@ everyone,
Again, this is BARELY Sprite Re-Mix/Fanart related, but I'm sure y'all are excited about this...
So, I need to talk about where I'm at with building a backbone for SU Rebuilt. We probably should call it 'SU Re-Imagined' at this point as there are some visual differences that I've leaned into, as you may have noticed...
Anyways, yeah the backbone framework that I've been building for
xMendoza and y'all is far enough along that I almost feel comfortable with releasing it to the modding community. I just want to do some final testing first.
As for SU game art, I'll basically just be including just enough to show off the framework. Others may make a bunch of the other art available later, and start adding the various scenes and such as such things are coded and added to future builds.
I do plan to use said framework (with my own art/renders) in future projects of my own, just to be clear, but of course as far as SU Rebuilt (SU Reimagined) are concerned, yeah it's for the F95Zone SU fanart/modder community to go hog wild with! If for some unknown reason someone else (say GS Games) wanted to utilize said framework for something, feel free to PM me.
As for the 'stylistic' changes, that's a work in progress, but this screenshot probably best encapsulates what I'm trying to convey:
There's still a lot of work to be done, but for now the Girl Profile screen that I created here currently does pretty much everything you need to do r.e. girls schedules and their devices. The management screen is framed out, but not fully implemented yet. I'll get to that after I get another project done, but it's not absolutely needed right now (everything it can do can be done in other ways currently in the current framework) so it'll keep.
Villainesses, heists and 'not temporarily implemented' capture routines, etc. still need to be implemented, but this backbone easily allows for such things.
But I'll explain all of that in detail once I'm sufficiently satisfied that I've dealt with all of the bugs I can find in the current framework that I have.
This will be the next thing that I work on r.e. the framework, as cells/rooms are needed to have room/cell scenes...
But it'll be a bit before I actually tackle this. The 'framework' artwork is ready to go, but I still need to build the code framework that actually uses said art...
xMendoza has been working on other sections of SU Rebuilt, mainly Tala's shop and the Glamour Slam. I've implemented some of said code into the backbone, but I'm sure I've missed a few things between December 3rd and Now from
xMendoza's end. So there will be a followup release once
xMendoza and others have had a chance to poke around in the framework that I've set up, and have decided if they like it or not...
Just wanted to give y'all a heads up. Soon...