I'm done with SR7. It used to be fun making fun of the very little content, but now this is just sad... And I can't even say how it is sad without getting my comment removed.
Hell of it is, SU used to be a model of delivery. Every month, right on time, boom. The updates weren't huge but they were *always* on time, for a long-ass time.
Then one day they gave a poll, the poll you see tons of devs eventually do. "Lots of small releases is too much overhead. If we release less often, you'll get more total content! Let's have a poll." The devs literally ask everyone to vote for fewer releases, and the fans do. A few people that actually understand software releases cycles warn against it, but nope.
So the releases go from monthly to "bi-monthly", and it turns out that with a wider schedule it's hard to maintain creative discipline. It turns out debugging twice as much code that is, on average, twice as old takes about 8x as long as it used to with monthly releases. With wider windows the release goals get more ambitious, which means they are even harder to estimate, which means deadlines slip. All the same shit that happens in any software project, and the reason the whole professional development industry moved to the "release early, release often" model in the 2010s.
And now here we are.......
Remember this sad story, my bros, the next time you see that goddammed poll in your patreon feed, asking for a wider release schedule because of "inefficiency" and "release overhead".