Here's the thing about feedback that most likely many people don't realize, feedbacks aren't created equal, they come in all sizes and types, and people hardly realize that there are useful and useless feedbacks too.
"This game sucks" is a negative feedback, obviously useless feedbacks on its own, having negative impact on the principal like depression, frustration.
"The game is awesome" is a positive feedback, not so much useful feedback on its own, not completely useless feedback because at least it gives positive reinforcement to the principal for example boost morale, motivation.
Negative feedbacks either trigger no response or negative responses (like stfu, facepalm etc.), vice versa positive feedbacks either trigger no response or positive responses (like getting a like, heart, etc.).
The developer loves to and will benefit a lot by reading about those constructive feedbacks ergo useful feedbacks. Even those negative feedbacks if supported with relevant information like (but not limited to) "what do you hate about it?", "what don't work?", "what worked poorly/terribly?". "what's wrong?", "why x is like this or that?", "this should be like that" etc. will be highly appreciated.
Whereas, those positive feedbacks if supported with relevant information like (but not limited to) "what do you like about it?". "what work well?". "what can be improved further?", "what you want?", "what you want more?" etc. will be highly favorable and appreciated.
While feedback is good it is also a double edge sword, it is beneficial to the developer but not necessarily beneficial to the players because even if they have provided ample useful feedbacks, that does not mean or translate into them being implemented or acted upon by the developer, which kind of make them feel "what is the point of giving feedbacks in the first place?". I guess it is what it is, it has its upside and it has its downside. If everyone give their best effort, naturally there will be an equivalent best outcome.
Unfortunately, players will always be players, some are outstanding member of the community and some are deplorable, some feels they are entitled to everything, some assume everyone can read minds and understand what they meant by just a word, and so forth. Just can't expect the best possible useful feedbacks all time. Vice versa, the developer is also just a single guy with limited resources and constraints which will ultimately hinder him from reciprocating all those feedbacks. Hostilities on either sides brings nothing but discord (not the platform or app btw).
One thing that I still don't understand is when some people (in general) post a single/simple that they don't like something (or some game for example) and that's pretty much about it. I mean why? Why do we need to know if you don't like it? For example, if you don't like pop music or Justin Bieber, why do you need to tell that to everyone? Why should everyone knows about that? It's not like we are close friends or anything, we are strangers. What even weirder is why go and post that to the fans of what you don't like (for example to the fans of pop music or Justin Bieber)?. There are people that even post (to the fans) they don't like a non-incest game because the game doesn't contains incest, in the non-incest game thread, how absurd is that.
Personally, I would like the developer to stay away from engaging intense debacle on this thread and instead focus his time and energy towards productive work. However, since he is willing to take his time engaging with the fanbase, I hope he will have the strength and willpower not to be distracted by minor dissidences.
How about that, I apologize for the lengthy post for someone who had not followed any discussion on this thread at all. Also, the thing about feedback is not limited to just this game but it is more generalized and can be applied to other things as well. I just got here wanting to try this game and haven't found the answer to my enquiry yet. I guess I just have to try and find out, download the latest release & epilogue, and then play.
P/S: Is there a default name for the MC? Will there be funny dialogues if MC name is John or John Holmes?