Hi, and sorry for missing your question. It got lost in the haze, I guess.
Well, the _64 version was already here, so I'm all good with sharing myself as it tends to end up here anyways, but I feel like stabbing my Patreon supporters in the back, by giving out anything they pay for, myself. I hope that you can understand the reasoning behind that.
There is always a _32 version, but you'll have to nudge the uploaders about that one.
@Twistty You might want to add an "on hold" to the thread, because:
0.03 has proven to be a lot more buggy, than anticipated. Especially the long saving times and resulting crashes, have been a pain. It turns out, that it was linked to the music, that I added, so I have been forced to remove the music from the game.
The engine also proves to be a pain to work with, when it comes to complex choices and branching, and takes up too much of my time to make them happen. I have therefore decided to halt production of Sins of the father, until I have ported the whole project to a different engine, that better meets my needs.
How long it takes is beyond me at this point. I hope to have this up and running again sometime in April, but you never know how things turn out.
To those of you who want to play the latest version, where saving should be fixed and a few other things (check the changelog) it can be found
You must be registered to see the links
This is the last version that I will make available anywhere until the porting has been done.
And you probably should start out by deleting all saves before you begin playing again, just to make sure that some residual save issues.
Have a good one, and thanks again for playing.
Cheers - Kaffekop