Misalton

Newbie
Oct 17, 2018
84
51
For some reason game starts moved to lower-right corner and "accept" button is out of reach. And I can't move the window as there is no border. :(
 
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tough love

Member
Game Developer
Oct 12, 2020
115
190
For some reason game starts moved to lower-right corner and "accept" button is out of reach. And I can't move the window as there is no border. :(
You can ALT TAB out of the game and again into the game to fix this for the moment, or close and open the game again.
But I understand it is really inconvenient.
 

shytuy93

New Member
Dec 8, 2019
3
1
the eva fight is impossible without joints since all she does is spamm pure logic which takes away a hefty ammount of attention. even if you use the attack that counteracts attention drain its not enough. if you use the attack that makes attention shields higher to mitigate the attention drain, 2 pure logics are still enough to just lose the fight.
without joints that fight is literally impossible, and with no way to get new ones, if you didnt use them properly the first time around you´re out of luck.

i´ts a fun game, and i´m looking forward for when it has some content.
but try playing it yourself to see where balance goes all wonky. remember that not everyone knows the mechanics of the game as well as you do
 
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tough love

Member
Game Developer
Oct 12, 2020
115
190
the eva fight is impossible without joints since all she does is spamm pure logic which takes away a hefty ammount of attention. even if you use the attack that counteracts attention drain its not enough. if you use the attack that makes attention shields higher to mitigate the attention drain, 2 pure logics are still enough to just lose the fight.
without joints that fight is literally impossible, and with no way to get new ones, if you didnt use them properly the first time around you´re out of luck.

i´ts a fun game, and i´m looking forward for when it has some content.
but try playing it yourself to see where balance goes all wonky. remember that not everyone knows the mechanics of the game as well as you do
Thanks you for the review. I will take this constructive criticism to heart.

Version 0.6 has a way to make money an buy joints so it will fix this impossible situations. 0.6 completes the gameplay loop as I want it to be.
0.7 will be a content heavy update if I get my way.

Eva is supposed to be an "optional" fight, that's why she is supposed to be a little harder, but I may have gone overboard.

I didn't imagine so many people will play this release actually, I am glad and also a little embarrassed I am still refining the mechanics and balance.

Thanks for playing the game in the first place and even more for taking the time to comment on it! I will keep improving it with your comments in mind!
 
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tough love

Member
Game Developer
Oct 12, 2020
115
190
Version 0.6 now available to the public!

Money system implemented
Brothel now accessible
Pinky house now accessible
Second scene for Pinky
3 new NPC scenes




Neither version starts up at all.
I think this version will work, please try it (y)
 

tough love

Member
Game Developer
Oct 12, 2020
115
190
New realease (0.7) in my PATREON!
Have you visited the SLUTversity?

Check your SLUTDex, visit a new part of the map and seduce some SLUTs.

The Main Story advances!
New Pinky Scene!
New Miss X Scene!
New Violet Scene!
3 new NPC Scenes!
Fixed the Stuck animation bug with some attacks
SLUTDex accesible at least! (Feature still in development)
New portion of the island accesible
SLUTversity is now accesible

2024-01-03 19_57_23-SLUTMASTER (DEBUG).png 2024-01-03 19_38_29-SLUTMASTER (DEBUG).png 2024-01-03 19_41_12-SLUTMASTER (DEBUG).png

 

tough love

Member
Game Developer
Oct 12, 2020
115
190
Im stuck at brothel foreplay. How do I increase my confidence? Thanks in advance
You can't increase your confidence level yet, that goes with the story, only foreplay is available at the brothel for the moment

I will give you a list of scenes in 0.6:
Pinky bj
Pinky sex with condom
Demona Titjob
Lizzy eating pussy
Average bj
Average hj
Average eating pussy
Scientist bj
Scientist hj
Scientist eating pussy
Eva hj

Version 0.7 adds:
Pinky raw sex
Eli assjob
Violet bj
Henchwoman bj
Henchwoman spank
Henchwoman hj
 
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Guileless

Newbie
Donor
Jul 7, 2018
49
155
tough love
Interesting game so far and I hope you'll continue to add and refine, it has potential although it's understandably very preliminary and hard to play at the moment.

The battle system certainly seems to require balancing. The penalty from shield levels is also very severe, so using moves to reduce those levels is critical...and yet if I spend a turn reducing attraction shield by one my opponent can spend their move both adding back that shield level AND decreasing current attraction/patience, nullifying my move AND making the situation worse; and they can do this repetitively. It's easy to stall a battle indefinitely but it's unbalanced and very tedious to win when the opponent can add shield levels AND reduce Attraction/Patience in a single move and the player has to spend a move to EITHER reduce shield levels OR add Attraction/Patience.

Maybe try adding cooldowns or PP to overpowered opponent moves? Or a failure chance?

Joints are 200 to buy and a single, TEDIOUS, foreplay victory with "Average" is hit and miss for just 70. So it's not even worth using the joints to make money making easier since they're worth almost 3x the reward from the fight.

Maybe you have advice for how to actually win battles more quickly/consistently since you designed the system and I assume you play-tested?
 
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tough love

Member
Game Developer
Oct 12, 2020
115
190
tough love
Interesting game so far and I hope you'll continue to add and refine, it has potential although it's understandably very preliminary and hard to play at the moment.

The battle system certainly seems to require balancing. The penalty from shield levels is also very severe, so using moves to reduce those levels is critical...and yet if I spend a turn reducing attraction shield by one my opponent can spend their move both adding back that shield level AND decreasing current attraction/patience, nullifying my move AND making the situation worse; and they can do this repetitively. It's easy to stall a battle indefinitely but it's unbalanced and very tedious to win when the opponent can add shield levels AND reduce Attraction/Patience in a single move and the player has to spend a move to EITHER reduce shield levels OR add Attraction/Patience.

Maybe try adding cooldowns or PP to overpowered opponent moves? Or a failure chance?

Joints are 200 to buy and a single, TEDIOUS, foreplay victory with "Average" is hit and miss for just 70. So it's not even worth using the joints to make money making easier since they're worth almost 3x the reward from the fight.

Maybe you have advice for how to actually win battles more quickly/consistently since you designed the system and I assume you play-tested?
I am currently revamping the whole battle system to make it more consistent, more satisfying and less punishing. As you said, sometimes you end up in really tedious fights because the balancing act gets too hard and not fun.

My suggestion to make the game easier is to explore, every fight after the first 2 (Pinky and Lizzy) will give you a new technique, and they get progressively better.
I am struggling to convey that information to the player. That they don't need to win every fight and can return to them after, I believe the Hint System in the SLUTDex may help with that (at least let you know that there are other SLUTs available).
But is not enough and if you have any suggestion to express this to the player without having a tutorial (I dread them) I like suggestions :)

Mysterious Gaze from Demona is a must for this version, regretfully, and can "cheese" fights more efficiently than any other.

I noticed the Average fights were way too hard in this version, I corrected that in 0.7, fortunately. Yeah, joint didn't worth it hahaha.

Thanks for the feedback and for playing the game.
 
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Guileless

Newbie
Donor
Jul 7, 2018
49
155
I am currently revamping the whole battle system to make it more consistent, more satisfying and less punishing. As you said, sometimes you end up in really tedious fights because the balancing act gets too hard and not fun.

My suggestion to make the game easier is to explore, every fight after the first 2 (Pinky and Lizzy) will give you a new technique, and they get progressively better.
I am struggling to convey that information to the player. That they don't need to win every fight and can return to them after, I believe the Hint System in the SLUTDex may help with that (at least let you know that there are other SLUTs available).
But is not enough and if you have any suggestion to express this to the player without having a tutorial (I dread them) I like suggestions :)

Mysterious Gaze from Demona is a must for this version, regretfully, and can "cheese" fights more efficiently than any other.

I noticed the Average fights were way too hard in this version, I corrected that in 0.7, fortunately. Yeah, joint didn't worth it hahaha.

Thanks for the feedback and for playing the game.
I tried again, today (with version posted here, not your latest). Once I realized I could/should build up the Patience shield instead of just keeping it neutral the battles became much easier. If I first max out Patience and Patience Shield (to 3) I have much more time to reduce attraction shields and max out attraction.

I guess it wasn't obvious enough to me when I first played that Shield levels of '0' would not be enough to win. A negative level for attraction and +3 for patience makes an enormous difference. I was able to easily beat 'Average' several times in a row with this change in strategy as well as defeat Demona (something I was struggling with, previously) the move she teaches is definitely very powerful as you have previously said.
 
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keenkp

Member
Nov 25, 2019
252
208
I am sorry that was your experience.
I tried to avoid this kind of soft locks.

Have you changed your techniques at the wingman?
If you have the basic techniques you should be able to win all the fights without the need of joints.

Did you win the fight against Demona? She will give you a better technique to make it easier.

I may "not know what I am doing", I don't consider myself a great developer or anything like that, but this is hardly a cash grab, as I have lose money till now and I am doing it out of passion for porn and games.

Remember this is a really early release.
The 0.6 version (that will be publicity released in a month approximately) has a way to make money and buy more joints if you need to.

Regardless, this is a list of the scenes in 0.5:
-Dream at the beginning
-Pinky in the lab
-Demona at her house
-Lizzy at the DrugCenter
-Scientist 1, 2 and 3
-Eva

So you may be missing a single scene for this release.

Again I am sorry you didn't like the game.
I think it's great, the model and the scene is very good. Keep going my hero
 
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keenkp

Member
Nov 25, 2019
252
208
This game has potential, but it needs some time to flesh out the content. I think it would be better to design pets directly from the two directions of light and darkness. The light is biased towards normal sex, and the dark is biased towards SM sex, and then various categories are added, such as male, female, futa, bimbo, etc.
 

tough love

Member
Game Developer
Oct 12, 2020
115
190
I think it's great, the model and the scene is very good. Keep going my hero
Thanks man, that's very nice of you, you melt my tough heart.

This game has potential, but it needs some time to flesh out the content. I think it would be better to design pets directly from the two directions of light and darkness. The light is biased towards normal sex, and the dark is biased towards SM sex, and then various categories are added, such as male, female, futa, bimbo, etc.
I dream with that level of complexity and variety, but I don't want to feature creep the game at this stage. Once I get to complete this one to the 1.0.0 version, then I will allow myself to increment the scope more and do all that great stuff you suggest. Maybe a SLUTMASTER 2 even. That's a promise.

The game is currently 30% there, so that makes me happy. And you enjoying it makes it worth it.

I work a full time job and have other obligations, that's why the progress is slow at the moment, but I will keep at it.
Thanks again for the kind words.
 
Last edited:
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