EpicReee,
Porn_Jesus
Yes I agree it would be nice to have the difference in every scene, what
WildFeyGames-Nis was saying is doing such a thing would take a good amount of effort to add/redraw each scene with different types of clothing. Which is why it's low priority compared to other aspects of the game.
The issues is it starts to stack on itself:
For example say you have 10 scenes, not very many right? Then you want to add a second set of armour, which makes it 20 total (yes it might not take as much work to add the variants compared to base scenes). Then say you have 15 scenes later, thats 30 total and if you wanted to add a 3rd armour set it rockets up to 60. Then you only have 15 scenes but almost more work put into the differences compared to scenes themselves.
Not to mention if your doing this for the CG's as well as the sprite work and character model.
And the workload just piles up heavily, absolutely it can be done and it is a nice thing, but not the end of the world. Just my ramble and thought on the whole thing.