- Jan 2, 2018
- 4,288
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Thanks for the great summary and you are exactly right. Something with the calls for sound effects has become distorted or the sound files themselves are distorted and the reason the non MTL version works is because you are downloading a new cluster of audio files. These are my best guesses. The MTL version has something wrong in it. I have huge doubts it is the files because of the symptoms but you troubleshoot the easiest stuff first no matter how unlikely because it might just work.I also had the very same problem when I MTL-ed the game for myself. Specifically the moaning audio does loop quite often, whether its Saki's or Ryoka's scenes, even during the phone messages. The looping also seems to stop at random, sometimes it stops by itself at no discernible time. Initiating another H-scene also stops it, in order to play the new one. It basically infects your save file, so save/loading doesn't fix it, neither does restarting the game, as long as you load the file that has been "infected". I haven't even attempted to fix the problem as I don't know where to start, but if I had to guess, it's caused by translating some non-dialogue lines, but since the game is massive, it will take some godly patience to go through it all.
I'll admit, is a very strange issue, very strange and possibly too big for an amateur to fix. I have never seen translator ++ touch audio files before or their calls; The program isn't designed to touch those quite frankly. iI is programmed to only pull text blocks from RPGM and translate those then put them back where they belong. That being said this is a unique game and there are a few things when I looked inside it that were done that I've never seen before. So I have a few theories on solutions. Due to how the game was designed it is highly likely there is a unique call that is being translated for some reason. Given I did not make the translation and it is fucking huge I have no insight into the problem.
Best approach would be to replace the audio files and try again and see if the problem persists on a new save. I expect it will not help though. After that the next approach and most consuming one would be to take a fresh copy of the game and play up till a point you can get the scene make sure it works. Then slowly replace the files for the game with the MTL and test. Once you start having the audio glitch you remember what the last file was you input and start there. This is a crap shoot but very effective. it is a crap shoot because you could get lucky and find it on your first file, or you could get unlucky and find it on the last one. Either way it is a very big undertaking much like you pointed out.
I will try and make time to explore the problem but I have doubts that I can tackle this alone. The game is too big and I am a patient man, but a game this big is a colossal undertaking even for me.