- Oct 17, 2019
- 1,512
- 1,041
I'm really liking the game (although I certainly hope that I'm not going to have to restart a new game from scratch with EVERY update!). But there's a problem that a lot of these games share, that I hope can be resolved, which is illustrated by the morning scene in the lobby. When The Keeper is selected, she appears (and she looks VERY good) with a menu selection of ten or so choices. If I select Choice #1, she gives me the information that that choice involves. But then the scene resets and we are back to her behind the desk. I have to click on her again AGAIN, get the same greeting as I just got and the menu appears AGAIN. I select Choice #2, and it resets AGAIN! Now if there is just one or two choices, this isn't so bad. But if there's several, it's a pain to go through the same routine OVER and OVER. And it doesn't make sense in Real Life. If I go to my office, I say "Good Morning, Miss Keeper/Judy/Whatever" then "What's scheduled for today?" and she tells me. Then I ask "Do I have any calls?" I do not have to leave the office, come back in and ask each question separately, and she does not repeat "Good Morning" EACH time. The conversation builds upon what has gone before and does not have to start over every time.
I do not know how the mechanics of doing this stuff work, but wouldn't it just be easier to keep the menu listing as the default screen (if that's the proper term) and not start over each and every time? It certainly would be a lot less trouble for the player.
I do not know how the mechanics of doing this stuff work, but wouldn't it just be easier to keep the menu listing as the default screen (if that's the proper term) and not start over each and every time? It certainly would be a lot less trouble for the player.