4.70 star(s) 39 Votes

Draverik

Active Member
Apr 21, 2017
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He told us he wasn't feeling the enjoyment. He attributed that to the workload he'd carried for so long and how much it impacted his life and decided he needed to step back and renew himself. My issue is attributing his actions to an inability to write a non-incest story. I'm not missing his point which is Stiglet can't write a story not based on incest and has fled to a sandbox to avoid the fact his writing is stuck.

To paraphrase: Sitglet told us he wasn't getting the enjoyment anymore and that he needed a break. He didn't say "the story's not flowing and I need to rethink the tale I wish to tell". So let's set the whole can't write a non-incest story narrative aside.

As I've said elsewhere, I've written a lot of software in my career. Many tens of thousands of lines of code in many languages. So I know a bit about the challenges of coding. It is certainly possible that Stiglet may have underestimated the challenges of coding a sandbox or not. We have no insight into that. Not an inkling. All we know is that, for whatever reason, he needs time away to regroup.

Man says he needs time to step back and regroup that should be good enough for the rest of us.
His point is that Stiglet underestimated the amount of work you need to put into writing a compelling story both with the new sandbox dynamic, which is a totally different beast than a VN and without incest, which might be tough if you can't resort to "oh, here's a hot mommy" - instant boner.

Coding has nothing to do with it, you can't get burnout from that just as you can't burnout from hammering nails, the rendering is still the same process it was in the visit so nothing changed there. The only thing that's different here is the writing.

Atleast it's a better alternative and it paints him in a better light than what you're saying, which is basically Stiglet going:
-k, i'm bored, brb
 

UncleFredo

Well-Known Member
Aug 29, 2020
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His point is that Stiglet underestimated the amount of work you need to put into writing a compelling story both with the new sandbox dynamic, which is a totally different beast than a VN and without incest, which might be tough if you can't resort to "oh, here's a hot mommy" - instant boner.
Before I address his comments, I want to ask you to think about the writing in this VN. Is there anything at all that suggests Stiglet was having problems with the writing? Forget the dodge to the sandbox. When you read the VN did you feel that Stiglet was having problems advancing his story? I submit to you that his writing was sound. The foundation was laid and the story was progressing. He had no need to reach for as you put it, "oh, here's a hot mommy".

In his initial comment he said that Stiglet was unable to write a non-incest based story and moved to a sandbox to cover the fact that he was stopped in his writing.
Period.
You're free to interpret his writing as you choose. It's there for all of us to read.

I wouldn't have bothered to engage except for his comment that he wasn't surprised that without an incest theme Stiglet couldn't write an interesting story. Later he disparaged Stiglet's incest based "The Visit" as uninteresting to some.

We each have our own interpretations of what we've read. Little point in arguing about that. Anyone who's following this discussion can go back and read the thread and form their own opinion.
 
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Draverik

Active Member
Apr 21, 2017
985
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Before I address his comments, I want to ask you to think about the writing in this VN. Is there anything at all that suggests Stiglet was having problems with the writing? Forget the dodge to the sandbox. When you read the VN did you feel that Stiglet was having problems advancing his story? I submit to you that his writing was sound. The foundation was laid and the story was progressing. He had no need to reach for as you put it, "oh, here's a hot mommy".

In his initial comment he said that Stiglet was unable to write a non-incest based story and moved to a sandbox to cover the fact that he was stopped in his writing.
Period.
You're free to interpret his writing as you choose. It's there for all of us to read.

I wouldn't have bothered to engage except for his comment that he wasn't surprised that without an incest theme Stiglet couldn't write an interesting story. Later he disparaged Stiglet's incest based "The Visit" as uninteresting to some.

We each have our own interpretations of what we've read. Little point in arguing about that. Anyone who's following this discussion can go back and read the thread and form their own opinion.
Considering that we didn't really advance into the erotic scenes with other crew members beside the doctor leads me to believe that he was struggling with the writing. The whole shebang with the doctor wasn't very inventive and you can't really rely on that for all the other girls on the ship.
I think he watched the first two episodes of Battlestar Galactica and thought to himself that if you'd to replace all the characters with hot women this could be a nice setup for a game, but failed with translating that into an erotic type story.

It's not about what's currently in the game, it's more of a how do i advance while still maintaining the same tone and not make it into a campy porno. Putting a pair of glasses on a girl does not immediately make her a scientist, you have to do some clever writing to convince some of us. And all that confined into a sandbox structure with a bunch of different characters with separate storylines that also have to work in conjunction to eachother, that can be quite exhausting.

But personally, i don't think it's the lack of incest that killed the game, it's the setting. By having it take place on a ship you're kind of depending on making the characters being the ones who carry it's weight on their shoulders.
You can't go to the beach, no restaurants, clothing stores and all the usual. It's a totally different vibe.
 

UncleFredo

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Aug 29, 2020
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Considering that we didn't really advance into the erotic scenes with other crew members beside the doctor leads me to believe that he was struggling with the writing. The whole shebang with the doctor wasn't very inventive and you can't really rely on that for all the other girls on the ship.
I think he watched the first two episodes of Battlestar Galactica and thought to himself that if you'd to replace all the characters with hot women this could be a nice setup for a game, but failed with translating that into an erotic type story.

It's not about what's currently in the game, it's more of a how do i advance while still maintaining the same tone and not make it into a campy porno. Putting a pair of glasses on a girl does not immediately make her a scientist, you have to do some clever writing to convince some of us. And all that confined into a sandbox structure with a bunch of different characters with separate storylines that also have to work in conjunction to eachother, that can be quite exhausting.

But personally, i don't think it's the lack of incest that killed the game, it's the setting. By having it take place on a ship you're kind of depending on making the characters being the ones who carry it's weight on their shoulders.
You can't go to the beach, no restaurants, clothing stores and all the usual. It's a totally different vibe.
So nothing has "killed the game". Right? You're projecting. One update after the first release. Just what did you expect? You're basically saying that Sitglet didn't advance the story as you would. Fine. Go write your own game, but at least let him evolve his story long enough to see where he takes it. As I said his foundation is sound, the personalities of the women are maturing, and there's plenty of room for growth.

You're also free to speculate. You're not free to insert your assumptions about Stiglet's motivations in his writing. You've produced nothing to suggest that he has problems evolving his story, only that you might evolve it differently. Were we 5-7 updates in then maybe we'd have enough data to weigh the progression. At this point it looks like clear sailing to me. You and I can disagree, but there insufficient data for either of us to prove a point.
 

PePeTheCoCk

Well-Known Member
Apr 6, 2020
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I think you're missing his point.
The point is that he worked on The Visit for two and a half years without any major problems, smooth sailing, the story writes itself just gotta pump out these renders and we're good.
A couple months into working on Stars of Salvation and he's spent.
He clearly doesn't like working on it.

It's not unheard of, many developers hit a brick wall only a couple of updates in simply because they bit more than they could chew.
The guy has one game behind his belt, and it doesn't matter how good it was, still doesn't make him invulnerable.
Yeah and it's already the second time "SOS" is on hold within just two builds.
 
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PePeTheCoCk

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Apr 6, 2020
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Actualy is on hold since he first annouced the pause a little before the second release. No second time.
It was on hold after the first build than he continue this project and now it's on hold again but this time it's longer.
 

lipe2410

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Dec 23, 2018
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It was on hold after the first build than he continue this project and now it's on hold again but this time it's longer.
Oh yeah, but that first pause was because he was setting the ground to SOS development between the end of The Visit and the first release of SOS. He was working during that pause. Now this is a real pause and we can only wait and hope he resume the development again.
 

PePeTheCoCk

Well-Known Member
Apr 6, 2020
1,833
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Oh yeah, but that first pause was because he was setting the ground to SOS development between the end of The Visit and the first release of SOS. He was working during that pause. Now this is a real pause and we can only wait and hope he resume the development again.
Without valuing it, just saying it's already had the on hold tag twice, that's all.
If i remember right the first time "SOS" was paused was because of hardware problems.
 

lipe2410

Forum Fanatic
Dec 23, 2018
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Without valuing it, just saying it's already had the on hold tag twice, that's all.
If i remember right the first time "SOS" was paused was because of hardware problems.
If i remember, the hardware problem just delay a bit the first or second release.
 

Draverik

Active Member
Apr 21, 2017
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It doesn't matter how many times it was on hold, all you need to know is that he openly admits that he's starting to hate working on this game.
Maybe i'm biased because i actually do not like SoS, wouldn't even be here if it wasn't for the fact that he did The Visit. But the only way i can see for him to continue making games is to scrap this one and start over with something new.
It suck since he put so much work into it already, so that's probably the reason why he's so reluctant to come back. The game is stuck in a limbo.

Would be nice if he did some more one-offs in a similiar style The Visit started out as, and maybe expand on them in a same way depening on the user feedback. If it sticks so to speak.
And before somebody says "The Visit 2!!", please god no. As much as i loved the first one, i think most of us are already burned out from it.
 

Fayrus

Member
Jul 22, 2017
402
833
I think this game is a great spiritual succesor to The Visit. It's about a hero knocking every hot bimbo up. Hell yeah!! I really hope he is doing well, and getting some good vacations so he can resume this awesome adventure.

All the Gods please bless this man, because even if he is not everyone's hero, he is MY hero!!!!
 
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4.70 star(s) 39 Votes