We still wait a huge update.With that amount of time passed it doesn't look promising.
We both are used to the waiting game, just remember Amy.Just noticed this pop up, I completely forgot about it.
I remember when the last update came out then nothing for a few months and assumed it was abandoned so removed it from my watched list.
With that amount of time passed it doesn't look promising.
Here we go again hun.We both are used to the waiting game, just remember Amy.
I think (ok i hope) we'll see an update soon.
Yeah we do but thats probably because we know that they are too good to just give up on them.Here we go again hun.
We do seem to find ourselves in these threads for games with long wait times.
I admit i'd rather wait for long release dates than see a decent game get abandoned.Yeah we do but thats probably because we know that they are too good to just give up on them.
Yep, I noticed that. It says a lot about how high their expectations were, that they described their first goal, which is a ridiculously high $3000, as being their “low end goal”. I can’t say for sure, but I have a feeling all the praise FunFiction got from his big brother fan art, is partly responsible for the overconfidence.Well, looking at their first "goal" on patreon makes it kinda obvious that they wanted to make big money with this game and failed. I doubt there will ever be another update which is a shame though...
I've never seen his fan art, but the render in seraphim do look nice, so maybe you're right. Tha'ts why I'm always telling people to set realistic goals and don't go overboard with their expectations :/Yep, I noticed that. It says a lot about how high their expectations were, that they described their first goal, which is a ridiculously high $3000, as being their “low end goal”. I can’t say for sure, but I have a feeling all the praise FunFiction got from his big brother fan art, is partly responsible for the overconfidence.
Expecting big money with a demo is stupid, there are too many 0.0.0.1 versions out there already.Eh, to be honest, the death knell basically rang the moment chapter 1 was released, and it garnered very little attention. Unfortunately, because of that, it took months before their patreon number even hit the double digits. And while I know us devs like to go on and on about how we're just doing this for the love of it, at the end of the day, money talks. So if your game's first release doesn't explode out of the gate, and get potential patrons excited, long term-success becomes exponentially more difficult. And in turn, lack of support will inevitably lead to loss of motivation, and eventually, abandonment. Having just walked away from a project myself, I know this from experience.
can I marry this rant? I know a few devs that changed their vision in hope of money but abbandoned the game when it backfiredIt's one thing i've said time and again, if you are making a game just to make money stop and find a different hobby.
There are so many games out now that new devs need to get established before people will back them and with so many abandoned games many of us won't support a project until the dev has proven it will get regular updates and that takes a lot more than 3.
If it's your first project and you expect it to cover the cost of living you are naive and delusional. It's very rare a first project takes off and even then only after the dev has proven themselves.
Getting a bit tired of hearing of devs cancelling games because of lack of funding. It takes time to build up and there is a chance your first game won't take off. Like I said, with all the abandoned games people are getting more wary.
Even some of the more successful devs like Philly have jobs with his dev work on the side.
It's at the point now where I avoid games until they have at least 5 updates because i'm sick of getting into a game only for it to go nowhere.
The Bright Sun school of development doesn't work. Releasing a game and abandoning it to try something else doesn't bring in the players, we avoid those devs more because we know they can't be trusted. Abandoning a game to try something else is probably less likely to be a success.
It's been months since the other project got an update.It's kinda stupid working on 2 games at once when you hardly have time to update one.
Dont spread misinformation please. The only one who has two projects is the writer and i am sure that it is not the writers fault that the update takes so longIt's kinda stupid working on 2 games at once when you hardly have time to update one.