sunreaper

Newbie
Feb 18, 2021
57
56
At Lana quest 15) Cool old tools where I have to talk to Mr. Marr at the workshop I get this error:


Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/code/Hunter/Сompartments/Hyperdrive/RepairShop/RepairShopLabel.rpy", line 71, in <module>
NameError: name 'CanWorkMoney' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "game/code/Hunter/Сompartments/Tactical Combat Department/TCD Enter/tcdenterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Tactical Combat Department/TCD Enter/tcdenterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Tactical Combat Department/TCD Enter/tcdenterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Hyperdrive/HyperdriveEnter/HyperdriveEnterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Hyperdrive/HyperdriveEnter/HyperdriveEnterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Hyperdrive/HyperdriveEnter/HyperdriveEnterLabel.rpyc", line 32, in script call
  [Previous line repeated 1 more time]
  File "game/code/Hunter/Сompartments/Tactical Combat Department/TCD Enter/tcdenterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Tactical Combat Department/TCD Enter/tcdenterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Hyperdrive/HyperdriveEnter/HyperdriveEnterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Hyperdrive/HyperdriveEnter/HyperdriveEnterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Hyperdrive/HyperdriveEnter/HyperdriveEnterLabel.rpyc", line 32, in script call
  [Previous line repeated 5 more times]
  File "game/code/Hunter/Сompartments/Hyperdrive/HyperdriveEnter/HyperdriveEnterLabel.rpyc", line 70, in script call
  File "game/code/Hunter/Сompartments/Hyperdrive/HyperdriveEnter/HyperdriveEnterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Hyperdrive/HyperdriveEnter/HyperdriveEnterLabel.rpyc", line 70, in script call
  File "game/code/Hunter/Сompartments/Hyperdrive/HyperdriveEnter/HyperdriveEnterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Hyperdrive/HyperdriveEnter/HyperdriveEnterLabel.rpyc", line 70, in script call
  File "game/code/Hunter/Сompartments/Hyperdrive/HyperdriveEnter/HyperdriveEnterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Tactical Combat Department/TCD Enter/tcdenterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Tactical Combat Department/TCD Enter/tcdenterLabel.rpyc", line 84, in script call
  File "game/code/Hunter/Сompartments/Tactical Combat Department/TCD Enter/tcdenterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Hyperdrive/HyperdriveEnter/HyperdriveEnterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Tactical Combat Department/TCD Enter/tcdenterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Hyperdrive/HyperdriveEnter/HyperdriveEnterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Hyperdrive/HyperdriveEnter/HyperdriveEnterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Tactical Combat Department/TCD Enter/tcdenterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Tactical Combat Department/TCD Enter/tcdenterLabel.rpyc", line 84, in script call
  File "game/code/Hunter/Сompartments/Hyperdrive/HyperdriveEnter/HyperdriveEnterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Hyperdrive/HyperdriveEnter/HyperdriveEnterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Hyperdrive/HyperdriveEnter/HyperdriveEnterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Tactical Combat Department/TCD Enter/tcdenterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Tactical Combat Department/TCD Enter/tcdenterLabel.rpyc", line 84, in script call
  File "game/code/Hunter/Сompartments/Hyperdrive/HyperdriveEnter/HyperdriveEnterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Hyperdrive/HyperdriveEnter/HyperdriveEnterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Tactical Combat Department/TCD Enter/tcdenterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Tactical Combat Department/TCD Enter/tcdenterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Tactical Combat Department/TCD Enter/tcdenterLabel.rpyc", line 32, in script call
  [Previous line repeated 2 more times]
  File "game/code/Hunter/Сompartments/TehLab/TehLabEnter/TehLabEnterLabel.rpyc", line 34, in script call
  File "game/code/Hunter/Сompartments/TehLab/TehLabEnter/TehLabEnterLabel.rpyc", line 34, in script call
  File "game/code/Hunter/Сompartments/TehLab/TehLabEnter/TehLabEnterLabel.rpyc", line 34, in script call
  [Previous line repeated 1 more time]
  File "game/code/Hunter/Сompartments/TehLab/TehLabEnter/TehLabEnterLabel.rpyc", line 70, in script call
  File "game/code/Hunter/Сompartments/Hyperdrive/HyperdriveEnter/HyperdriveEnterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Hyperdrive/HyperdriveEnter/HyperdriveEnterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Hyperdrive/HyperdriveEnter/HyperdriveEnterLabel.rpyc", line 32, in script call
  [Previous line repeated 1 more time]
  File "game/code/Hunter/Сompartments/Hyperdrive/HyperdriveEnter/HyperdriveEnterLabel.rpyc", line 70, in script call
  File "game/code/Hunter/Сompartments/TehLab/TehLabEnter/TehLabEnterLabel.rpyc", line 34, in script call
  File "game/code/Hunter/Сompartments/TehLab/TehLabEnter/TehLabEnterLabel.rpyc", line 57, in script call
  File "game/code/Hunter/Сompartments/TehLab/TehLabEnter/TehLabEnterLabel.rpyc", line 57, in script call
  File "game/code/Hunter/Сompartments/Tactical Combat Department/TCD Enter/tcdenterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Tactical Combat Department/TCD Enter/tcdenterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Tactical Combat Department/TCD Enter/tcdenterLabel.rpyc", line 32, in script call
  [Previous line repeated 1 more time]
  File "game/code/Hunter/Сompartments/Hyperdrive/HyperdriveEnter/HyperdriveEnterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Hyperdrive/HyperdriveEnter/HyperdriveEnterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Hyperdrive/HyperdriveEnter/HyperdriveEnterLabel.rpyc", line 32, in script call
  [Previous line repeated 1 more time]
  File "game/code/Hunter/Сompartments/TehLab/TehLabEnter/TehLabEnterLabel.rpyc", line 34, in script call
  File "game/code/Hunter/Сompartments/TehLab/TehLabEnter/TehLabEnterLabel.rpyc", line 57, in script call
  File "game/code/Hunter/Сompartments/TehLab/TehLabEnter/TehLabEnterLabel.rpyc", line 34, in script call
  File "game/code/Hunter/Сompartments/Tactical Combat Department/TCD Enter/tcdenterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Tactical Combat Department/TCD Enter/tcdenterLabel.rpyc", line 84, in script call
  File "game/code/Hunter/Сompartments/Tactical Combat Department/TCD Enter/tcdenterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/TehLab/TehLabEnter/TehLabEnterLabel.rpyc", line 34, in script call
  File "game/code/Hunter/Сompartments/TehLab/TehLabEnter/TehLabEnterLabel.rpyc", line 57, in script call
  File "game/code/Hunter/Сompartments/TehLab/TehLabEnter/TehLabEnterLabel.rpyc", line 57, in script call
  File "game/code/Hunter/Сompartments/TehLab/TehLabEnter/TehLabEnterLabel.rpyc", line 34, in script call
  File "game/code/Hunter/Сompartments/TehLab/TehLabEnter/TehLabEnterLabel.rpyc", line 57, in script call
  File "game/code/Hunter/Сompartments/Tactical Combat Department/TCD Enter/tcdenterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Tactical Combat Department/TCD Enter/tcdenterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Tactical Combat Department/TCD Enter/tcdenterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Tactical Combat Department/TCD Enter/tcdenterLabel.rpyc", line 84, in script call
  File "game/code/Hunter/Сompartments/Hyperdrive/HyperdriveEnter/HyperdriveEnterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Hyperdrive/HyperdriveEnter/HyperdriveEnterLabel.rpyc", line 70, in script call
  File "game/code/Hunter/Сompartments/Hyperdrive/HyperdriveEnter/HyperdriveEnterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Hyperdrive/HyperdriveEnter/HyperdriveEnterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Hyperdrive/HyperdriveEnter/HyperdriveEnterLabel.rpyc", line 70, in script call
  File "game/code/Hunter/Сompartments/Tactical Combat Department/TCD Enter/tcdenterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Tactical Combat Department/TCD Enter/tcdenterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Tactical Combat Department/TCD Enter/tcdenterLabel.rpyc", line 84, in script call
  File "game/code/Hunter/Сompartments/Tactical Combat Department/TCD Enter/tcdenterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Tactical Combat Department/TCD Enter/tcdenterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Hyperdrive/HyperdriveEnter/HyperdriveEnterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/TehLab/TehLabEnter/TehLabEnterLabel.rpyc", line 34, in script call
  File "game/code/Hunter/Сompartments/Tactical Combat Department/TCD Enter/tcdenterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Tactical Combat Department/TCD Enter/tcdenterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Hyperdrive/HyperdriveEnter/HyperdriveEnterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Hyperdrive/HyperdriveEnter/HyperdriveEnterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Hyperdrive/HyperdriveEnter/HyperdriveEnterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Tactical Combat Department/TCD Enter/tcdenterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Tactical Combat Department/TCD Enter/tcdenterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Bridge/BridgeEnter/BridgeEnterLabel.rpyc", line 37, in script call
  File "game/code/Hunter/Сompartments/Bridge/BridgeEnter/BridgeEnterLabel.rpyc", line 61, in script call
  File "game/code/Hunter/Сompartments/Bridge/BridgeEnter/BridgeEnterLabel.rpyc", line 37, in script call
  File "game/code/Hunter/Сompartments/Bridge/BridgeEnter/BridgeEnterLabel.rpyc", line 37, in script call
  File "game/code/Hunter/Сompartments/Bridge/BridgeEnter/BridgeEnterLabel.rpyc", line 37, in script call
  [Previous line repeated 2 more times]
  File "game/code/Hunter/Сompartments/Bridge/BridgeEnter/BridgeEnterLabel.rpyc", line 61, in script call
  File "game/code/Hunter/Сompartments/Bridge/BridgeEnter/BridgeEnterLabel.rpyc", line 37, in script call
  File "game/code/Hunter/Сompartments/Bridge/BridgeEnter/BridgeEnterLabel.rpyc", line 37, in script call
  File "game/code/Hunter/Сompartments/Bridge/BridgeEnter/BridgeEnterLabel.rpyc", line 37, in script call
  [Previous line repeated 6 more times]
  File "game/code/Hunter/Сompartments/Hyperdrive/HyperdriveEnter/HyperdriveEnterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Tactical Combat Department/TCD Enter/tcdenterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/TehLab/TehLabEnter/TehLabEnterLabel.rpyc", line 34, in script call
  File "game/code/Hunter/Сompartments/TehLab/TehLabEnter/TehLabEnterLabel.rpyc", line 57, in script call
  File "game/code/Hunter/Сompartments/TehLab/TehLabEnter/TehLabEnterLabel.rpyc", line 34, in script call
  File "game/code/Hunter/Сompartments/TehLab/TehLabEnter/TehLabEnterLabel.rpyc", line 34, in script call
  File "game/code/Hunter/Сompartments/Bridge/BridgeEnter/BridgeEnterLabel.rpyc", line 37, in script call
  File "game/code/Hunter/Сompartments/Bridge/BridgeEnter/BridgeEnterLabel.rpyc", line 37, in script call
  File "game/code/Hunter/Сompartments/Bridge/BridgeEnter/BridgeEnterLabel.rpyc", line 37, in script call
  File "game/code/Hunter/Сompartments/Tactical Combat Department/TCD Enter/tcdenterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Tactical Combat Department/TCD Enter/tcdenterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Bridge/BridgeEnter/BridgeEnterLabel.rpyc", line 37, in script call
  File "game/code/Hunter/Сompartments/Bridge/BridgeEnter/BridgeEnterLabel.rpyc", line 37, in script call
  File "game/code/Hunter/Сompartments/Bridge/BridgeEnter/BridgeEnterLabel.rpyc", line 37, in script call
  [Previous line repeated 1 more time]
  File "game/code/Hunter/Сompartments/Hyperdrive/HyperdriveEnter/HyperdriveEnterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Hyperdrive/HyperdriveEnter/HyperdriveEnterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Hyperdrive/HyperdriveEnter/HyperdriveEnterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Bridge/BridgeEnter/BridgeEnterLabel.rpyc", line 37, in script call
  File "game/code/Hunter/Сompartments/Bridge/BridgeEnter/BridgeEnterLabel.rpyc", line 37, in script call
  File "game/code/Hunter/Сompartments/Bridge/BridgeEnter/BridgeEnterLabel.rpyc", line 37, in script call
  File "game/code/Hunter/Сompartments/Hyperdrive/HyperdriveEnter/HyperdriveEnterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Hyperdrive/HyperdriveEnter/HyperdriveEnterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Hyperdrive/HyperdriveEnter/HyperdriveEnterLabel.rpyc", line 32, in script call
  [Previous line repeated 1 more time]
  File "game/code/Hunter/Сompartments/TehLab/TehLabEnter/TehLabEnterLabel.rpyc", line 34, in script call
  File "game/code/Hunter/Сompartments/TehLab/TehLabEnter/TehLabEnterLabel.rpyc", line 34, in script call
  File "game/code/Hunter/Сompartments/Hyperdrive/HyperdriveEnter/HyperdriveEnterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Hyperdrive/HyperdriveEnter/HyperdriveEnterLabel.rpyc", line 70, in script call
  File "game/code/Hunter/Сompartments/Hyperdrive/HyperdriveEnter/HyperdriveEnterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Hyperdrive/HyperdriveEnter/HyperdriveEnterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Tactical Combat Department/TCD Enter/tcdenterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Tactical Combat Department/TCD Enter/tcdenterLabel.rpyc", line 84, in script call
  File "game/code/Hunter/Сompartments/Tactical Combat Department/TCD Enter/tcdenterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Tactical Combat Department/TCD Enter/tcdenterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Tactical Combat Department/TCD Enter/tcdenterLabel.rpyc", line 32, in script call
  [Previous line repeated 2 more times]
  File "game/code/Hunter/Сompartments/Bridge/BridgeEnter/BridgeEnterLabel.rpyc", line 37, in script call
  File "game/code/Hunter/Сompartments/Bridge/BridgeEnter/BridgeEnterLabel.rpyc", line 37, in script call
  File "game/code/Hunter/Сompartments/Bridge/BridgeEnter/BridgeEnterLabel.rpyc", line 37, in script call
  File "game/code/Hunter/Сompartments/Hyperdrive/HyperdriveEnter/HyperdriveEnterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Hyperdrive/HyperdriveEnter/HyperdriveEnterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Hyperdrive/HyperdriveEnter/HyperdriveEnterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Hyperdrive/HyperdriveEnter/HyperdriveEnterLabel.rpyc", line 70, in script call
  File "game/code/Hunter/Сompartments/Tactical Combat Department/TCD Enter/tcdenterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Tactical Combat Department/TCD Enter/tcdenterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Hyperdrive/HyperdriveEnter/HyperdriveEnterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Hyperdrive/HyperdriveEnter/HyperdriveEnterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Hyperdrive/HyperdriveEnter/HyperdriveEnterLabel.rpyc", line 32, in script call
  [Previous line repeated 2 more times]
  File "game/code/Hunter/Сompartments/Living Compartments/MC House/BathRoom/bathroomLabel.rpyc", line 17, in script call
  File "game/code/Inventory/Inventory/Inventory_label.rpyc", line 12, in script call
  File "game/code/Inventory/Inventory/Inventory_label.rpyc", line 12, in script call
  File "game/code/Hunter/Сompartments/Hyperdrive/HyperdriveEnter/HyperdriveEnterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Hyperdrive/HyperdriveEnter/HyperdriveEnterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Tactical Combat Department/TCD Enter/tcdenterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Hyperdrive/HyperdriveEnter/HyperdriveEnterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Hyperdrive/HyperdriveEnter/HyperdriveEnterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Hyperdrive/HyperdriveEnter/HyperdriveEnterLabel.rpyc", line 32, in script call
  [Previous line repeated 5 more times]
  File "game/code/Hunter/Сompartments/Tactical Combat Department/TCD Enter/tcdenterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Tactical Combat Department/TCD Enter/tcdenterLabel.rpyc", line 32, in script call
  File "game/code/Inventory/QuestBook/Button_Control_label.rpyc", line 62, in script call
  File "game/code/Hunter/Сompartments/Tactical Combat Department/TCD Enter/tcdenterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Tactical Combat Department/TCD Enter/tcdenterLabel.rpyc", line 84, in script call
  File "game/code/Hunter/Сompartments/Tactical Combat Department/TCD Enter/tcdenterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Tactical Combat Department/TCD Enter/tcdenterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Tactical Combat Department/TCD Enter/tcdenterLabel.rpyc", line 32, in script call
  [Previous line repeated 1 more time]
  File "game/code/Hunter/Сompartments/Bridge/BridgeEnter/BridgeEnterLabel.rpyc", line 37, in script call
  File "game/code/Hunter/Сompartments/Bridge/BridgeEnter/BridgeEnterLabel.rpyc", line 37, in script call
  File "game/code/Hunter/Сompartments/Bridge/BridgeEnter/BridgeEnterLabel.rpyc", line 37, in script call
  [Previous line repeated 3 more times]
  File "game/code/Hunter/Сompartments/Tactical Combat Department/TCD Enter/tcdenterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Hyperdrive/HyperdriveEnter/HyperdriveEnterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Hyperdrive/HyperdriveEnter/HyperdriveEnterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Hyperdrive/HyperdriveEnter/HyperdriveEnterLabel.rpyc", line 32, in script call
  [Previous line repeated 1 more time]
  File "game/code/Hunter/Сompartments/TehLab/TehLabEnter/TehLabEnterLabel.rpyc", line 34, in script call
  File "game/code/Hunter/Сompartments/TehLab/TehLabEnter/TehLabEnterLabel.rpyc", line 70, in script call
  File "game/code/Hunter/Сompartments/Tactical Combat Department/TCD Enter/tcdenterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Hyperdrive/HyperdriveEnter/HyperdriveEnterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Hyperdrive/RepairShop/RepairShopLabel.rpyc", line 45, in script
  File "C:\Users\Peshu\Downloads\StarMars-0.6-pc\StarMars-0.6-pc\renpy\ast.py", line 1903, in execute
    choice = renpy.exports.menu(choices, self.set, args, kwargs, item_arguments)
  File "C:\Users\Peshu\Downloads\StarMars-0.6-pc\StarMars-0.6-pc\renpy\exports.py", line 976, in menu
    condition = renpy.python.py_eval(condition)
  File "C:\Users\--\StarMars-0.6-pc\StarMars-0.6-pc\renpy\python.py", line 1080, in py_eval
    return py_eval_bytecode(code, globals, locals)
  File "C:\Users\--\StarMars-0.6-pc\StarMars-0.6-pc\renpy\python.py", line 1073, in py_eval_bytecode
    return eval(bytecode, globals, locals)
  File "game/code/Hunter/Сompartments/Hyperdrive/RepairShop/RepairShopLabel.rpy", line 71, in <module>
NameError: name 'CanWorkMoney' is not defined

Windows-10-10.0.19045 AMD64
Ren'Py 8.0.1.22070801
Star Mars 0.6
Wed Dec 21 22:06:23 2022

I am getting this error for 4 updates now... Can it be fix somehow?
 

Zephea

Engaged Member
Sep 7, 2019
2,535
2,233
At Lana quest 15) Cool old tools where I have to talk to Mr. Marr at the workshop I get this error:


Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/code/Hunter/Сompartments/Hyperdrive/RepairShop/RepairShopLabel.rpy", line 71, in <module>
NameError: name 'CanWorkMoney' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "game/code/Hunter/Сompartments/Tactical Combat Department/TCD Enter/tcdenterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Tactical Combat Department/TCD Enter/tcdenterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Tactical Combat Department/TCD Enter/tcdenterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Hyperdrive/HyperdriveEnter/HyperdriveEnterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Hyperdrive/HyperdriveEnter/HyperdriveEnterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Hyperdrive/HyperdriveEnter/HyperdriveEnterLabel.rpyc", line 32, in script call
  [Previous line repeated 1 more time]
  File "game/code/Hunter/Сompartments/Tactical Combat Department/TCD Enter/tcdenterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Tactical Combat Department/TCD Enter/tcdenterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Hyperdrive/HyperdriveEnter/HyperdriveEnterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Hyperdrive/HyperdriveEnter/HyperdriveEnterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Hyperdrive/HyperdriveEnter/HyperdriveEnterLabel.rpyc", line 32, in script call
  [Previous line repeated 5 more times]
  File "game/code/Hunter/Сompartments/Hyperdrive/HyperdriveEnter/HyperdriveEnterLabel.rpyc", line 70, in script call
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  File "game/code/Hunter/Сompartments/Hyperdrive/HyperdriveEnter/HyperdriveEnterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/TehLab/TehLabEnter/TehLabEnterLabel.rpyc", line 34, in script call
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  File "game/code/Hunter/Сompartments/Bridge/BridgeEnter/BridgeEnterLabel.rpyc", line 37, in script call
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  File "game/code/Hunter/Сompartments/Tactical Combat Department/TCD Enter/tcdenterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Tactical Combat Department/TCD Enter/tcdenterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Bridge/BridgeEnter/BridgeEnterLabel.rpyc", line 37, in script call
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  File "game/code/Hunter/Сompartments/Hyperdrive/RepairShop/RepairShopLabel.rpyc", line 45, in script
  File "C:\Users\Peshu\Downloads\StarMars-0.6-pc\StarMars-0.6-pc\renpy\ast.py", line 1903, in execute
    choice = renpy.exports.menu(choices, self.set, args, kwargs, item_arguments)
  File "C:\Users\Peshu\Downloads\StarMars-0.6-pc\StarMars-0.6-pc\renpy\exports.py", line 976, in menu
    condition = renpy.python.py_eval(condition)
  File "C:\Users\--\StarMars-0.6-pc\StarMars-0.6-pc\renpy\python.py", line 1080, in py_eval
    return py_eval_bytecode(code, globals, locals)
  File "C:\Users\--\StarMars-0.6-pc\StarMars-0.6-pc\renpy\python.py", line 1073, in py_eval_bytecode
    return eval(bytecode, globals, locals)
  File "game/code/Hunter/Сompartments/Hyperdrive/RepairShop/RepairShopLabel.rpy", line 71, in <module>
NameError: name 'CanWorkMoney' is not defined

Windows-10-10.0.19045 AMD64
Ren'Py 8.0.1.22070801
Star Mars 0.6
Wed Dec 21 22:06:23 2022

I am getting this error for 4 updates now... Can it be fix somehow?
https://f95zone.to/threads/star-mars-v0-6-magic-dude.115794/post-9629814 :>)
 

BGRW2020

Well-Known Member
Jul 8, 2020
1,890
1,823
Haha, chill Winston - this part had me confused for a while too. Have you watched this clip yet?

If you have and you're still having issues, try to load an earlier save and when you enter an area in Omega 13, wait for the dialogue to say something like "Lana's not here" and then go to another area. Don't interact with anyone/thing else while you're doing this. I'm not smart enough to say why, but I interacted with the shopkeeper when I was first doing this and I think it caused it to bug out as I was progressing 2 different quests
Hope this helps!
I did try this and watched the utube video, when I do it I get Lana isn't here in the main areas but nothing comes to screen in the bar or living area at all - no Lana isn't here - as well in the are where Schmurgr is I don't get it where the slaver is not inside Schmurgrs store - some really repair work needs to be done or the Dev will be without readers it's annoying
 

Ptah

Member
Jul 28, 2018
106
318
which one??? i had no problems at all
You have a quest which you have to search for a character in different places, If you speak with any other character the quest gets bugged and you can't progress It...
 

phupdup

Well-Known Member
Oct 24, 2019
1,391
1,085
The Lana in the slums scene with the need to find a weapon (hint pipe) needs much better hinting and a good whack up the side of the head for plausibility.

1. MC realizes earlier in the quest that the body they control used to live here. They are already out of uniform for reasons of paranoia

2. It wouldn't be a hard stretch to assume that the old body was a dirtbag who probably lived in the very slum the scene is in or at least had enough run ins in said place in earlier life that it would come as second nature TO GRAB A NEARBY WEAPON. So why the hell do we have to go on an easter egg hunt here? MC should have already done that the instant they surmised that he was against odds but had initiative.

3. Lana blowing said initiative should have earned her a Darwin award on the spot. MC should have gone straight to street instinct, grabbed the pipe automatically and bypassed the whole "can't we all be friends?" bullshit.

4. So the whole easter egg hunt thing is just a pain in the ass to deal with here. Doubly so because the itty bitty loot glint stars that are the only image change at this decision point are overlaid on top of bright surfaces instead of dark spots. Those of us with old eyes will miss this and get whacked. Just drop the whole thing and go straight to pre-emptive percussive maintenance.
 

Kalenazar

Newbie
Sep 11, 2022
99
57
View attachment 2129121

Overview:
You play as a nerdy guy, a little brave, a little cowardly, but going through life in a fair way.
Once in a dangerous situation, you do what you think is right … as a result, you find yourself in a far, far away galaxy.
Will you be able to survive and find happiness in this new world for yourself,
or will you perish ingloriously, everything will depend on you.​

Thread Updated: 2022-12-17
Release Date: 2022-12-17
Developer: Magic Dude - -
Censored: No
Version: 0.6
OS: Windows, Linux, Mac
Language: English
Genre:
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Installation:
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Changelog:
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Developer Notes:
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You can use saves from v. 0.4 of the game.

DOWNLOAD
Win/Linux: - - MEGA - -
Mac: - - MEGA - -
Others:
COMPRESSED+ANDROID

*This unofficial port/version is not released by developer, download at your own risk.

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The game is good and it is certainly curious to be able to change roles or gender XD... The story is good (even funny) and I can say that there is a lot of potential in the interactions. I look forward to the next update.

PS: It is possible to make a 32bit version, since I don't speak English, I use an external program that translates and only works in 32bits, if you can't, don't worry.
PS 2: Related to the previous topic, I wanted to translate on my own, but since the files were encrypted, I couldn't (so the 1st is possible, even better), anyway, I know I seem heavy, but hey. Thank you very much, great game.
 
3.50 star(s) 37 Votes