If you tell me which parts of the UI look small to you, I will add a slider to make them big. Is it the dialogues, animation scene ui, settings, menu, inventory?
Which mini game exactly?
Thanks for your answer.
Pretty much all the UI.
The main subtittles are a bit too small, but everything else is way too small.
The ammo count, the action prompts, etc...
I think the only text I can read is the one when launching the game after selecting the character, where we can change her clothing and access the setting screen, launch game, etc.. (the grey menu with the 3D avatar)
The minigame is the sex game after the shooting tutorial. Since I couldn't read the subtitles, I don't remember how it's called, it's the one where we have sex with the dummy.
In case of that UI, I had to use the windows magnifier up to 200% to begin to be able to read anything.
I can somewhat see the icons and text in the upper left corner, but everything else is way too small, even when getting closer to my screen.
The controls prompt on the left are just a bunch of pixels, and while I can see there is text in the right panel, I can't read it.
About the issue:
The first arrow point to the right panel, at the camera position, i think, trying to interact with it does change the camera.
Then, the arrow points to the left panel, where there are the (W) and (L) prompts. Trying to click on them does nothing, and trying to use the keyboard does nothing either.
There is no animation or anything else.
Pressing (T) to take direct control only prompts to push (space) multiple times, but once again, when the gauge is filled, nothing happens.
Ah, and another, way smaller issue. When we wake up in the infirmary during the prologue, the typing sound is inverted, the nurse is on the left, but the sounds comes from the right, and when looking to the right, the sound comes from the left. I think it's the only sound issue I got, but I didn't play much due to the troubles reading and being stuck in the tutorial.
There is a voice cover that is in Chinese, but I suppose it's on purpose considering the character's name.
Edit: I play in 1920x1080 on a large TV monitor. (native resolution)