Ok guys, I don't want to leave you hanging on any longer so here's the deal.
tl;dr (skip the first few paragrahs if you can't be bothered)
The project stopped for many reasons, but mostly because real life happened and also patreon banning my account due to the games theme. When this happened, episode two was making slow but steady progress, but I was already feeling overwhelmed by the amount of content creation that needed doing, and me being stupid by setting myself monthly time constraints for each update.
I was faced with two paths. One: To devote more time to Sophie, reducing my real life workload hoping that I would earn enough income from Sophie to make up for the loss in my actual job (in a failing market thanks to Patreon) or Two: concentrate on my real life ambitions and projects and spend less time on Sophie.
It's obvious which path I chose. Soon after that I pretty much gave up on Sophie, until now.
Sophie Lives. Episode two is well under way. Unfortunately I lost a lot of material during my downtime, and so I'm having to create a lot of it from scratch, and that includes ALL of the dialogue that I had written. But that's fine. There was a lot I wasn't happy with anyway, so it's nice being able to build from the ground upwards based on my previous experience.
The story follows on from Episode 1. There will be a few minor continuity issues, mainly due to the fact that I have converted Sophie into a Genesis 8 model and some clothing items just don't play ball. A little example is that I won't be able to implement the dress choice that you would have made in episode 1, among other minor things.
That's pretty much it for now. This time I'm not setting deadlines, not even an approximation of release. I'll continue to provide regular updates on here, whilst I search for an alternative to Patreon. If anyone has any ideas please let me know!
Oh I almost forgot, Sophie has been dying to say hello! (She's really excited to be going on holiday finally...)
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And it's Sophies first time on a plane!
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