how, have fun XD.

But yea, hmmmm, should have at least mention which outfits I add in or what kind of update I did hahaha. (Edit: I have added a line in my signature on what is newly added, if I add more new outfits in a short period of time I will just change the date and just add the new outfits name on the list. After maybe 1 weeks or so, if I don't add anymore new outfits, I will just delete the line I guess? I not sure how long I will be finding more new outfits that pique my interest for me to add them into the game though, not sure when I will stop or continue to add more hahaha XD)

(Edit 2: Added another one)
i guess i gonna have to redl all of your stuff and check what's going to overlap. gonna delete the old and replace them with today's one
 
Last edited:

V-kurausu

Newbie
Jul 6, 2025
45
31
18
Wait hold on a minute... Yea, I will be honest, I never tested the outfits I added with base game outfits... But regardless, I have no idea why it clipped... The shape key is there for all 3 stockings... But it didn't work apparently...
There seems to be some kind of problem and I can't download "Casual Underboobs".
 

useruser9527

New Member
Dec 2, 2025
8
3
3
Here are 2 cosplays that I have to share that I dont think I seen yet. One is a babydoll outfit with a couple of color options, and then another bunny outfit with a butt plug along with multiple colors. Theres an option for the bunny suit to be flashing or regular as well. You do need to modify the descriptor.json to point to the new color. (Unfortunately the babydoll cosplay was too big to upload directly even with compression, so created a mega account to share both)


Also, not sure if anyone else has done it yet, but the babydoll outfit was a multi-material model that I was able to combine into a single material to work with the mod. I can write out the steps if others want to try it. I only did it with models with 2 materials, not sure how it'd work with more than that
View attachment 5542916 View attachment 5542918 View attachment 5542919 View attachment 5542920
There was an error in the file name of this place, and the texture could not be loaded. I manually modified it before it was restored to normal Snipaste_2025-12-22_10-38-50.jpg
 
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