Y'all are really bringing it with all of that really fun fanart lately!
I'd much rather be making new sprite re-mixes, but yeah trying to get my current version of the SU_Rebuilt build done as soon as possible, so that I can sorta kinda meet another commitment by the end of the year!
I had another scary variable moment, but I figured it out. Here's the current state of the profile screen that I've been working on:
The main additions here are the 'assignment' dropdown menu, a working Fatigue bar, and that the outfit picker window is closer to done. I still need to 'activate' the device level thing and turn the gal pics in the side windows into actual buttons that do stuff.
In reality, when choosing an assignment, you probably wouldn't see ALL of these dropdown buttons, but the main thing is that they are built and working as intended!
Note that only the costumes that you've had Batgirl stripped in are showing 'naked' versions. My thought here is adding a set of minor skills in the background that reflect how many times you've done a certain event with a gal. So if you've done the 'strip event' with a gal in her Lexcorp cell multiple times, and unlocked the naked versions of five different costumes, her 'stripping skill' would be increased by 5. This would give a small increase to stripper income, as she's had more stripper training and has more costumes to draw from. There could be a 'rule of 3' adder here too, with maybe a couple more points for doing it a bunch of times.
It's a thought anyways. Setting up a background stat for this is pretty easy, and I could add a popup or maybe add a switch to the description window that switches between skills and the current message.
But the main thing is that you'll see all those outfits that Batgirl hasn't stripped out of yet, and maybe you'll want to 'complete the set' or some such...
Back to work!