[Unity] Stationmaster [v0.20] [StationmasterDev]

4.70 star(s) 21 Votes


TCMS's Special Bunny
GFX Designer
May 4, 2017
for the links 105658_4c60e443c2ff45b4b0c256bb632cb7a4.png

This is a game about slavery and war in an age without rules of engagement. As a player, you will have the option to commit several crimes against humanity. If that's not your cup of tea (sexually or otherwise), I respect your moral luck, but you will likely find everything about this game horrifying. That said, all characters are over 18, and I don't think anyone should do anything described in this game in real life (except maybe for sitting at a desk all the time, but even that's not good for your back). Stationmaster is a base-building game with a 4X space strategy component and a heavy focus on sexual slavery. You are the owner of a space station, and build it from a small-time floating brothel to the center of a galactic empire.​

Thread Updated: 2019-03-05
Release Date: 2019-01-05
Censorship: None
Version: 0.20
OS: Windows, Linux, Mac
Language: English
3d game, Sexual Slavery, Base Building, Strategy, Harem, Prostitution

1- Extract to desired location.
2- Click on "executable_name.exe" to start playing.
3 - Put your Extreme Content Mod in the directory where the Stationmaster .exe is

New Implants
You can now implant any of the exo accessories (horns, tails, etc) into your slaves from the surgery center. Heads and skin will still need to be changed using serum.

New Genitals
Slave genitals are now more detailed, and blend better with the rest of their bodies. There's also more variety (9 variants, up from 5)

New Accessories
Added several new items, including udders for cows (which also increase milk production), and special tails for horses, foxes, dragons, and dogs

New Events
Slaves will now occasionally request serum, if they meet certain conditions.

Misc Changes

  • Exo species now get stat bonuses and maluses depending on their species. This mostly has effects in the arenas and racetrack (rabbits and horses are fast, dogs get attack bonuses, etc).
  • You can now tailor rules to match only specific species.
  • The Rules Assistant can now apply serums
  • The Eye of Entropy can now be used on your own planets (I somehow estimated your cruelty during initial development)
  • Added new nicknames for exos
  • Added tabs to the surgery center for different classes of implants
  • Removing the blindness implant now restores a slave's sight
  • Made the weight slider smoother (this may make some existing slaves appear fatter)

  • Slave stats can now only go over 100 if their species gives them a bonus.
  • Applied a possible bugfix for flickering text in Linux (I'm not sure if it works, and will need a Linux user to test).
  • Fixed a bug that caused bulk pricing estimates in the exo market to be too low
  • Fixed several bugs in the rules assistant, including one that caused face textures to turn blank and another that caused clothing to be missed completely
  • Fixed a bug that caused the Rules Assistant to get really wonky on smaller displays
  • Fixed a bug that caused slave feet to be white

Win: - - - -
Mac : - - - -
Linux : - - - -

Extra: -
Thanks to @Obsidian01 for sharing and @lodadsaq for the guide.

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Dec 29, 2017
Well that was fast lol. I recommended to post this game and yes it s already worth its 1.3gb .

Perhaps one of the most ambitious game i ever saw and for a first release it already has more working mecanics than most game who ever tried being ambitious. For those who know Free Cities, it s basically trying to be that but with visuals, they re working on cows and more in depth slave training.

Definitely deserves some support and some more tags such as management bdsm and trainer.

oh my. Base building, 4x, slavery, harem. MUST TRY!
Basically my reaction when he posted on reddit
Apr 29, 2017
This game is very good for a demo, worth for someone like building brothel and house etc. But have some memory leak issues and performance drop when playing a long time.
Likes: DJD


New Member
Feb 9, 2018
I Love It :)
Looking forward to see what happens in the next Updates....
Allone the Capturing a System ectr... see a Lot Potenzial there
Likes: DJD
Mar 20, 2017
Been trying to build some semblance of a thriving space station, yet the builder is simply too clunky for me to do so. It consistently stops working properly, dragging a room across the map & thus ruining everything over and over.

Put this game down after 20 minutes of trying, however I do see a lot of potential in this idea as well as it's execution! Keep fine-tuning and improving your game and it will be a knock in the park.
Likes: Tebix

Fake Count

New Member
Jun 4, 2017
So I played around a bit with this, but to really expand I'd need more military. It seems that you only get one ship for each type and it will repair itself over time if destroyed/damaged. There is the combat drone, which can only be used to take the weakest of planets/stations, the fighter, which lets you take weak territory, and the bomber, which lets you take a lot more than before. There are more ships listed in the military section, but it seems that those ships are not obtainable right now. Unless someone can tell me how to get the larger ships, I'm going to run out of space to expand to . . . =/

It's pretty decent for a demo though.


New Member
May 29, 2017
Hi guys!

I am loving this game so far. I understood how the save system works and I gave me all the ships (even the ones you can't have) and 1.6 billion.

In my save, I am playing not as a brothel but as a conqueror, so there is no pesky tourist/visitors, only my fleet and my harem.

Now, without further ado... My save. Enjoy, you magnificent beasts.


Sep 15, 2017
I am intrigued!
I agree, a Freeciv 4x graphicorientated game is a wet dream in itself. Buttonpushing is happening!

Having it played, I want to add:

- Please, StationmasterDev (even the name is a bow to FreecivDev, right?), give us lists. Lists of Slaves, of uses/unused facilities, whatever. Be a bit more Excel-in-space-ish. An empire has to have this, I am afraid. Also Assistants or Experts would be nice, best if raised out of the own slavestock.

- There are bugs. For example, I had a lot of instances of my station in my system after a while. UI-glitches, that kind of things. I was spending 10mil in an event, having only 7mil. And so on.

- The positioning of rooms and furniture is a bit clumsy.

- A dairy and sweatshop would be very nice.

- As I feel a bit like Dungeonkeeper about this: Lets have a Casino, yes?

It is a good start!
4.70 star(s) 21 Votes