- Jan 16, 2020
- 2
- 0
if the world could sing to me and the universe was my orchestra then what would i become?
PLEASE HELP ME, I'M HAVING A HEADACHE SOLVING THIS!
PLEASE HELP ME, I'M HAVING A HEADACHE SOLVING THIS!
Go to her profile screen and look in the top left corner.i opted in for Kio's butt photos, and i get the message "Picture message received from Kio and saved to her character profile!" But nothing is there. How do I get these to show up?
Thanks!Go to her profile screen and look in the top left corner.
It tends to get washed into the background, but there's a phone there you can click on.
So that's what happened, I chose Yes too, and got the No response!The Dev needs to go back to the beginning and fix the response to Dayai's question. When you click yes, it responds no but if you click no, it responds yes. It's confusing and annoying.
Find the audio file named: SOmainmenutheme.mp3 in the game folder, rename it to: somainmenutheme.mp3 and reload your game, did that work?Hey - anyone had this error before?
Essentially game-breaking as can't get past 'comforting entropy' to move to chapter 2 due to the main menu being broke...Code:I'm sorry, but an uncaught exception occurred. While running game code: File "game/script.rpy", line 20571, in script call screen fakemenu File "renpy/common/000statements.rpy", line 569, in execute_call_screen store._return = renpy.call_screen(name, *args, **kwargs) IOError: Couldn't find file 'somainmenutheme.mp3'. -- Full Traceback ------------------------------------------------------------ Full traceback: File "game/script.rpy", line 20571, in script call screen fakemenu File "renpy/ast.py", line 2010, in execute self.call("execute") File "renpy/ast.py", line 1998, in call return renpy.statements.call(method, parsed, *args, **kwargs) File "renpy/statements.py", line 278, in call return method(parsed, *args, **kwargs) File "renpy/common/000statements.rpy", line 569, in execute_call_screen store._return = renpy.call_screen(name, *args, **kwargs) File "renpy/exports.py", line 3132, in call_screen rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward) File "renpy/ui.py", line 298, in interact rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs) File "renpy/display/core.py", line 3276, in interact repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs) File "renpy/display/core.py", line 3979, in interact_core renpy.audio.audio.periodic() File "renpy/audio/audio.py", line 1138, in periodic raise_(exc[0], exc[1], exc[2]) File "renpy/audio/audio.py", line 1116, in periodic_thread_main periodic_pass() File "renpy/audio/audio.py", line 1058, in periodic_pass c.periodic() File "renpy/audio/audio.py", line 512, in periodic topf = load(filename) File "renpy/audio/audio.py", line 69, in load rv = renpy.loader.load(fn) File "renpy/loader.py", line 798, in load raise IOError("Couldn't find file '%s'." % name) IOError: Couldn't find file 'somainmenutheme.mp3'. Windows-10-10.0.19041 Ren'Py 7.4.8.1895 Sensei Overnight 0.16.5 Wed Mar 22 18:28:25 2023
play music "<from 1.2>somainmenutheme.mp3"
Thanks - found that the file itself was corrupt somehow when unpacking using winzip. Used 8 zip instead which seemed to work!So that's what happened, I chose Yes too, and got the No response!
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Find the audio file named: SOmainmenutheme.mp3 in the game folder, rename it to: somainmenutheme.mp3 and reload your game, did that work?
Or did that cause more issues?
I suggested this "fix" because this was found in the script files:
Notice there is no - SOmainmenutheme.mp3, it's lowercased.Code:play music "<from 1.2>somainmenutheme.mp3"
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Hey Dev,
I like the game, although for my sanity I had to revert your custom save naming code back to the original load save screen code, otherwise I would have lost my freakin' mind.
I like to right click and open save screen while playing, save or load, right click to return to the game. With the added new naming code, I could not simply do that, so that's why the rant.
Good luck with the game.
Tora does not yet have sex scenes. Her sister does, if that's a suitable replacement, but this game has gone very slow burn on a lot of characters. It'll probably be a little while still.I played this a long time ago, but I dropped it, when I found out that I can not make the protagonist love the girl I like the most.
Even so, since then, sometimes I keep looking back at this game, whether something changed or not.
Okay, let's be honest: As I remember the name of my favorite girl here was Tora. Does the game already have any sex scenes with her, or not?
Thank you very much for the reply. You saved me a lot of time.Tora does not yet have sex scenes. Her sister does, if that's a suitable replacement, but this game has gone very slow burn on a lot of characters. It'll probably be a little while still.
There is some very minimal map movement. For the most part you are just presented a list of options like "visit the dorms" and from there "talk to girl A" or "talk to girl B". I think at most you'll need to click through 3 menus to start some events but for the most part you'll only need 1 or 2 menus.I see the sandbox tag, but how much of a sandbox are we talking?
There are not a whole lot of choices in general but I believe all of them are meaningful. I can't remember how many exactly but I don't think it's more than 10.And how many meaningful choices are there?
Definitely a slow burner, this one. If memory serves, only 4 or 5 characters have sex scenes at this point. There is a fair bit of nudity scattered throughout the game, but most of it is not part of any sex scene per se.Also, how much 'content' is there for the girls? I've been putting it off because all I ever saw about this game was slow burn slow burn, which is fine, I don't mind story, but I like 'plot' as well to accompany it.
I am wondering if this is going to work in the latest version of the game ver 0.17?I've fallen behind on this game, enough so that I decided that I should start over from the beginning. To make that a little easier on myself, I also ported my mod over.
View attachment 1964626
For those of you who aren't familiar with it, the mod will provide you with the next step for reaching events that you're close to. The Hints screen can be accessed by the quick menu at the bottom of the screen, through the menu, and using the N key (though this make take a couple tries to make stick).
Edit: I've uploaded a new 0.16.0p1 version of the mod now that I've played through the update. It should hopefully now work fine for all routes.
Edit2: 0.16.0p2 is just a long sequence of autoplay events, so there's no reason to update the mod for it.
Maybe I've forgotten but the only 4th wall breaks I noticed were the annoying ones straight up referencing or showing LiL and comparing the games but with that being said LiL does it way worse with complaining about patreon or complaining about players who complained about getting stuck in his shitty time loops. On the side note of LiL comparisons I like how the horror isn't like chapter 1 of LiL schizo nonsense and it's not as frequent too which makes it more impactful. The game also doesn't have an infatuation with le spooky stock images or smiley faces. I still need to catch up on LiL because I lost my save but I remember the game being a little more subtle with it's horror later in the game which is nice.I got at least 4... might have a few more in my pocket somewhere
i wish it was darker and had a bit more subtext mystery elements, that is it. Those are stylistic choices though and don't weigh on the quality of the game. Still wildly better than LiL though.
The only thing that drags this game down from time to time... 4th wall breaks
-how 4th wall breaks are designed-
creator- I'm not funny, and I need to introduce some levity to the situation because I think its to dark or got boring after exposition dump. I know I will use a 4th wall break
The mod will not provide hints for any events that came out after the mod.I am wondering if this is going to work in the latest version of the game ver 0.17?