Can you share which settings did you change? Bcz its not working for me.Yeah. In that file so many error down below.
d3d11: failed to create 2D texture shader resource view id=1135 [D3D error was 80070057]
And found the solutionYou must be registered to see the links
Thanks you.
I have already tried that, but seems to be ineffective in my case changed the texture settings as well, no changeMy gpu is nvidia so dont know about ati.
Go to nvidia control panel in windows control panel \ 3d settings \ managing 3d settings \ "Program settings" on the right panel \ Add \ Find and select sins of father.exe \ In bottom panel, click CUDA GPUs \ select "Use these GPUs" and check your gpu card in dropdown menu of CUDA GPUs \ Apply.
I dont know how but before that changing, selected gpu was my onboard gpu. But I'm using pci-x card. So I selected my pci-x card on that list and could played.I have already tried that, but seems to be ineffective in my case changed the texture settings as well, no change
I'm on a laptop and it only shows my nvdia graphic on the list. I have dx11 installed drivers are up to date too as I have Gfroce experience installed which auto-updates the driver.I dont know how but before that changing, selected gpu was my onboard gpu. But I'm using pci-x card. So I selected my pci-x card on that list and could played.
If you have, do you see your other gpu in that list?
Also dx11 and gpu driver update can be helpful.
i am trying to play this game for the first time but there is no MEGA file for 32 bit...@Thialf
Hi
Thank you for taking the time to point out these issues.
I had a long chat with the developer of the asset I'm using, and according to him, that is the standard way Unity handles saves. He didn't bother to build a save system and only made a framework on top of Unity and just let Unity handle the saving of the game.
I'm going to port to his new asset within the next month or so, when it becomes available in the Unity store. He told me, that he will be making it possible to save to a file instead of to Unity's default - I'd say that is a good thing all in all.
Cheers - Kaffekop
I still suspect a bug with the seendlg collection - it grows way too fast (the game doesn't have millions of lines of text). The fact that Unity saves to the registry is unexpected, but that shouldn't be a problem if the saved variable wasn't so huge.He didn't bother to build a save system and only made a framework on top of Unity and just let Unity handle the saving of the game.
Yeah, and I too never went so far up the save chain, but I have now encountered the very same problem - lag, when saving. Although not as long saving times as some have reported, but a it does hang for up to five seconds on both of my testing machines.I still suspect a bug with the seendlg collection - it grows way too fast (the game doesn't have millions of lines of text). The fact that Unity saves to the registry is unexpected, but that shouldn't be a problem if the saved variable wasn't so huge.
It's still worth it for the dev to building a file-based system for portability, but that seems like a separate issue from the savegame slowdown (FWIW, I've never used slot 7).
Thank for playing, and the effect of having helped one of the family out, will soon wear off, and he will begin to spread his "love" to others around him as you will begin seeing in the next update.You must be registered to see the linksGreat start for the game beautiful renders and i like that you will be focusing more on the story then on shoving random sex every five minutes.My only gripe with the story so far is that you currently don't have the options to raise your relationship with the rest of the family after making your choice on which one to help and the fact your family starts with such a low relationship i dosent make sence for them to have a relationship on the level with someone you just met.
Also i would like to ask you a few questions.
Will you at some point implement the option to make a harem with all of the family and/or with specific combinations of girls?
Will there be any pregnancy/impregnation at some point?
Will there be NTR and if yes will it be avoidable?
Hey man, some people think that any female characters having sex with any male characters in a game other than the main character is anathema. Please ignore them, they will go to any lengths to try to convince you to limit your artistic vision to sate their predilections.Yeah, and I too never went so far up the save chain, but I have now encountered the very same problem - lag, when saving. Although not as long saving times as some have reported, but a it does hang for up to five seconds on both of my testing machines.
The developer of my asset is also baffled by this, but has got his plate full for the foreseeable future with his new asset, so there wont be coming a fix for it, sadly, but when I have ported to his new engine, it should be something of the past, with saving to a file and such.
Thank for playing, and the effect of having helped one of the family out, will soon wear off, and he will begin to spread his "love" to others around him as you will begin seeing in the next update.
Well, with the specific requirements of gathering sexual energies, specifically from orgasm of women, it would seem, that in time he would indeed be better of making a harem. That will depend on his choices throughout the game, though.
I haven't given pregnancy/impregnation any thought at all, but I'll think upon it.
I don't know if we interpret NTR the same way, but... there will be obstacles, like Dylan (if you have played that route), who needs to be overcome - one way or another.
With respect to Dylan and Marsha, do remember that Marsha is quite promiscuous in the first place, and really don't care who she fucks, as long as she gets to fuck someone. This doesn't change, just because she meets Mack, and has fun with him. Their personalities decide whether or not, they will accept others than Mack, and Mack will eventually, as he grows stronger and more confident with his powers, be able to influence these people in a certain way.
Cheers - Kaffekop
It's on his Patreon. All the versions on here he's posted for testing purposes. If you would like his stable 32 bit release you'll have to wait for someone to upload it or pledge to him.Not sure if you missed my question, but i'll ask about new version for 32 bit OS again. Or is it just not planned anymore?
Well, that's up to him, not me. If you had something that made you money, but some people wanted it for free, I'm sure you'd be reticent to just hand it out at the risk of losing those who pay for it.He's sharing other versions, for testing or not. So i don't see why not share 32 bit. I'm willing to test this even if it's not stable.
Hi, and sorry for missing your question. It got lost in the haze, I guess.Not sure if you missed my question, but i'll ask about new version for 32 bit OS again. Or is it just not planned anymore?
It's all good and understandable, it's just that from my long experience with Unity games, finding any other version than 64 bit is can be literally pain in the arse. Especially if it's new emerging game like this one. Doubt i can find it any time soon. I very much prefer Ren'py engine. It's so much more easier to use. And without draining memory of your pc, like Unity likes to do. Would be good if this game migrate to some engine like that. Anyways, definitely following this interesting project further.Hi, and sorry for missing your question. It got lost in the haze, I guess.
Well, the _64 version was already here, so I'm all good with sharing myself as it tends to end up here anyways, but I feel like stabbing my Patreon supporters in the back, by giving out anything they pay for, myself. I hope that you can understand the reasoning behind that.
There is always a _32 version, but you'll have to nudge the uploaders about that one.