Jul 3, 2018
202
293
Well it works looks-wise for me but I only get girls who don't wanna do stuff...
I just finished a session with someone who I liked and I took my time, paid attention to her comments and reactions etc but she had weird preferences when it came to body parts: thighs, labia, vagina all good, but not ass. So you slip up, her anger meter shoots up and the whole thing's over, just like that.

Other games are definitely easier in that regard but I wanna keep feeding the algorithm and see what happens.
its very very time consuming so good luck
 
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iloveredheads

Newbie
Mar 10, 2020
47
65
it would be nice if there would be a simplified rating system, going in the menus after each girl (because the automated rating makes bad decisions) is tedious
 
Jan 7, 2018
104
44
This is pretty good so far, I always like it when games do this whole 3d-free-roam-thing, especially the hand tools xD

However, I also feel a bit stupid because I can't seem to grasp the mechanics. It seems that filling up the green (favor) and light red (lust) bars doesn't change their behavior. For example, when a girl says she won't take off her shirt, then she won't do it even after grinding/farming up the bars. Her dialogue responses change slightly, which is nice, but otherwise it seems to make no difference... ?

Example 2, I changed my approach and simply touched every new woman who comes in without even saying Hello so that I can "filter" them faster. Some women like their breasts being fondled from the get-go, but others who dislike it will never change their stance. So there's clearly something I'm missing :ROFLMAO:

So I guess I just wanted to ask if it's normal that you need to go through so many girls before something happens, or if I'm doing something wrong. I saw that some of you seem to use cheat mods, especially for the pain bars and that stuff, but I'd like to "beat" it unmodded. Any veteran tips?
With the older version, maybe I used some cheat, I'm not sure, but it took me about three-four weeks before I found girls who had the patience of a buddhist monk, the pain threshold of a boxer and were horny as hell.

With this version, I'm a disaster... First save, I was maybe too specific with their appearance because, after two-three weeks, all girls looked the same. Second save, I made a lot of money sending the girls to the agencies, God knows how I did it, but I only managed to fuck two or three girls in five weeks. Third save, finally some action... but they all liked being fucked in the ass, their pussy was tooooo tiiiiiight. Fourth save, at least five times I found girls who were there to do "horny stuff" or "posing in their underwear", the green bar filled from the start with the little grey shield... good, so take you shirt off "No", take your skirt off "No", at least take your glasses off "No, and now I'm angry, I'm going!" If you managed to get her naked and ask her for a pose: "Noooooooo! I can't expose my armpits!" Yes, you're naked in front of a naked guy, God forbid he sees your armpits!

I think there are too many parameters here. For instance, a girl comes as soon as you touch her shoulders but gets angry or "hurt" as soon as you touch her tits: how do you rate her horniness, pain and anger? How do you rate her crotch (!) and buttocks (!) if she doesn't want to have sex?

A certain degree of randomness is necessary to keep things interesting, we might as well go full random and get rid of the ratings.
 
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Oh my

Member
Dec 25, 2019
382
452
At this point, the game is absolutely fantastic at not giving you what you want.

300 green-haired green-lipped women in a row.
500 women who do not have max lust on anus or vagina in a row when set to max.
500 non-subs in a row when set to max.

The game needs a section where you actually get what you want.
 
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XanderAlex

New Member
Sep 7, 2022
8
7
With this version, I'm a disaster
In the vanilla game, the first week is very important, it is the foundation of the future generation.
Remember that you cannot evaluate 1 parameter individually (Height is an exception), this is the whole trick of the selection system. Be careful with the use of "zero" do not use it if there are tolerable or positive signs in the evaluation group.
At the start, the game is greatly complicated by unexplored signs - signs that could not be reached will have to be given neutral ratings to avoid exclusion. For example, if there is no way to raise the favor and go to undressing and caressing. - filter out signs that hinder the progress of the session (carefully read the distribution in the "personality score")
There may be unbalanced signs in the generation, for example, the pain threshold is below sensitivity - this will have to be filtered out.
Models at the start have an individual favor restriction (lock) which can be obtained through a photo session.(and it may be lower than the pre SmGrLn)
Greeting, compliment and the first bribe raise the favor without spending the restriction pool (raise the lock higher) which greatly simplifies the transition to the next stages.
Create 10-12 custom poses: half modest for warming up (without legs apart, open armpits (in accordance with the complaints encountered)) the second half is frank, for the evaluation of exhibitionism (this will replace redundant dialogues with moving around the room). Pay attention to the fingers in each custom pose - they will give half the favor from the photo.

Reduce the sensitivity of the controls and wheels in the settings.
One of the developer's mistakes is the direct connection of the coordinates of the hand and the camera: the coordinates of the hand are considered relative to the camera, as soon as the hand reaches the limit and pulls the skeleton with the camera attached, the offset value doubles and the character breaks. For VR, this probably won't be a problem, but for PC, the Hand should be in an isolated coordinate system (be attached to the player's capsule) or have a smoothing algorithm.
 

oppaifiend

Newbie
Oct 6, 2019
28
37
I think there are too many parameters here. For instance, a girl comes as soon as you touch her shoulders but gets angry or "hurt" as soon as you touch her tits: how do you rate her horniness, pain and anger? How do you rate her crotch (!) and buttocks (!) if she doesn't want to have sex?

A certain degree of randomness is necessary to keep things interesting, we might as well go full random and get rid of the ratings.
Yes, right now it feels a bit wonky. The thing is, I'm actually starting to like the gameplay loop - exploring what she likes and dislikes, that thrill of finding out whether sex is on the table or not, and so on. I enjoy that part, like a puzzle game to unlock sex but you never know what happens next.

... at least, to an extent. Like you said, how can a girl like her ass fondled but god forbid you touch her shoulder or something.
The last session I had, it looked like finally sex would happen. But here was the challenge:
Yes please touch my vagina vs. never touch my ass again. Maneuvering my avatar's penis in 3d towards her pussy WITHOUT touching her "ass" region was precision work. Like a bomb defusal, she could go off and run out at any moment.
Needless to say, I failed.
 
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Jan 7, 2018
104
44
In the vanilla game, the first week is very important, it is the foundation of the future generation.
Yes, but you also have to be lucky not finding total freaks of nature in that first week: for instance, one of the first girls I found in one of my saves got a massive amount of horniness just from being photographed, totally unbelievable... but had absolutely no interest in being touched.

As for ratings, that's what I do: I rarely give 0 or 10, and give 5 when I'm not sure. But that didn't avoid the generation of virgin pussies, ass sluts I mentioned before.

In the end, I don't really see the point in ratings, at least for their behaviour. If I have a thing for tall, curvy, blonde girls it's okay, but if I'm looking for "easy women", even if I'm good and lucky to get my ratings all right, wouldn't it hurt the gameplay in the long run?
 

Hephannon

Member
Mar 1, 2020
172
112
In the vanilla game, the first week is very important, it is the foundation of the future generation.
Remember that you cannot evaluate 1 parameter individually (Height is an exception), this is the whole trick of the selection system. Be careful with the use of "zero" do not use it if there are tolerable or positive signs in the evaluation group.
At the start, the game is greatly complicated by unexplored signs - signs that could not be reached will have to be given neutral ratings to avoid exclusion. For example, if there is no way to raise the favor and go to undressing and caressing. - filter out signs that hinder the progress of the session (carefully read the distribution in the "personality score")
There may be unbalanced signs in the generation, for example, the pain threshold is below sensitivity - this will have to be filtered out.
Models at the start have an individual favor restriction (lock) which can be obtained through a photo session.(and it may be lower than the pre SmGrLn)
Greeting, compliment and the first bribe raise the favor without spending the restriction pool (raise the lock higher) which greatly simplifies the transition to the next stages.
Create 10-12 custom poses: half modest for warming up (without legs apart, open armpits (in accordance with the complaints encountered)) the second half is frank, for the evaluation of exhibitionism (this will replace redundant dialogues with moving around the room). Pay attention to the fingers in each custom pose - they will give half the favor from the photo.

Reduce the sensitivity of the controls and wheels in the settings.
One of the developer's mistakes is the direct connection of the coordinates of the hand and the camera: the coordinates of the hand are considered relative to the camera, as soon as the hand reaches the limit and pulls the skeleton with the camera attached, the offset value doubles and the character breaks. For VR, this probably won't be a problem, but for PC, the Hand should be in an isolated coordinate system (be attached to the player's capsule) or have a smoothing algorithm.
Hrrm I don't even understand what that means ..
 

Jamar123

New Member
Jan 18, 2022
10
78
Hrrm I don't even understand what that means ..
It means the in the first week is where it makes or breaks you and the primary cause of this is people think 0 is a N/A rating instead of a 'this is fucking nasty never show me again' rating (personally I think it should be this way with 1 being the lowest to prevent this confusion)
 
Jul 11, 2017
39
85
Just checked this out recently. Good concept for a lewd game with a good amount of potential and a decent enough starting framework to build upon. It attempts to fill a space that is sorely lacking (a fully 3d game with control, interaction, and physics) that I haven't really seen since xstoryplayer. But it still needs a lot of work.

I don't necessarily dislike the concept of cycling through models to refine your preferences. I think it allows for some interesting and surprising opportunities for variety, puzzle solving, and happy accidents, so to speak. But right now, it's a real slog that is more of a chore than it is interesting.

Perhaps it'd be better if certain general parameters could be defined for the type of model you're looking for, so you don't just have to wade through an abundance of nonstarters, or bizarre mutations. Like maybe parameters like "must haves" or "within these ranges" or "minimums" as it relates to general things like height, skin color, hair color, etc.

The other thing that's lacking in this area to me is depth, and this is sort of related to a lack of depth in the general activity available in the game at present. It'd be good if there were different fetishes or kinks that you could 'discover' instead of just trying to get the right look or stats. Girls that like to be handled roughly, or spanked, or put in bondage, etc.

Related to this is just a lack of ...stuff. There's no toys, or bdsm gear, or anything like that. There's no ability to have threesomes, lap dances, or just be a voyeur. It's all rather vanilla and limited right now.

The stat system, for lack of a better description, could definitely use some refining, too. On some of the girls you can barely touch them and the pain meter will shoot up like a rocket. On some girls, even if you do manage to find their erogenous zones, they barely seem to move. And it seems what should be outliers like this are more the rule rather than the exception. I feel like most the girls you encounter should probably not have extreme quirks.

The "discovery" element of gameplay could use some expansion, too. As it is now, it's really just a bunch of trial and error with not much to go on. It's less about puzzle solving, per se, and more about throwing spaghetti at the wall. There are some vocal/text cues from the girls here and there, but they don't seem very consistent, and often also seem like they aren't particularly reliable. Figuring out what 'works' on a particular girl is a rather tedious chore, and often it seems like you're better off just cycling through girls than trying to figure them out if you don't figure them out in short order. There's only a couple of dialogue options right now, and you really have to go in rather blindly on both of them--there's no exchange or series of dialogue, for instance, that gives you any hints about how a given girl will respond. I think it could be useful to have an expanded ask/answer dialogue exchange like you might see in the beginning of a casting couch video or something like that. Have the girl's personality and stats reflected in her behavior and answers so at least we have a way of getting some idea about the type she is so the player can discover a better way of proceeding with her, rather than going in blindly and throwing spaghetti at the wall.

The aesthetic and physical customizations, variety, and ability to save/share is pretty good, but I'd also like to see some additional things going forward. Piercings/tatts? More clothes (and clothes that have actual physics so you can physically pull them off, rather than them just blinking out of existence). Costumes/cosplay. More tanline patterns. And other things of this nature.

The player hand controls are really lacking right now. Not only is it just rather difficult to control and deal with (to get it to do what you want), it's also very limited. Going forward, in addition to just better control and manipulation, it'd be nice to have options for grabbing, pinching, pulling, pushing, using toys, and dual handed actions, too.
 

iloveredheads

Newbie
Mar 10, 2020
47
65
I have some other problems/suggestions which probably was already mentioned:
-if i pay to have sex or bj, then the girl refuses and it hurts her, then let me get my money back before she leaves
-there are some only face modeling girls who dont want pose or anything, it would be nice to have more options in payment, if they would fuck for 200 dollar, why wouldnt they pose and take off some clothes for much less?
 

OurManBim

Member
Oct 16, 2022
116
163
The whole game loop isn't really working imo, you got more or (quite more often) less "nice" models, then you have a rating chore for 20 things from 1 to 10, and what do you get ? Don't even know...
Then you just throw the girl out to some random "agency", didn't figure how to manage that, but it gives you some money
Rinse and repeat to get what ? Well mostly the same thing 40 times until you can create another "template"...
It's not fun, game should reward what you manage to do with the models somehow, and give you faster models that fit what you're asking
Too bad cause the girl "interview" part, the graphics, physics and models are quite nice

Another issue, if I install Monkey + BE game locks when exiting "manual" poser, is there some fix ?
Yeah, right now game is quite grindy and aside from interactions which are decent it doesn't offer much else, for it to really shine several things would have to be added like pregnancies, shooting actual porn (like a directors mode in addition to performer/FPS mode), more management aspects, less grind on rating, rating revamp, revamp of the whole pain/pleasure/tolerance system, improve physics, add more in game positions, improve control scheme, improve graphics, add better cum physics, maybe some fetishes, toys, etc

So basically improve each aspect of the game...
 

Oh my

Member
Dec 25, 2019
382
452
Controls are still awkward.
I don't have too much of a problem with the controls.

I think the biggest problem is that the game deviates from what you want way too much.

The second biggest problem is the frequency that I have to make a girl cum 20 times by rubbing her shin before she is maybe capable of cumming from getting fucked in the pussy.
That's if she's capable of cumming at all.
It's one thing for it to take a while, but another for it to be impossible.

The third biggest problem is the frequency of touching them being like hitting them with a shovel.


It's still a top game, but it needs some fine-tuning.
You will want to keep this one handy.
And it's a great foundation with a lot that can be built on it.
 
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4.10 star(s) 157 Votes