green_vortex

Newbie
Jun 30, 2018
57
26
huge citadel with number of races species, serums sex & military forces but no gambling, alcohol and stuff .. hope for many steretypic events jokes etc
 

green_vortex

Newbie
Jun 30, 2018
57
26
sad, looks like another quality game ruined by furries
those creatures were always part of human culture egypt gods, greek centaurs, medieval canineheads.. there horses in content not ponys - nothing to worry about (until there is no loly weird-content )
 

green_vortex

Newbie
Jun 30, 2018
57
26
BTW, after adding dragons and possibilities to birth them this game has more content than 7 seasons of GoT and way more logical and reasonable story behind + you can throw to space every anoyng character. HBO should be funding this IMHO )
 

po1963pol1

Newbie
Sep 10, 2017
75
39
I'm not sure if it was my best idea ever to schedule this after the gender overhaul instead of before, but 0.22 will be solely focused on polish and performance. I think that's overdue.
I don't mean to make this sound bad but it's long overdue adding all these new things in is good but keeping the game running good is a idea too. sorry if this make me sound like an arsehole (maybe I am) but I'm a good kind of arsehole.
 

StationmasterDev

Member
Game Developer
Jan 14, 2018
389
935
I don't mean to make this sound bad but it's long overdue adding all these new things in is good but keeping the game running good is a idea too. sorry if this make me sound like an arsehole (maybe I am) but I'm a good kind of arsehole.
You're not wrong (or an asshole). I think I jumped the gun on the gender overhaul because of the promise of meeting a stretch goal. At this point, it's too far into development to change course, but I'm hoping to fit at least some polish into the update.
 

byran47

Member
Jun 8, 2017
453
659
Furries are an option, not an integral part of the game, don't see why'd anyone would complain about extra.
I do want to know though, are there any plans for animated group sex? MFM FFM? I remember that the closest thing I could find was an option to have your tourists gangrape a new slave, but it was text only. Perhaps an addition to the brothel or porn studio?
 

xdcxtruth

Newbie
Jul 27, 2017
27
8
You're not wrong (or an asshole). I think I jumped the gun on the gender overhaul because of the promise of meeting a stretch goal. At this point, it's too far into development to change course, but I'm hoping to fit at least some polish into the update.
I am very hopeful on the development of this game, and maybe some polish is needed. my last venture into your game was on version 0.19. Sluggishness wasn't affecting me much on my rig, at the time on a low end rig. I think many are trying too much on underperforming hardware and blaming you for it. However, I lost interest in the cinematics of the game. Don't get me wrong I like where your head is at and where you want to go with your game but, I just felt the animations were lacking primarily in sexing your own slave.

PS don't mind me just keep up the good work!
 

bshippers

Newbie
Mar 14, 2018
34
37
ROTFL!
Furries? Oh noes, thou hast offended my sense of moral self-righteousness! Bring forth my fainting couch!
Right? I have no interest in pretending to be an animal but if the furry community wants to put their hard-earned money up to support continued development of this game I'll pet their fluffy little heads and give my thanks.

You're not wrong (or an asshole). I think I jumped the gun on the gender overhaul because of the promise of meeting a stretch goal. At this point, it's too far into development to change course, but I'm hoping to fit at least some polish into the update.
Don't beat yourself up over it! You're right that it's probably a good time to take a step back and look at the codebase from a performance perspective, but that would have been pointless if you did it before you had sketched out most of the parameters. This is still just a 0.20 alpha of the game, so I hope you don't feel too locked into any structural or programmatic choices you've already made. If a refactor is necessary to make the game more performant and it happens to break everyone's saves or dramatically change the mechanics of the game, so be it. I think most people are just playing it as a sandbox anyway. The end result will be worth it!
 
Jun 27, 2018
100
219
Furries are an option, not an integral part of the game, don't see why'd anyone would complain about extra.
Not to mention if they really hate furries that much, this would give them ample opportunity for feeding them all into lethal combat, space horrors and out the odd airlock. Not to mention the ability to purge entire worlds of Xenos scum.

Now that I mention it, I don't even care about this particular subject, but that feels like it could make for a fun playthrough.
 
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Obsidian01

Member
Modder
Jan 5, 2018
119
417
I solved it by eliminating slaves wandering around. I deleted all hallways and filled every available open space with objects/furniture. When the slaves/tourists have to teleport everywhere the sluggishness disappears. I could play with far more slaves than the default settings without hitting a slideshow. I still think the pathfinding must be at least partly causing some sluggishness issues.

EDIT: that was in 0.19 though. I haven't played this updated version yet. still downloading.

EDIT #2: putting it on an SSD seemed to help a lot as well. The time I created a ramdisk to test if it was thrashing causing the issue it played the best, but I agree with other commenters that a ramdisk shouldn't be required.

Holy Moly Thanks a Lot. This workaround is magic ^^

Sadly i would say to DEV that it would be better to do the Pathfinding completly new from scratch?

And i dont want to sound rough or something but im something like an IT Technician and its impossible to blame my hardware for the Sluggishness.

SSD Samsung 960 Pro M.2

8/16 Core Ryzen 1800x@4,2 Ghz

32Gb DDR4 3400 CL15

Strix 1080 Sli and OC

I dont like to measure Gaming Rigs but i postetd it to say the last time its impossible for this Hardware to Stutter in a game like Station Master. Even on Single 1080 to eliminate every possible Sli Bug it Stutters.

Just from the numbers this rig should play @ 200fps with 2000 Slaves.

Sorry for some "Rage Posting" but i play since 0.4 and the Sluggishness never changes. Win 10 64 bit always up to date etc and from time to time i install win 10 completly new. so the software maybe is also not the problem.

Maybe i have some rare hardware constellation but i dont think so.

Sorry for my Rage i just want to play at least one Station Master Version that runs smooth as Fuck ^^

PS, Obsolete to say i play with Resolution 3840*2160 better known as 4K sometimes 8K but that is not a part to blame Station Master for. The Stutter is also in every Resolution or Graphics Setting.

The Stutter is corelated with the numbers of NPCs on the Station including Tourists and Citizens. I would Blame the Pathfinding also ^^
 
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blaze837

Newbie
Jun 27, 2018
19
15
BTW, after adding dragons and possibilities to birth them this game has more content than 7 seasons of GoT and way more logical and reasonable story behind + you can throw to space every anoyng character. HBO should be funding this IMHO )
^ He isn't wrong, journalists, prophet
I am very hopeful on the development of this game, and maybe some polish is needed. my last venture into your game was on version 0.19. Sluggishness wasn't affecting me much on my rig, at the time on a low end rig. I think many are trying too much on underperforming hardware and blaming you for it. However, I lost interest in the cinematics of the game. Don't get me wrong I like where your head is at and where you want to go with your game but, I just felt the animations were lacking primarily in sexing your own slave.

PS don't mind me just keep up the good work!
While my computer isn't top of the line I can handle most new games pretty well. But when I get less frames on this late game than say Far Cry 5 some work on optimization would be nice. Don't get me wrong love the game, the fact I stuck around to late game before calling it quits is testiment to that but I just can't get much further than as is.

Side note: How do you get more tourists, even with 4 gates I only have around 40-50 at all times with close to 120 slaves now.
 
Jun 13, 2018
352
352
Um, I gave one of my slaves a dragon tail and now there's a giant one in the middle of my station. Help?

Note: When the giant tail in my station is on screen it slows my game greatly down and I fear it might crash it. Even exiting game and opening it again doesn't fix it.

Second note: Just removed the dragon tail from my slave and the giant one disappeared. Recommend Devs look into this.
 
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mecha_froggy

Active Member
Oct 17, 2018
913
1,660
Yes, known bug in current version. Next version is rumored to be focusing on bug-squashing and performance, which is fine by me. Unity games are notorious for needing ten times as much effort put into optimization as they do for making the game in the first place.

Good, Fast, Cheap: Pick Two.
 

green_vortex

Newbie
Jun 30, 2018
57
26
^ He isn't wrong, journalists, prophet

While my computer isn't top of the line I can handle most new games pretty well. But when I get less frames on this late game than say Far Cry 5 some work on optimization would be nice. Don't get me wrong love the game, the fact I stuck around to late game before calling it quits is testiment to that but I just can't get much further than as is.

Side note: How do you get more tourists, even with 4 gates I only have around 40-50 at all times with close to 120 slaves now.
check limit cap at station srttings 50 is default
 

green_vortex

Newbie
Jun 30, 2018
57
26
Optimisation, everyone yelling around here, means testing, testing & testing little more. May be developer can ask us to check some test cases, and describe common format of report or smh like this.
If you want somthing to become better - be ready to help IMHO
 
3.70 star(s) 52 Votes