This just leftovers of native gzdoom menu definitions, you can ignore them. If you ADHD prevents you from simply ignoring it, open console (` button under escape) and type there "developer 0".
pretty high considering the update contents. A new level which they were likely already working on, an adjustment on the shotgun to have a tighter spread, two new enemies and funnily enough the ghost is already in 0.14 and can be summoned through the console. No new h-scenes but seeing the activity is nice considering the popularity of this game growing as rapidly as it is.As soon as this thread was updated the game updates like a day later with .15 what are the chances.
Not yet.Does this have futaxfuta scenes?
Like in doom 2. You can change keymap in settings. By default WSAD, E for interact. 1-0 for weapon select or scroll mouse wheel.what are the controls?
Sure but the idea of CoC/TiTS offered sub position as well, and Doom games are all about dom. XD"In the first age, in the first battle, there was HDoom... but now, those who tasted the bite of it's zdoomyness name it: SLOOTER."
- Some random horny demon
The day will be when someone makes a full CoC/TiTS-like game in the GZDoom engine. Imagine exploring worlds and having your own ship to travel between maps (like a hub maybe?) to fuck aliens, in both ways of the word.
Yeah I was a bit dissapointed about this.Here's to hoping the default melee weapons gets to be the MC's cock, so she can cockslap those bitches into submission