Hello there.
While working on the plot of the game, I suddenly thought, why not divide the plot into several intertwined lines? Initially, Shana was conceived as a mercenary, but in the world of Star Wars, a mercenary is a rather broad concept. Some of you, perhaps, would like to see her as a smuggler, and some would like to see her as a pirate, for example
Well, why not?
As a result, now I am working on dividing the plot into three main lines - a bounty hunter, a smuggler and a pirate. In fact, the basis of the game's plot will not change, however, in the gameplay there will be some variations inherent only in a particular chosen path. For example, some tasks will be available only to the hunter, others to the smuggler, and so on. Also additional replics may appear in dialogs, depending on the path of development you have chosen. Well, and a lot more. In fact, you can go through the same story in three rather different ways. I think it will be interesting.
Another point related to this change is the personalized costumes for each type of character. I made quite a few different pieces of clothing for Shana, many of them you saw in the demo, but it all looks awkward. Therefore, I made changes to the clothing system and now, depending on the story path you choose, Shana will wear only a specific costume. Also, as the game progresses, various upgrades and improvements for it will be available to you, so do not think that you will have to observe the same character image throughout the game
Well, and as a bonus,
You must be registered to see the links
an almost finished costume of a bounty hunter. Reminds someone, right?
Soon you will see also the costumes for the smuggler and the pirate. And, after waiting a little longer, you can finally play the first playable demo version of the game
Write your opinion about the described innovations and costume in the comments or in discord and stay in touch.