Looks like the underground sewer path (Look around) if INT10+ to reach the radio tower lacks meeting with Unan again.
When you enter the tower map, you get killed by Kat without her.
Code:
label P002_86_undg_store_right:
show expression "d002/86_undg/stairs.jpg" as bg_card with dissolve
menu:
"Go up":
if not d002_86_0900_success:
jump D001_86_success
Jump
D001_86_success should rather be
P002_86_success where
d002_86_0900_success gets flagged to
True? Or
label D001_86_success is missing the variable there
.
Also buggy: when you apply a medkit after combat, the escape mechanic pops up.
Awkward: trading stuff by MEM, clicking too many times until the value is reached. Something like double-clicking to set an amount is missing or some buttons to move stacks of X MEM around the trade screen or filling the missing deal sum by MEM.