Oct 15, 2017
216
531
Unity is the engine that it runs on, but it’s built in a framework called fungus, and a very old version of fungus at this point. It’s buggy as fuck and like I said the creators of fungus are surprised this game even functions. There are newer versions of fungus, but they’re not compatible with old content. There is no simple way to export what exists to something new.
Ah okay, thanks for the explanation! much appreciated :)
 

DougsLeftNut

Member
Nov 13, 2017
175
431
Haven't even bothered downloading the update for this game in a while but does anyone else have to google the characters he decides to introduce instead of finishing the game, like who tf is lana lang?
She's a pretty big part of the Superman mythos, appears in multiple episodes of the Animated Series (including my favorite, "The Late Mr. Kent" and another episode centered around her has her dating Lex to pump him for information because she'd figured out Clark was SM) as well as all of the earlier animated Superman shows, appears in two of the Reeves movies, was a main character in Smallville for, what, the first seven seasons? Is on the Superman & Lois show, was a main character in The Adventures of Superboy and became First Lady while married to Pete Ross and took over Lexcorp for awhile in the comics.

But sure, who tf is Lana Lang. :unsure:
 

OhWee

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Jun 17, 2017
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Rant on:

Just a quick note:



F95Zoners being shunned aside, 'cuz ya know, many here are playing the game essentially for free...

Opinions here will generally be ignored, but hopefully there are a few patrons watching this thread that pass along bug reports and such.

What bothers me is that, with this kind of money coming in, you'd think that it'd be worthwhile to update the game engine at this point. There are currently around four dozen significant female characters in this game. Significant in that they are either working with you (Talia, Roulette, Catwoman), or are available for hire (Villianesses) that you can have sex with, or that you can capture/acquire and end up in rooms/cells.

The problem with this game isn't the lack of characters, I think we are at the opposite extreme at this point. The problem is that since so many characters go through the same general 'wash, rinse, repeat' progression, it gets repetitive really fast.

Some of the dialogues are actually quite interesting (Wonder Woman, for example), but since all characters are shoehorned into the 'rule of three' progression -

I.E.: talk to her a few times, then watch her dance three times, then strip, then 3 handjobs, 3 blowjobs, then vaginal sex 3 times and anal sex three times with a couple of costume interludes thrown in, at which point the gal is a huge slut that asks what nickname you should use.

It tends to lessen the impact of each character's storyline and background. One particular example that I find slightly annoying is Vixen. Vixen pretty much states in her earlier interactions with you that she wants to jump your bones, or something along those lines, but we are STILL forced to follow the rule of three with her. Which drags out the game unnecessarily in her case. Multiply that by 3-4 dozen other characters also following the 'rule of three' and it gets really grindy...

Add to this that once characters are introduced, if the content isn't there out of the gate, so far we often don't see the 'followup' content. Note the number of characters that don't have all of their associated Meta Bordello art for the relevant assignments completed.

I, along with a number of you here, was really looking forward to more Mercy content this update. Mercy's story is a bit more convoluted, which makes it kind of unique in this framework, but that story has been put on the backburner for multiple updates now. I get that it was delayed for good reason, I don't mind it getting pushed back a month, but this game has been in development for many years now...

Which brings me back to why I linked the graphtreon tracker in this post. If this was some obscure developer that had say 50 or less regular patrons and was raking in less than say $1,000 a month, or worse yet just doing their game for free, I could more easily 'give a pass' to neglected content. But for the money we are talking here, this is essentially 'full time job' income, and it SHOULD be worth it to the developer to just buckle down and tackle the game's issues in earnest.

Sure, other highly popular developers are also guilty of this (not naming names), but I'm sure that the software bugs are slowing down development, and multiple people have commented in this thread that the developer really should re-build things from scratch and use more up to date backend software (the Fungus thing holding the game back).

And, while I don't mind new characters being introduced, there really should be a strategy in place at this point where for every new character that is introduced, at least two existing characters get their Meta Bordello content completed, etc. Sure, Cassie and Donna had leash scenes added in this update, but the leash scenes are probably the easiest to do, due to the 'nekkid chick walks around' formula.

And sure, I get that the art here is hand drawn, but as the fanart thread has shown, it's possible to fill in a number of blanks with just minor edits to the existing sprites ingame, for now at least. And I get that SR7 is following his muse so to speak, but then I come back to the graphtreon thing... Other artists could be brought onboard to help fill in those gaps for now via photoshop editing tricks and such, until SR7 is ready to give said scenes the 'full treatment'.

Not me though, I have enough on my plate. I just edit the sprites for fun when the whim strikes... I have my own things going on. Plus prolific is NOT a term I would use to describe my artistic efforts. Others are MUCH more prolific than I am, it takes me years to get anything done...

In any case, I just really think that the developer(s) need to take a month or two to port over the existing content into an updated framework. I personally think that, as I've said before, moving it over to Ren'Py would solve a few things, but it would require learning how Ren'Py animations and such work. If I was raking in that much cash for a game, it'd be worth MY time to take the time to learn, but that's just me.

Plus then, other people could help in your 'bug killing' quest due to their own familiarity with how Ren'Py works. Unity is a 'locked' framework, so it's a LOT harder to try to fix things on the 'release' end. I get that 'locking things down' helps discourage unauthorized distribution of the ingame art, but it's almost trivial to extract the sprites from SU at this point if you have AssetStudio. See the fanart thread...

It's a cash cow, I get it, but if the bugs are getting so bad that you are spending a lot of your time bug hunting/killing, instead of on developing the story, it's time to update your framework.

I've said much of this before, but I feel like it needs to be said, often, until the developer addresses these issues in earnest.

Maybe someone will pass this along. Mainly I just needed to get this off my chest again...

Rant off
 

Bobdon

New Member
Oct 16, 2017
6
0
dont know if this is a bug but i unlocked darci and she doesnt appear in the cells? any idea?
 

OhWee

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Jun 17, 2017
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can someone screenshot Lana? I wanna see if the bitch is worth the update download
I posted a fanart piece using Lana's ingame sprite earlier today here:
https://f95zone.to/threads/something-unlimited-sprite-re-mix-and-fanart-thread.118041/post-8451649

That's the sprite that is used ingame for some of her 'nekkid' scenes.

dont know if this is a bug but i unlocked darci and she doesnt appear in the cells? any idea?
Just checking. You did visit her in your Robotics lab a few times after inviting her to Lexcorp, correct?
 

Bobdon

New Member
Oct 16, 2017
6
0
I posted a fanart piece using Lana's ingame sprite earlier today here:
https://f95zone.to/threads/something-unlimited-sprite-re-mix-and-fanart-thread.118041/post-8451649

That's the sprite that is used ingame for some of her 'nekkid' scenes.



Just checking. You did visit her in your Robotics lab a few times after inviting her to Lexcorp, correct?
yeah did the robotics bit. It said she was unlocked but she isn't in any of the cells??
i have also unlocked the rest of the characters aswell
 

Testerguy19

Active Member
Nov 11, 2018
889
931
Now that Lang Lang is the new one, who do you all think gets to fill the last three blanks in the vault? Which girls would be the top contenders? Also, as per and in addition to @OhWee's rant, it's that Rule of Three that is killing the game, the complete opposite of what we are getting. Repetition grind is definitely/generally hated by gaming communities that lead to the satisfaction of microtransactions, but in this case developers using an outdated source code to program a game running...why has it been 6 years and none have thought of porting to a new one? We saw the case with Renpy in Something Trainer, despite that being abandoned, you could at least scroll forward and backward and skip long texts. Still the vault has none of those texts ( I wish you could press C to hide text as well but it's not the case).

It's been 6 years and one person cannot manage this alone. You're not Toby Fox. Not everyone is talented solo and alone. Sometimes, really, you seriously need a team to grapple work. Please get others to do it while do your own art, and separate cycles together. Simply put, when you make pasta and big dish as part of a class, three to four people can make it go smooth if there had been the right communication.
 

Perniciousducks

Active Member
Aug 21, 2018
605
1,295
Rant on:

Just a quick note:



F95Zoners being shunned aside, 'cuz ya know, many here are playing the game essentially for free...

Opinions here will generally be ignored, but hopefully there are a few patrons watching this thread that pass along bug reports and such.

What bothers me is that, with this kind of money coming in, you'd think that it'd be worthwhile to update the game engine at this point. There are currently around four dozen significant female characters in this game. Significant in that they are either working with you (Talia, Roulette, Catwoman), or are available for hire (Villianesses) that you can have sex with, or that you can capture/acquire and end up in rooms/cells.

The problem with this game isn't the lack of characters, I think we are at the opposite extreme at this point. The problem is that since so many characters go through the same general 'wash, rinse, repeat' progression, it gets repetitive really fast.

Some of the dialogues are actually quite interesting (Wonder Woman, for example), but since all characters are shoehorned into the 'rule of three' progression -

I.E.: talk to her a few times, then watch her dance three times, then strip, then 3 handjobs, 3 blowjobs, then vaginal sex 3 times and anal sex three times with a couple of costume interludes thrown in, at which point the gal is a huge slut that asks what nickname you should use.

It tends to lessen the impact of each character's storyline and background. One particular example that I find slightly annoying is Vixen. Vixen pretty much states in her earlier interactions with you that she wants to jump your bones, or something along those lines, but we are STILL forced to follow the rule of three with her. Which drags out the game unnecessarily in her case. Multiply that by 3-4 dozen other characters also following the 'rule of three' and it gets really grindy...

Add to this that once characters are introduced, if the content isn't there out of the gate, so far we often don't see the 'followup' content. Note the number of characters that don't have all of their associated Meta Bordello art for the relevant assignments completed.

I, along with a number of you here, was really looking forward to more Mercy content this update. Mercy's story is a bit more convoluted, which makes it kind of unique in this framework, but that story has been put on the backburner for multiple updates now. I get that it was delayed for good reason, I don't mind it getting pushed back a month, but this game has been in development for many years now...

Which brings me back to why I linked the graphtreon tracker in this post. If this was some obscure developer that had say 50 or less regular patrons and was raking in less than say $1,000 a month, or worse yet just doing their game for free, I could more easily 'give a pass' to neglected content. But for the money we are talking here, this is essentially 'full time job' income, and it SHOULD be worth it to the developer to just buckle down and tackle the game's issues in earnest.

Sure, other highly popular developers are also guilty of this (not naming names), but I'm sure that the software bugs are slowing down development, and multiple people have commented in this thread that the developer really should re-build things from scratch and use more up to date backend software (the Fungus thing holding the game back).

And, while I don't mind new characters being introduced, there really should be a strategy in place at this point where for every new character that is introduced, at least two existing characters get their Meta Bordello content completed, etc. Sure, Cassie and Donna had leash scenes added in this update, but the leash scenes are probably the easiest to do, due to the 'nekkid chick walks around' formula.

And sure, I get that the art here is hand drawn, but as the fanart thread has shown, it's possible to fill in a number of blanks with just minor edits to the existing sprites ingame, for now at least. And I get that SR7 is following his muse so to speak, but then I come back to the graphtreon thing... Other artists could be brought onboard to help fill in those gaps for now via photoshop editing tricks and such, until SR7 is ready to give said scenes the 'full treatment'.

Not me though, I have enough on my plate. I just edit the sprites for fun when the whim strikes... I have my own things going on. Plus prolific is NOT a term I would use to describe my artistic efforts. Others are MUCH more prolific than I am, it takes me years to get anything done...

In any case, I just really think that the developer(s) need to take a month or two to port over the existing content into an updated framework. I personally think that, as I've said before, moving it over to Ren'Py would solve a few things, but it would require learning how Ren'Py animations and such work. If I was raking in that much cash for a game, it'd be worth MY time to take the time to learn, but that's just me.

Plus then, other people could help in your 'bug killing' quest due to their own familiarity with how Ren'Py works. Unity is a 'locked' framework, so it's a LOT harder to try to fix things on the 'release' end. I get that 'locking things down' helps discourage unauthorized distribution of the ingame art, but it's almost trivial to extract the sprites from SU at this point if you have AssetStudio. See the fanart thread...

It's a cash cow, I get it, but if the bugs are getting so bad that you are spending a lot of your time bug hunting/killing, instead of on developing the story, it's time to update your framework.

I've said much of this before, but I feel like it needs to be said, often, until the developer addresses these issues in earnest.

Maybe someone will pass this along. Mainly I just needed to get this off my chest again...

Rant off
You misspelled “take a year or two”

moving this to another engine is not a quick process. This game is huge. Sure the art is drawn, that’s just the start of the battle.

He’s tried hiring outside help multiple times now. Check how many times the “rebuild” comes up. And it’s ended in disaster and wasted resources.
Look how well people react to smaller than expected content coming out on time. How do you think they’ll handle no updates for a year+?

I’m not making excuses or defending him, this is just the reality. He’s tried what you suggested, it failed.
 

OhWee

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Jun 17, 2017
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Who else can he add to the game? Hopefully a grown up of shazam girl, oh what about rat girl.
Lessee, looking at the :

Rocket
Arrowette
Spoiler
Thirteen
Halo
Orphan
Mist
Troia
Batwoman
Aquagirl (clone maybe?)
Saturn Girl
Phantom Girl (I think that yj Phantom Girl is really hot!)
Cat Grant
Elasti-girl
Alex Danvers
Lena Luthor (associated storyline could violate Patreon rules though if Lex were to 'go there')
Iris West-Allen
Silver Banshee
Faora
Enchantress

This one is oddly relevant:
Knockout
A former member of Female Furies, is known for, among other things, flirting with and giving a beatdown to Superboy shortly after he moved to Hawaii. Her cover is a stripper with superhuman strength who worked at the BoomBoom Room.

And a number of others. The DC universe has a multitude of female characters, but I'd rather that the existing characters in SU have their content more fully fleshed out, with threesomes, etc. added into the mix. A Barbara/Kara/Lex threesome for starters...
 
Last edited:

Exed010

Member
May 29, 2022
144
250
Lessee, looking at the :

Rocket
Arrowette
Spoiler
Thirteen
Halo
Orphan
Mist
Troia
Batwoman
Aquagirl (clone maybe?)
Saturn Girl
Phantom Girl
Cat Grant
Elasti-girl
Alex Danvers
Lena Luthor (associated storyline could violate Patreon rules though if Lex were to 'go there')
Iris West-Allen
Silver Banshee
Faora
Enchantress

This one is oddly relevant:
Knockout
A former member of Female Furies, is known for, among other things, flirting with and giving a beatdown to Superboy shortly after he moved to Hawaii. Her cover is a stripper with superhuman strength who worked at the BoomBoom Room.

And a number of others. The DC universe has a multitude of female characters, but I'd rather that the existing characters in SU have their content more fully fleshed out, with threesomes, etc. added into the mix. A Barbara/Kara/Lex threesome for starters...
I hope we can have them all in cell
 

OhWee

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Jun 17, 2017
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You misspelled “take a year or two”

moving this to another engine is not a quick process. This game is huge. Sure the art is drawn, that’s just the start of the battle.

He’s tried hiring outside help multiple times now. Check how many times the “rebuild” comes up. And it’s ended in disaster and wasted resources.
Look how well people react to smaller than expected content coming out on time. How do you think they’ll handle no updates for a year+?

I’m not making excuses or defending him, this is just the reality. He’s tried what you suggested, it failed.
If the entire focus was to transfer the story to an updated Unity engine module, yeah it's not going to take years. Multitasking would slow it down of course, but if you have access to the dialogue on the backend, transferring that is the easy part.

I WILL agree that transferring the sprite animations could take some time, if you were to jump from say Unity to Ren'Py, but quite a bit of material could be transferred in the first update alone, and then subsequent updates could add 2-3 characters back in with each update.

Transferring to the latest version of Fungus could be another option, it won't be a walk in the park probably, but hopefully the backend would be familiar territory at least. I'm not familiar with the Unity framework, however, so I can't speak to specifics here.

While all of this is going on, SR7 could focus on new art, while keeping tabs on the new build. As I understand, Gunsmoke games is a small team of developers, just not one person. One person is probably in charge though.

My point here being that putting the game on pause while the move is undertaken wouldn't be a bad thing. Existing supporters would like this, as it SHOULD eliminate a number of annoying bugs, and other things could be done, such as adding more save slots and such if people wanted that (I would).

I've personally worked on MUCH harder propositions than this (see my work on helping update the Brothel King interface to decrease scrolling and number of clicks required as an example). Which is why I can speak from a Ren'Py perspective on this. There are other people that are much more talented with python coding than I am out there, that might be available for a short-medium term project of porting this to a more user-friendly framework. Most are working on their own thing of course, but there's a LOT of talent out there. Just look at the number of games on this forum!
 
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ogr blanc

Active Member
May 15, 2019
938
1,578
Well,it would be out of character for everyone,since all of those guys have bigger plans and wouldn't waste their entire free time on fucking. Except for Joker maybe,he's constantly trying to fuck batman lmao.
It's true that Lex would obviously have bigger plans,but he is a good mc. He makes the game more enjoyable,besides no one else would be able to create the mind controlling devices capable of enslaving even the most powerful heroines. His dialogues are usually above average or better compared to other porn games mc's who are a bunch of pathetic horny teenage simps who cream their pants at a mere sight of a woman. Luthor was a good choice imo.
you know, if this was a marvel game, the purple man would be an amazing choice for a villain, since that's already the shit he does.

so you could always do a multiverse of horniness, and use him instead if being true to the character is that important.
 

ogr blanc

Active Member
May 15, 2019
938
1,578
If the entire focus was to transfer the story to an updated Unity engine module, yeah it's not going to take years. Multitasking would slow it down of course, but if you have access to the dialogue on the backend, transferring that is the easy part.

I WILL agree that transferring the sprite animations could take some time, if you were to jump from say Unity to Ren'Py, but quite a bit of material could be transferred in the first update alone, and then subsequent updates could add 2-3 characters back in with each update.

Transferring to the latest version of Fungus could be another option, it won't be a walk in the park probably, but hopefully the backend would be familiar territory at least. I'm not familiar with the Unity framework, however, so I can't speak to specifics here.

While all of this is going on, SR7 could focus on new art, while keeping tabs on the new build. As I understand, Gunsmoke games is a small team of developers, just not one person. One person is probably in charge though.

My point here being that putting the game on pause while the move is undertaken wouldn't be a bad thing. Existing supporters would like this, as it SHOULD eliminate a number of annoying bugs, and other things could be done, such as adding more save slots and such if people wanted that (I would).

I've personally worked on MUCH harder propositions than this (see my work on helping update the Brothel King interface to decrease scrolling and number of clicks required as an example). Which is why I can speak from a Ren'Py perspective on this. There are other people that are much more talented with python coding than I am out there, that might be available for a short-medium term project of porting this to a more user-friendly framework. Most are working on their own thing of course, but there's a LOT of talent out there. Just look at the number of games on this forum!

with access to the dialogue and inside stuff, a talented guy could probably not only port, but also optmize the game in ren'py in probably a month, 2 if he took his time.

people talk as if the game is this massive 3d open world game. when in fact it is basically a CTRL C - CTRL V. could even be done in rpg maker! this game is not that complex. the complexity comes from the spaghetti code. not from what the game actually is.
 
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ReiCaixa

Member
Apr 28, 2020
322
456
Lessee, looking at the :

(...)

And a number of others. The DC universe has a multitude of female characters, but I'd rather that the existing characters in SU have their content more fully fleshed out, with threesomes, etc. added into the mix. A Barbara/Kara/Lex threesome for starters...
Isn't Mera still missing? I'd absolutely dig if they hinted on the real life's actress scandal.
Like having Mera hit Aquaman and Lex literally saving him from her, or her hitting Lex and he locking her up because of that, something along these lines.
 
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