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WakamoSato

Member
Jan 9, 2021
129
301
Very weird indeed. I am mostly using default settings in nvidia control panel. The only things I changed are DSR settings which enables me to play games up to 4k resolution. Default setting for power management is "optimal power" which probably acts as a power saving mode. I changed it to "prefer maximum performance" but this didn't make any difference either.


Unfortunately it isn't about resolution either. I was initially playing the game at 1600x900 when I first said there is a problem with performance but since that post I've tried every in game setting + some nvidia control panel settings too. Nothing I tried so far solves the problem. If I am alone in the office I get around 144 fps but as soon as I start an interview and a model appears on screen fps suddenly drops to between 30 to 44. Here are some of the examples of what I've tried again now:
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No matter what I do game insists on not going above 44 fps during interviews so currently I am using max settings because it doesn't change anything performance wise anyway ¯\_(ツ)_/¯
Did you use something like Reshade on this game? Reshade can make it look amazing but it can also wreck your framerates, depending on the settings you choose.

Also, did you try this?
 

.Sirene

Member
Jul 24, 2022
434
963
Did you use something like Reshade on this game? Reshade can make it look amazing but it can also wreck your framerates, depending on the settings you choose.

Also, did you try this?
I can honestly say, I've been using the DLSS enabler on a whole bunch of Unity games and I've seen at LEAST 20-30FPS increase on most, if not all games at a minimum. I will be making a video tutorial on installation and, how to get it running on lower end rigs (which is where it will truly shine), at the moment I've a little much to do in terms of life.

When it's done, I'll just dump a link in my signature so it doesn't get lost. Those who want it, can find it easier. Of course, but thanks for the shout out ;-) it's appreciated! Though I cannot take credit, it should go to the developers who made this awesome universal plugin.
 

WakamoSato

Member
Jan 9, 2021
129
301
I can honestly say, I've been using the DLSS enabler on a whole bunch of Unity games and I've seen at LEAST 20-30FPS increase on most, if not all games at a minimum. I will be making a video tutorial on installation and, how to get it running on lower end rigs (which is where it will truly shine), at the moment I've a little much to do in terms of life.

When it's done, I'll just dump a link in my signature so it doesn't get lost. Those who want it, can find it easier. Of course, but thanks for the shout out ;-) it's appreciated! Though I cannot take credit, it should go to the developers who made this awesome universal plugin.
Yea well, I can honestly say I never heard of it, before reading your post in this thread, so in my book the kudos goes to you.
Also, don't stress yourself, takeing care of yourself always should be the number one priority, but when you get around to it, please post the results here in this thread so I don't miss it.
 

tolylisii

Newbie
Jun 5, 2017
49
53
interesting project, looks like Virt-A-Mate at minimum) there is nothing superfluous or overloaded. We just have to wait until the quality and detail of the models reaches Virt-A-Mate and then it will be super!
 

Purple_Heart

Engaged Member
Oct 15, 2021
2,436
4,007
Thanks but this didn't make any difference either. It is probably because my machine isn't the problem but it is the game itself, it just refuses to fully utilize my system. If you use rivatuner or something similar to check your gpu usage game should be using 100% of your gpu if v-sync is toggled off and there isn't any other framerate limiter. In my case game severely limits gpu usage to around 40% which only gives me around 44fps at best, regardless of any other graphics settings. But this only happens during an interview, walking around in the office while I am alone FULLY utilizes my system, using all of gpu, which results in consistent 144fps.
 

martin518441

Newbie
May 17, 2018
35
105
I have the same problem of the fps tanking when model spawns in , rtx 3080 ryzen 5600x , haven't found a solution as well.
 

darion350

New Member
Nov 3, 2020
6
3
Does anyone have older versions of this game? I need a version that's from before the lighting system changes but anything older than current version is also welcome.

Also how can I make the game brighter like this? It is too dark for my liking.
Did you use the light switch on the wall next to the door?
 

Purple_Heart

Engaged Member
Oct 15, 2021
2,436
4,007
Did you use the light switch on the wall next to the door?
Oh yes, I did. I just don't know the right combination of values for each light source.
EDIT: Turning up the sunlight to the max and keeping other two at default(50) did the trick. I feel dumb for not playing with the sunlight value, was playing with the other two all along :FacePalm:
 
Last edited:

Purple_Heart

Engaged Member
Oct 15, 2021
2,436
4,007
I can honestly say, I've been using the DLSS enabler on a whole bunch of Unity games and I've seen at LEAST 20-30FPS increase on most, if not all games at a minimum. I will be making a video tutorial on installation and, how to get it running on lower end rigs (which is where it will truly shine), at the moment I've a little much to do in terms of life.

When it's done, I'll just dump a link in my signature so it doesn't get lost. Those who want it, can find it easier. Of course, but thanks for the shout out ;-) it's appreciated! Though I cannot take credit, it should go to the developers who made this awesome universal plugin.
Fyi I'm reading through its description on nexusmods page right now and this is literally the first sentence in the description:
This all-in-one package allows the users of any DX12 compatible GPUs (from NVIDIA/AMD/Intel) to enable DLSS upscaler and DLSSG Frame Generation in most of the games implementing NVIDIA DLSS 2 / DLSS 3 features.
And in the features list:
FEATURES:
  • Enables DLSS Upscaler option in all games supporting DLSS 2/3 upscaling on unsupported hardware like AMD, Intel or older NVIDIA GPUs
  • Enables DLSS-G Frame Generation in all games supporting DLSS 3 on unsupported GPUs from AMD, Intel and NVIDIA
Then there are also screenshot comparisons provided in the same page. In those comparisons following games are shown:
  • NFS Unbound
  • Witcher 3
  • Cyberpunk 2077
  • Dying Light 2
All of these games run on dx12 and already have native dlss support.

So what I am saying is, this game doesn't run on dx12 and it doesn't have native dlss support, which are required for dlss enabler to work. This mod doesn't magically add dlss. If I am understanding its description correctly it only uses already existing native dlss support of games to make them also work on amd systems and old(gtx) nvidia graphic cards. Mod also allows rtx 2000 and 3000 series graphics card to take advantage of frame generation technology.

If you installed this and saw performance improvement it is caused by something else or you're probably feeling placebo effect(especially if you aren't actively monitoring performance). In conclusion: This mod has no effect on this game.
 

.Sirene

Member
Jul 24, 2022
434
963
Fyi I'm reading through its description on nexusmods page right now and this is literally the first sentence in the description:

And in the features list:

Then there are also screenshot comparisons provided in the same page. In those comparisons following games are shown:
  • NFS Unbound
  • Witcher 3
  • Cyberpunk 2077
  • Dying Light 2
All of these games run on dx12 and already have native dlss support.

So what I am saying is, this game doesn't run on dx12 and it doesn't have native dlss support, which are required for dlss enabler to work. This mod doesn't magically add dlss. If I am understanding its description correctly it only uses already existing native dlss support of games to make them also work on amd systems and old(gtx) nvidia graphic cards. Mod also allows rtx 2000 and 3000 series graphics card to take advantage of frame generation technology.

If you installed this and saw performance improvement it is caused by something else or you're probably feeling placebo effect(especially if you aren't actively monitoring performance). In conclusion: This mod has no effect on this game.
While I don't dispute what you've said, one of the major key points is that I have tested it on a bunch of other games - and as I said, I saw in some cases 20-30fps increase. So it does confirm what you said - those games likely have DLSS already, and while I can use the native DLSS tools, it was a fun experiment.

In the case of SMA - I think the reason I saw a performance increase is that the mod overwrote a couple DLL files in the game directory, some of the ones it replaced were from the reshade plugin - so I think when it broke re-shade, the demand from re-shade was lowered and thus resulted in nominal FPS as opposed to lowered ranges from using bad plugin settings.

Still, would be nice to find a way to incorporate some level of performance enhancements in SMA. Even if just minimal, any gain is still a gain in my book. Though thanks for the insight.
 
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