Bobdon

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dont know if this is a bug but i unlocked darci and she doesnt appear in the cells? any idea?
 

OhWee

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can someone screenshot Lana? I wanna see if the bitch is worth the update download
I posted a fanart piece using Lana's ingame sprite earlier today here:
https://f95zone.to/threads/something-unlimited-sprite-re-mix-and-fanart-thread.118041/post-8451649

That's the sprite that is used ingame for some of her 'nekkid' scenes.

dont know if this is a bug but i unlocked darci and she doesnt appear in the cells? any idea?
Just checking. You did visit her in your Robotics lab a few times after inviting her to Lexcorp, correct?
 

Bobdon

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I posted a fanart piece using Lana's ingame sprite earlier today here:
https://f95zone.to/threads/something-unlimited-sprite-re-mix-and-fanart-thread.118041/post-8451649

That's the sprite that is used ingame for some of her 'nekkid' scenes.



Just checking. You did visit her in your Robotics lab a few times after inviting her to Lexcorp, correct?
yeah did the robotics bit. It said she was unlocked but she isn't in any of the cells??
i have also unlocked the rest of the characters aswell
 

Testerguy19

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Nov 11, 2018
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Now that Lang Lang is the new one, who do you all think gets to fill the last three blanks in the vault? Which girls would be the top contenders? Also, as per and in addition to @OhWee's rant, it's that Rule of Three that is killing the game, the complete opposite of what we are getting. Repetition grind is definitely/generally hated by gaming communities that lead to the satisfaction of microtransactions, but in this case developers using an outdated source code to program a game running...why has it been 6 years and none have thought of porting to a new one? We saw the case with Renpy in Something Trainer, despite that being abandoned, you could at least scroll forward and backward and skip long texts. Still the vault has none of those texts ( I wish you could press C to hide text as well but it's not the case).

It's been 6 years and one person cannot manage this alone. You're not Toby Fox. Not everyone is talented solo and alone. Sometimes, really, you seriously need a team to grapple work. Please get others to do it while do your own art, and separate cycles together. Simply put, when you make pasta and big dish as part of a class, three to four people can make it go smooth if there had been the right communication.
 

Perniciousducks

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Rant on:

Just a quick note:



F95Zoners being shunned aside, 'cuz ya know, many here are playing the game essentially for free...

Opinions here will generally be ignored, but hopefully there are a few patrons watching this thread that pass along bug reports and such.

What bothers me is that, with this kind of money coming in, you'd think that it'd be worthwhile to update the game engine at this point. There are currently around four dozen significant female characters in this game. Significant in that they are either working with you (Talia, Roulette, Catwoman), or are available for hire (Villianesses) that you can have sex with, or that you can capture/acquire and end up in rooms/cells.

The problem with this game isn't the lack of characters, I think we are at the opposite extreme at this point. The problem is that since so many characters go through the same general 'wash, rinse, repeat' progression, it gets repetitive really fast.

Some of the dialogues are actually quite interesting (Wonder Woman, for example), but since all characters are shoehorned into the 'rule of three' progression -

I.E.: talk to her a few times, then watch her dance three times, then strip, then 3 handjobs, 3 blowjobs, then vaginal sex 3 times and anal sex three times with a couple of costume interludes thrown in, at which point the gal is a huge slut that asks what nickname you should use.

It tends to lessen the impact of each character's storyline and background. One particular example that I find slightly annoying is Vixen. Vixen pretty much states in her earlier interactions with you that she wants to jump your bones, or something along those lines, but we are STILL forced to follow the rule of three with her. Which drags out the game unnecessarily in her case. Multiply that by 3-4 dozen other characters also following the 'rule of three' and it gets really grindy...

Add to this that once characters are introduced, if the content isn't there out of the gate, so far we often don't see the 'followup' content. Note the number of characters that don't have all of their associated Meta Bordello art for the relevant assignments completed.

I, along with a number of you here, was really looking forward to more Mercy content this update. Mercy's story is a bit more convoluted, which makes it kind of unique in this framework, but that story has been put on the backburner for multiple updates now. I get that it was delayed for good reason, I don't mind it getting pushed back a month, but this game has been in development for many years now...

Which brings me back to why I linked the graphtreon tracker in this post. If this was some obscure developer that had say 50 or less regular patrons and was raking in less than say $1,000 a month, or worse yet just doing their game for free, I could more easily 'give a pass' to neglected content. But for the money we are talking here, this is essentially 'full time job' income, and it SHOULD be worth it to the developer to just buckle down and tackle the game's issues in earnest.

Sure, other highly popular developers are also guilty of this (not naming names), but I'm sure that the software bugs are slowing down development, and multiple people have commented in this thread that the developer really should re-build things from scratch and use more up to date backend software (the Fungus thing holding the game back).

And, while I don't mind new characters being introduced, there really should be a strategy in place at this point where for every new character that is introduced, at least two existing characters get their Meta Bordello content completed, etc. Sure, Cassie and Donna had leash scenes added in this update, but the leash scenes are probably the easiest to do, due to the 'nekkid chick walks around' formula.

And sure, I get that the art here is hand drawn, but as the fanart thread has shown, it's possible to fill in a number of blanks with just minor edits to the existing sprites ingame, for now at least. And I get that SR7 is following his muse so to speak, but then I come back to the graphtreon thing... Other artists could be brought onboard to help fill in those gaps for now via photoshop editing tricks and such, until SR7 is ready to give said scenes the 'full treatment'.

Not me though, I have enough on my plate. I just edit the sprites for fun when the whim strikes... I have my own things going on. Plus prolific is NOT a term I would use to describe my artistic efforts. Others are MUCH more prolific than I am, it takes me years to get anything done...

In any case, I just really think that the developer(s) need to take a month or two to port over the existing content into an updated framework. I personally think that, as I've said before, moving it over to Ren'Py would solve a few things, but it would require learning how Ren'Py animations and such work. If I was raking in that much cash for a game, it'd be worth MY time to take the time to learn, but that's just me.

Plus then, other people could help in your 'bug killing' quest due to their own familiarity with how Ren'Py works. Unity is a 'locked' framework, so it's a LOT harder to try to fix things on the 'release' end. I get that 'locking things down' helps discourage unauthorized distribution of the ingame art, but it's almost trivial to extract the sprites from SU at this point if you have AssetStudio. See the fanart thread...

It's a cash cow, I get it, but if the bugs are getting so bad that you are spending a lot of your time bug hunting/killing, instead of on developing the story, it's time to update your framework.

I've said much of this before, but I feel like it needs to be said, often, until the developer addresses these issues in earnest.

Maybe someone will pass this along. Mainly I just needed to get this off my chest again...

Rant off
You misspelled “take a year or two”

moving this to another engine is not a quick process. This game is huge. Sure the art is drawn, that’s just the start of the battle.

He’s tried hiring outside help multiple times now. Check how many times the “rebuild” comes up. And it’s ended in disaster and wasted resources.
Look how well people react to smaller than expected content coming out on time. How do you think they’ll handle no updates for a year+?

I’m not making excuses or defending him, this is just the reality. He’s tried what you suggested, it failed.
 

OhWee

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Who else can he add to the game? Hopefully a grown up of shazam girl, oh what about rat girl.
Lessee, looking at the :

Rocket
Arrowette
Spoiler
Thirteen
Halo
Orphan
Mist
Troia
Batwoman
Aquagirl (clone maybe?)
Saturn Girl
Phantom Girl (I think that yj Phantom Girl is really hot!)
Cat Grant
Elasti-girl
Alex Danvers
Lena Luthor (associated storyline could violate Patreon rules though if Lex were to 'go there')
Iris West-Allen
Silver Banshee
Faora
Enchantress

This one is oddly relevant:
Knockout
A former member of Female Furies, is known for, among other things, flirting with and giving a beatdown to Superboy shortly after he moved to Hawaii. Her cover is a stripper with superhuman strength who worked at the BoomBoom Room.

And a number of others. The DC universe has a multitude of female characters, but I'd rather that the existing characters in SU have their content more fully fleshed out, with threesomes, etc. added into the mix. A Barbara/Kara/Lex threesome for starters...
 
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Exed010

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May 29, 2022
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Lessee, looking at the :

Rocket
Arrowette
Spoiler
Thirteen
Halo
Orphan
Mist
Troia
Batwoman
Aquagirl (clone maybe?)
Saturn Girl
Phantom Girl
Cat Grant
Elasti-girl
Alex Danvers
Lena Luthor (associated storyline could violate Patreon rules though if Lex were to 'go there')
Iris West-Allen
Silver Banshee
Faora
Enchantress

This one is oddly relevant:
Knockout
A former member of Female Furies, is known for, among other things, flirting with and giving a beatdown to Superboy shortly after he moved to Hawaii. Her cover is a stripper with superhuman strength who worked at the BoomBoom Room.

And a number of others. The DC universe has a multitude of female characters, but I'd rather that the existing characters in SU have their content more fully fleshed out, with threesomes, etc. added into the mix. A Barbara/Kara/Lex threesome for starters...
I hope we can have them all in cell
 

OhWee

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You misspelled “take a year or two”

moving this to another engine is not a quick process. This game is huge. Sure the art is drawn, that’s just the start of the battle.

He’s tried hiring outside help multiple times now. Check how many times the “rebuild” comes up. And it’s ended in disaster and wasted resources.
Look how well people react to smaller than expected content coming out on time. How do you think they’ll handle no updates for a year+?

I’m not making excuses or defending him, this is just the reality. He’s tried what you suggested, it failed.
If the entire focus was to transfer the story to an updated Unity engine module, yeah it's not going to take years. Multitasking would slow it down of course, but if you have access to the dialogue on the backend, transferring that is the easy part.

I WILL agree that transferring the sprite animations could take some time, if you were to jump from say Unity to Ren'Py, but quite a bit of material could be transferred in the first update alone, and then subsequent updates could add 2-3 characters back in with each update.

Transferring to the latest version of Fungus could be another option, it won't be a walk in the park probably, but hopefully the backend would be familiar territory at least. I'm not familiar with the Unity framework, however, so I can't speak to specifics here.

While all of this is going on, SR7 could focus on new art, while keeping tabs on the new build. As I understand, Gunsmoke games is a small team of developers, just not one person. One person is probably in charge though.

My point here being that putting the game on pause while the move is undertaken wouldn't be a bad thing. Existing supporters would like this, as it SHOULD eliminate a number of annoying bugs, and other things could be done, such as adding more save slots and such if people wanted that (I would).

I've personally worked on MUCH harder propositions than this (see my work on helping update the Brothel King interface to decrease scrolling and number of clicks required as an example). Which is why I can speak from a Ren'Py perspective on this. There are other people that are much more talented with python coding than I am out there, that might be available for a short-medium term project of porting this to a more user-friendly framework. Most are working on their own thing of course, but there's a LOT of talent out there. Just look at the number of games on this forum!
 
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ogr blanc

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May 15, 2019
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Well,it would be out of character for everyone,since all of those guys have bigger plans and wouldn't waste their entire free time on fucking. Except for Joker maybe,he's constantly trying to fuck batman lmao.
It's true that Lex would obviously have bigger plans,but he is a good mc. He makes the game more enjoyable,besides no one else would be able to create the mind controlling devices capable of enslaving even the most powerful heroines. His dialogues are usually above average or better compared to other porn games mc's who are a bunch of pathetic horny teenage simps who cream their pants at a mere sight of a woman. Luthor was a good choice imo.
you know, if this was a marvel game, the purple man would be an amazing choice for a villain, since that's already the shit he does.

so you could always do a multiverse of horniness, and use him instead if being true to the character is that important.
 

ogr blanc

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If the entire focus was to transfer the story to an updated Unity engine module, yeah it's not going to take years. Multitasking would slow it down of course, but if you have access to the dialogue on the backend, transferring that is the easy part.

I WILL agree that transferring the sprite animations could take some time, if you were to jump from say Unity to Ren'Py, but quite a bit of material could be transferred in the first update alone, and then subsequent updates could add 2-3 characters back in with each update.

Transferring to the latest version of Fungus could be another option, it won't be a walk in the park probably, but hopefully the backend would be familiar territory at least. I'm not familiar with the Unity framework, however, so I can't speak to specifics here.

While all of this is going on, SR7 could focus on new art, while keeping tabs on the new build. As I understand, Gunsmoke games is a small team of developers, just not one person. One person is probably in charge though.

My point here being that putting the game on pause while the move is undertaken wouldn't be a bad thing. Existing supporters would like this, as it SHOULD eliminate a number of annoying bugs, and other things could be done, such as adding more save slots and such if people wanted that (I would).

I've personally worked on MUCH harder propositions than this (see my work on helping update the Brothel King interface to decrease scrolling and number of clicks required as an example). Which is why I can speak from a Ren'Py perspective on this. There are other people that are much more talented with python coding than I am out there, that might be available for a short-medium term project of porting this to a more user-friendly framework. Most are working on their own thing of course, but there's a LOT of talent out there. Just look at the number of games on this forum!

with access to the dialogue and inside stuff, a talented guy could probably not only port, but also optmize the game in ren'py in probably a month, 2 if he took his time.

people talk as if the game is this massive 3d open world game. when in fact it is basically a CTRL C - CTRL V. could even be done in rpg maker! this game is not that complex. the complexity comes from the spaghetti code. not from what the game actually is.
 
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ReiCaixa

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Lessee, looking at the :

(...)

And a number of others. The DC universe has a multitude of female characters, but I'd rather that the existing characters in SU have their content more fully fleshed out, with threesomes, etc. added into the mix. A Barbara/Kara/Lex threesome for starters...
Isn't Mera still missing? I'd absolutely dig if they hinted on the real life's actress scandal.
Like having Mera hit Aquaman and Lex literally saving him from her, or her hitting Lex and he locking her up because of that, something along these lines.
 

OhWee

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you know, if this was a marvel game, the purple man would be an amazing choice for a villain, since that's already the shit he does.

so you could always do a multiverse of horniness, and use him instead if being true to the character is that important.
My personal 'Pet theory' here is that Lex ended up seriously upping his Libido levels in some lab accident, fight with a superheroine or some such, which is why he can now cum so many times in one night.

This has also changed his attitude. He's more prone to satisfy his heightened sexual urges now, which while he won't admit this to himself consciously (the 'I'm bored and wanted to try something different' angle), he's finding more satisfaction in harem building these days (in SU) than he did constantly trying for open world domination...

Of course, things could get out of hand...


(some thing I threw together for the Fanart thread)

But since Lex is now able to have sex with over 3 dozen women in one night (assuming that most of them are at Lexcorp at the time), yeah I think he's up to this new challenge...

Another interesting side effect could be his ability to cum inside so often without impregnating all of these gals. He mentions 'having this situation under control' several times while having sex, so he's either taking some supplement of some sort that trips up his boys, or the control devices include birth control protocols, or some other thing. Or maybe his boys can swim, but can't get the job done anymore...

It's an interesting case study if you think about it! But this is a porn game, so logic schmlogic!
 
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OhWee

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with access to the dialogue and inside stuff, a talented guy could probably not only port, but also optmize the game in ren'py in probably a month, 2 if he took his time.

people talk as if the game is this massive 3d open world game. when in fact it is basically a CTRL C - CTRL V. could even be done in rpg maker! this game is not that complex. the complexity comes from the spaghetti code. not from what the game actually is.
I'm mostly agreeing with you here, but the tricky part will be re-combining the sprites in the new framework and re-animating them as needed.

The sprites currently take up about 2.2 GB of data, and there are over 10,000 of them. A trick that gets used in Ren'Py as 'shorthand' is to align the sprites inside of an image that is the same size as the default game window size, but that would balloon the size of the sprites folder to ridiculously large levels. The head, mouth, etc. sprites are cropped to minimize file size, so you'd have to (re)align these manually.

Once you've done this a few times, it would probably become fairly routine, but it's still going to take some time to code in the xy info for most of those 10,000+ sprites.

As for the rest of the framework, agreed easy peasy if you know what you are doing. And it should be pretty easy to streamline the gameplay in a few places. I've posted examples before on how you could combine the Glamour Slam and Meta Bordello gal assignment windows to save time, with a suggested layout for this.

Ren'Py certainly does have 'drag and drop' functionality (not something I usually mess with, but I've read up on it), but there may be other ways to do this that involve less dragging but still get the job done. My point here being that there are multiple areas that have room for improvement as far as click-thru counts and such.
 

OhWee

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i did the yacht event then left but it was stuck on the yacht event
Did you try quitting and restarting the game? The game likes to hang at odd places, but it does constantly save your progress so when you restart you should be able to continue from where the game froze before.
 

bigjay720

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Anyone else get the bug that prevents Zatanna from being placed in the Glamour Slam/Meta Bordello after you reset her device and remove her from the Cells?
 

OhWee

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Anyone else get the bug that prevents Zatanna from being placed in the Glamour Slam/Meta Bordello after you reset her device and remove her from the Cells?
I've seen this bug with a few characters. Not always the same character, but I usually end up having to start a new game as it's 'hard coded' at that point into the save, so I end up working around whichever character this happens to.
 
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