Thora

Member
Jan 2, 2018
348
1,076
Intriguing. Unity is incapable of cloth simulation for this kind of game. And when I tried to drop in external cloth solver, it failed miserably
Hey Qwerty - can you elaborate on the 'incapable of cloth simulation for this kind of game' comment? Simple cloth physics has been in unity for a while.

Prior to 9.4, the game was using it's own deformation/physics code - at least for breasts. This is in addition to the shape keys that affects volume. When clothing is present, the mesh get duplicated and simulated separately (look at the vertex/normal components from the DEFPecho* game objects). This is part of why I stopped playing with custom clothing as I would have to rewrite this code.

-T-
 
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jimmyjoo

Active Member
Jun 28, 2019
709
371
I don't understand, will the new version have a fix for payments from third-party agencies? Is there any information? Someone wrote that this can be avoided by excluding the "exit to the menu" but it does not work.
I actually like the money/agency changes assuming they would do more. Right now they were added to just to test out but without any kind of compelling gameplay loop. "Yay I can make more money, but I can't do anything with it..."
 

qwertyuq123

Newbie
Dec 21, 2017
92
341
Hey Qwerty - can you elaborate on the 'incapable of cloth simulation for this kind of game' comment? Simple cloth physics has been in unity for a while.
In short: Simple cloth physics is too simple for game about physics :)

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P.S. IMO, It could be much cooler if dev fixed/implemented(it's disabled and does not work if enabled) self collisions - it's just bad that hand passes through body, and definitely will be important in future modelling content
 
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XanderAlex

New Member
Sep 7, 2022
8
7
I actually like the money/agency changes assuming they would do more. Right now they were added to just to test out but without any kind of compelling gameplay loop. "Yay I can make more money, but I can't do anything with it..."
In 9.3 you can spend money, moreover, if you do not save a large amount of money "before the bug", the game becomes very complicated, because some are ready to "slam the door" without getting a "welcome ten dollars". And this exacerbates the biggest problem of the game - the inability to skip the "Rating"; so putting a neutral score for unexplored traits leads to the rooting of undesirable traits, and the game does not know how to make progression (ie calculate based on the difference of low ratings as to change the trait to give it a score above the current maximum) game just randomizes around the best ratings (((
 
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Thora

Member
Jan 2, 2018
348
1,076
... long and boring answer ..
Thanks for the thoughtful non-boring reply :)

I was expecting the dev to use one of the existing asset - obi, magica, etc. Obi was hitting all the boxes he needs, but that performance is a non starter. I don't think advanced cloth simulation can be done at a reasonable frame rate without GPU assit, but not an expert on this.

I agree on fixing and improving the game, but what he and many Patreon dev faces is that only new features and content keeps their patron paying. Hence the messy game/code we get.

-T-
 

jimmyjoo

Active Member
Jun 28, 2019
709
371
Thanks for the thoughtful non-boring reply :)

I was expecting the dev to use one of the existing asset - obi, magica, etc. Obi was hitting all the boxes he needs, but that performance is a non starter. I don't think advanced cloth simulation can be done at a reasonable frame rate without GPU assit, but not an expert on this.

I agree on fixing and improving the game, but what he and many Patreon dev faces is that only new features and content keeps their patron paying. Hence the messy game/code we get.

-T-
Speaking as a non-productive member of this community, if he could just fix the random aggro situation that happens when girls show up to the studio sometimes, then that would buy my loyalty for a few months.
 
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jinkong

Newbie
Oct 6, 2017
58
55
Would be nice to get a "both hand" option. Looks weird having the other hand in the Ki-yah pose all the time,
 
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cvxcvgg

Newbie
Dec 30, 2019
99
197
Speaking as a non-productive member of this community, if he could just fix the random aggro situation that happens when girls show up to the studio sometimes, then that would buy my loyalty for a few months.
I haven't experienced the insta-angry issue in months, are you using the latest version of the game? Either way, a workaround you could try is to use the cheats to reduce the anger modifier.
 

jimmyjoo

Active Member
Jun 28, 2019
709
371
I haven't experienced the insta-angry issue in months, are you using the latest version of the game? Either way, a workaround you could try is to use the cheats to reduce the anger modifier.
I can reproduce it fairly reliably using 9.3a with Monkey and BetterExperience latest versions.
 
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cvxcvgg

Newbie
Dec 30, 2019
99
197
I can reproduce it fairly reliably using 9.3a with Monkey and BetterExperience latest versions.
Have you been using the same save this whole time? A lot of problems are solved by starting a new save since the game used to allow very extreme values in the beginning. I remember when every character the game generated had neon hair, and starting a new save after the dev scaled that back helped a lot. It might be the same for extreme annoyance values?
 
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