this error happens when you are converting Cheiko to tier 2 it is game breaking and when i ignore it forces me to menu
when i hit rollback it goes back to the game and i can continue?
```
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/script.rpy", line 1387, in script
call screen mastereye
File "renpy/common/000statements.rpy", line 569, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
Exception: ui.interact called with non-empty widget/layer stack. Did you forget a ui.close() somewhere?
Stack was <Layer: u'transient'>
<renpy.ui.Detached object at 0x0000000012878f50>
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/script.rpy", line 1387, in script
call screen mastereye
File "renpy/ast.py", line 2009, in execute
self.call("execute")
File "renpy/ast.py", line 1997, in call
return renpy.statements.call(method, parsed, *args, **kwargs)
File "renpy/statements.py", line 278, in call
return method(parsed, *args, **kwargs)
File "renpy/common/000statements.rpy", line 569, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "renpy/exports.py", line 3057, in call_screen
rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
File "renpy/ui.py", line 292, in interact
raise Exception("ui.interact called with non-empty widget/layer stack. Did you forget a ui.close() somewhere?\nStack was " + ('\n'.join([str(item) for item in stack])))
Exception: ui.interact called with non-empty widget/layer stack. Did you forget a ui.close() somewhere?
Stack was <Layer: u'transient'>
<renpy.ui.Detached object at 0x0000000012878f50>
Windows-10-10.0.19041
Ren'Py 7.4.6.1693
SBC 0.5.2
Fri Oct 28 17:26:37 2022
```